Manufacturing

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Many different items can be manufactured throughout the Vendetta Online galaxy. Manufacturing is accomplished through the mission system. In a manufacturing mission, you are required to deliver a list of items or components to the station at which the mission was taken in order to receive the manufactured item. Some manufacturing missions are limited in the number of times they can be taken per day per character. It is also worthy to note that you must physically deliver the items to the space station dock using your spacecraft, you may not presently directly use items from your station inventory. Most player manufactured items hold some benefit over regularly purchased items.

Ships

Stygian Furie

The Stygian Furie is a pet bot that will follow you around the galaxy and will shoot at anything that does damage to your craft (including yourself!). The mission to manufacture the Furie, called "LAR Project: Robot Manufacture", may be found at the end of the "Party Errand" mission tree located at any Valent station from Trade level 2 and on. The Robot Manufacture mission is only available at Verasi E-14. Each time the mission is completed a Furie will be added to the player's Robot hangar in Verasi C-4. Up to three Furies may be launched at a time, however if one Furie dies so do the others. The pet Furies also have a flying lifespan of four hours, after which they spontaneously self-destruct. The Furies may be recalled safely to their hangar before this time is up to be used again at a later date.

Component Quantity Type
Premium Aquean Ore 40 Ore
Premium Xithricite Ore 30 Ore
Lanthanic Ore 20 Ore
Apicene Ore 10 Ore
LCD 6 Trade Item
Gyroscopes 6 Trade Item
Guardian Processor Core 3 Hive Drop
Advanced Logistics System 1 Trade Item

There is a mission in Itani space available up to Combat level 8 called "The Shadow Puppeteer" which, if completed, reduces the number of Guardian Processor Cores needed to 1.

Centurion Superlight

The Centurion Superlight is the most agile fighter in the galaxy and is also a favorite among tube racers. The manufacturing mission may be found at any Corvus station after a series of requisite missions are passed, beginning at Combat license 4 with "Hive Research".

Component Quantity Type
Instrumentation Panels 2 Trade Item
Premium Carbonic Ore 70 Ore
Premium VanAzek Ore 50 Ore
Premium Ferric Ore 60 Ore
Premium Silicate Ore 19 Ore
Premium Xithricite Ore 45 Ore
Pentric Ore 10 Ore
Thrust Regulators 4 Trade Item
Thermal Insulator Tiles 15 Trade Item
Engine Mounts 8 Trade Item
Data Link Connectors 6 Trade Item
Pilot Safety Harness 1 Trade Item
Navigation Units 2 Trade Item
Propellant Actuators 4 Trade Item
Outer Hull Plate 6 Trade Item
Hull Panels 15 Trade Item
Guardian Processor Core 4 Hive Drop
Artemis Processor Core 8 Hive Drop

Weaponry

Corvus Widowmaker

The Corvus Widowmaker requires 18 grid power, making it the only weapon that can be equipped on any given ship with current powercells. This is made up for by the fact that it is also the deadliest single blaster available. The Widowmaker is often used in conjunction with a Centurion Superlight. The manufacturing mission for the Widowmaker may be found at any Corvus station after a series of requisite missions are passed, beginning at Combat license 4 with "Hive Research". After a number of Widowmakers are produced, two new missions "Additional Hive Research" and "Mining Required" must be completed before resuming manufacture.

Component Quantity Type
Power Regulators 2 Trade Item
Premium Carbonic Ore 15 Ore
Premium VanAzek Ore 10 Ore
Heliocene Ore 15 Ore
Lanthanic Ore 15 Ore
Ion Core 1 Trade Item
Silksteel 15 Trade Item
Dentek Processor Core 2 Hive Drop
Guardian Processor Core 1 Hive Drop

Completing this manufacturing mission will result in 2 Corvus Widowmakers.

Concussion Railgun

This weapon may be manufactured at the conquerable stations in greyspace after a series of missions are passed in national territoy, beginning at Combat license 3 at Commercial stations. The missions vary depending on nationality, and choices made within the tree.

The Concussion Railgun improves upon current rail technology by drawing energy from a self-contained chemical reaction, completely bypassing your ship's powercell. This means it will not take any energy to fire, however safely regulating this reaction draws a fair amount of grid power. We have not been able to work out how to reload these weapons; many components get completely burned out after 10 shots. Also, this weapon is very massive and will require a powerful platform to accurately deploy.

Component Quantity Type
Power Regulators 2 Trade Item
Volatile Chemicals 8 Trade Item
Premium Ferric Ore 15 Ore
Premium Ishik Ore 15 Ore
Premium Xithricite Ore 15 Ore
Synthetic Silksteel 5 Hive Drop
Guardian Processor Core 1 Hive Drop

Completing this manufacturing mission will result in 4 Concussion Railguns.

BioCom Miniature Tellar-Ulam Mine

Also known as the "mini-nuke", each launcher comes with 1 mine and requires over 500 energy to launch. The blast is devastating and the prox radius is large, making this weapon almost as hazardous to deploy as it is to enemies. A series of missions available at BioCom stations must be passed before being able to manufacture the mine.

Component Quantity Type
Power Regulators 16 Trade Item
Premium Carbonic Ore 280 Ore
Premium VanAzek Ore 50 Ore
Premium Ferric Ore 460 Ore
Premium Silicate Ore 80 Ore
Pentric Ore 40 Ore
Premium Xithricite Ore 60 Ore
Solid Explosives 22 Trade Item
Plasteel 4 Trade Item
Amplification Modules 20 Trade Item
Plasma Cores 16 Trade Item
XiRite Alloy 10 Trade Item
Queen Processor Core 4 Hive Drop
Dentek Processor Core 4 Hive Drop
Outer Hull Plate 6 Trade Item
Hull Panels 4 Trade Item
Guardian Processor Core 16 Hive Drop
Artemis Processor Core 4 Hive Drop

Aeolus Light Repair Turret

This is a turret weapon used to repair friendly ships, mountable on the Atlas, Behemoth, and Trident Type-M. The manufacturing mission for this item is available at the Latos conquerable station.

We've installed the tooling in our manufacturing machinery to build the Aeolus Light Repair Turret. This "unofficially" licensed repair gun design has been adapted to Turret use on any vessels that have a turret port (Behemoth, Atlas, etc).

Component Quantity Type
Power Regulator 1 Trade Item
Guided Missile Casings 6 Trade Item
Solid Fuel Packs 6 Trade Item
Advanced Targeting Systems 1 Trade Item
Plasteel 2 Trade Item
Heliocene Ore 4 Ore
Pentric Ore 2 Ore
Dentek Processor Core 1 Hive Drop

This manufacturing mission may only be taken twice per day per character.

FireCracker Turret

The FireCracker turret is a defensive weapon that can be mounted on any ship with a turret port. The manufacturing mission for the FireCracker turret can be found at the Bractus conquerable station.

This unique defensive weapon allows any turreted ship to mount a very distracting, although not particularly dangerous, attack on any approaching vessel. The FireCracker does little damage, but thanks to its light payload, is the fastest small missile in existence. The effective distraction stems from the wide proximity fuse and heavy force detonation, which can knock an approaching pirate off course and allow a trader to escape.

Component Quantity Type
Power Regulator 1 Trade Item
Guided Missile Casings 6 Trade Item
Solid Fuel Packs 6 Trade Item
Advanced Targeting Systems 1 Trade Item
Plasteel 2 Trade Item
Heliocene Ore 4 Ore
Pentric Ore 2 Ore
Solid Explosives 3 Trade Item
Dentek Processor Core 2 Hive Drop

This manufacturing mission may only be taken twice per day per character.

Neutron MkIII Turret

The neutron mkIII Turret is an upgraded version of the weapon normally found on player-manned turrets. The manufacturing mission for this item is available at the Pelatus conquerable station.

This manufacturing program will allow you to build a Neutron Blaster MkIII Turret which will equippable to any vessel with a turret port (Atlas, Behemoth, etc).

Component Quantity Type
Power Regulator 1 Trade Item
Premium Carbonic Ore 15 Ore
Premium VanAzek Ore 10 Ore
Advanced Targeting System 1 Trade Item
Heliocene Ore 5 Ore
Lanthanic Ore 2 Ore
Ion Core 1 Trade Item
Silksteel 5 Trade Item
Dentek Processor Core 1 Hive Drop

This manufacturing mission may only be taken twice per day per character.

Trident Type-M

The Trident Type-M is currently the only player owned capital ship. Manufacturing the Trident Type-M is a massive undertaking, involving the crafting of numerous sub-components which require considerable time and effort themselves. These components may be manufactured at the conquerable stations in greyspace. The scope of this project places the Type-M in a different category altogether.

Fluid Formable Silksteel Alloy

A 50cu module of a special alloy of Silksteel, which is commonly fluid formed to build complex support structures for the capital ships and stations.

Component Quantity Type
Synthetic Silksteel 15 Hive Drop
Silksteel 50 Trade Item
Premium Carbonic Ore 5 Ore
Premium VanAzek Ore 10 Ore
Heliocene Ore 3 Ore
Lanthanic Ore 6 Ore

Fused Composite Plating

This type of heavy plating is commonly used in the construction and maintenance of stations and capital ships.

Component Quantity Type
Synthetic Silksteel 10 Hive Drop
Silksteel 8 Trade Item
Synthetic Hydrocarbons 5 Trade Item
Outer Hull Plate 20 Trade Item
Plasteel 5 Trade Item
XiRite Alloy 15 Trade Item
Heliocene Ore 3 Ore
Pentric Ore 2 Ore

Merged Cybernetics Array

These arrays are formed of neural nodules joined together to create a high-performance computing core. Many of these cores are usually linked and used to form the basis of the Master Computers of capital ships and stations. This program is designed to join only Hive nodules. One from each hive creates an array with excellent performance characteristics, as well as resilience to extended radiation and cosmic ray exposure, far beyond anything we can achieve with human-manufactured neural nodules. Although the finished array is quite small in size, it needs to be kept at very low temperature until final installation, so the resulting storage container is 22 cubic units.

Component Quantity Type
Milanar Neural Nodule 1 Hive Drop
Prosus Neural Nodule 1 Hive Drop
Seipos Neural Nodule 1 Hive Drop
Data Link Connectors 20 Trade Item
Superconductors 12 Trade Item
Thermal Insulator Tiles 15 Trade Item
Lanthanic Ore 16 Ore
Pentric Ore 6 Ore
Cybernetics Grade EE 4 Trade Item
Unassembled Cargo Crates 1 Trade Item

Milanar Master Computing System

Master Computing Systems are constructed by connecting a single Data Aggregator to a variety of Merged Cybernetics Arrays. The arrays handle the low-level computing functionality, while the aggregator manages their connectivity to one another, as well as to the many sensors (via a Data I/O Bus) required for input and feedback. All Nations regulate the construction of critical components for large-scale ships and stations, limiting them only to licensed contractors, making Data Aggregators a Class 1 controlled item. Therefore, this manufacturing program will only work with Hive-based Aggregators, which may be acquired without National supervision. Hive Aggregators are sometimes found after the demise of a Leviathan. The properties of a specific Aggregator will imbue the constructed Master Computing System with various strengths and weaknesses. Hive Aggregators have not been widely studied, and the relative merits of the resulting Milanar, Prosus and Siepos Master Computing Systems are not widely known. This program requires a Milanar Data Aggregator, and will only function with that type.

Component Quantity Type
Merged Cybernetics Array 64 Manufacturable
Milanar Data Aggregator 1 Hive Drop
Data Link Connectors 256 Trade Item
Superconductors 64 Trade Item
Thermal Insulator Tiles 24 Trade Item
Lanthanic Ore 250 Ore
Ishik Ore 9 Trade Item
Cybernetics Grade FF 8 Hive Drop
Unassembled Cargo Crates 1 Trade Item

Table of all components

Here is an alphabetized list of all known components, and what they can be used to create. For the interested collector.

Component Used to Manufacture
Advanced Logistics System Stygian Furie
Advanced Targeting Systems Aeolus Light Repair Turret FireCracker Turret Neutron MkIII Turret
Amplification Modules BioCom Miniature Teller-Ulam Mine
Apicene Ore Stygian Furie
Artemis Processor Core BioCom Miniature Teller-Ulam Mine
Cybernetics Grade EE Merged Cybernetics Array
Cybernetics Grade FF Milanar Master Computing System
Data Link Connectors Centurion Superlight Merged Cybernetics Array Milanar Master Computing System
Dentek Processor Core Aeolus Light Repair Turret BioCom Miniature Teller-Ulam Mine Corvus Widowmaker FireCracker Turret Neutron MkIII Turret
Engine Mounts Centurion Superlight
Guardian Processor Core BioCom Miniature Teller-Ulam Mine Concussion Railgun Corvus Widowmaker Centurion Superlight Stygian Furie
Guided Missile Casings Aeolus Light Repair Turret FireCracker Turret
Gyroscopes Stygian Furie
Heliocene Ore Aeolus Light Repair Turret Corvus Widowmaker FireCracker Turret Fluid Formable Silksteel Alloy Fused Composite Plating Neutron MkIII Turret
Hull Panels BioCom Miniature Teller-Ulam Mine Centurion Superlight
Instrumentation Panels Centurion Superlight
Ion Core Corvus Widowmaker Neutron MkIII Turret
Ishik Ore Milanar Master Computing System
Lanthanic Ore Corvus Widowmaker Fluid Formable Silksteel Alloy Merged Cybernetics Array Milanar Master Computing System Neutron MkIII Turret Stygian Furie
LCD Stygian Furie
Merged Cybernetics Array Milanar Master Computing System
Milanar Data Aggregator Milanar Master Computing System
Milanar Neural Nodule Merged Cybernetics Array
Navigation Units Centurion Superlight
Outer Hull Plate BioCom Miniature Teller-Ulam Mine Centurion Superlight Fused Composite Plating
Pentric Ore Aeolus Light Repair Turret BioCom Miniature Teller-Ulam Mine Centurion Superlight FireCracker Turret Fused Composite Plating Merged Cybernetics Array
Plasma Cores BioCom Miniature Teller-Ulam Mine
Plasteel Aeolus Light Repair Turret BioCom Miniature Teller-Ulam Mine FireCracker Turret Fused Composite Plating
Pilot Safety Harness Centurion Superlight
Power Regulators Aeolus Light Repair Turret BioCom Miniature Teller-Ulam Mine Concussion Railgun Corvus Widowmaker FireCracker Turret Neutron MkIII Turret
Premium Aquean Ore Stygian Furie
Premium Carbonic Ore BioCom Miniature Teller-Ulam Mine Centurion Superlight Corvus Widowmaker Fluid Formable Silksteel Alloy Neutron MkIII Turret
Premium Ferric Ore BioCom Miniature Teller-Ulam Mine Centurion Superlight Concussion Railgun
Premium Ishik Ore Concussion Railgun
Premium Silicate Ore BioCom Miniature Teller-Ulam Mine Centurion Superlight
Premium VanAzek Ore BioCom Miniature Teller-Ulam Mine Centurion Superlight Corvus Widowmaker Fluid Formable Silksteel Alloy Neutron MkIII Turret
Premium Xithricite Ore BioCom Miniature Teller-Ulam Mine Centurion Superlight Concussion Railgun Stygian Furie
Propellant Actuators Centurion Superlight
Prosus Neural Nodule Merged Cybernetics Array
Queen Processor Core BioCom Miniature Teller-Ulam Mine
Seipos Neural Nodule Merged Cybernetics Array
Silksteel Corvus Widowmaker Fluid Formable Silksteel Alloy Fused Composite Plating Neutron MkIII Turret
Solid Explosives BioCom Miniature Teller-Ulam Mine FireCracker Turret
Solid Fuel Packs Aeolus Light Repair Turret FireCracker Turret
Superconductors Merged Cybernetics Array Milanar Master Computing System
Synthetic Hydrocarbons Fused Composite Plating
Synthetic Silksteel Concussion Railgun Fluid Formable Silksteel Alloy Fused Composite Plating
Thermal Insulator Tiles Centurion Superlight Merged Cybernetics Array Milanar Master Computing System
Thrust Regulators Centurion Superlight
Unassembled Cargo Crates Merged Cybernetics Array Milanar Master Computing System
Volatile Chemicals Concussion Railgun
XiRite Alloy BioCom Miniature Teller-Ulam Mine Fused Composite Plating