Changes

ChangeLog/1.7

7,636 bytes added, 06:26, 8 January 2008
{{ChangeLogBox|beginning-version=1.7.0|ending-version=Current1.7.53|preceding-version=[[ChangeLog/1.6]]|following-version=(Current)[[ChangeLog/1.8]]}}
'''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.
== Vendetta version 1.7.53 ==
* Advanced Mineral Scanner Grid Usage reduced to 1.
* Storm Radar Extender Grid Usage reduced to 2.
* Centurion Superlight ship is now only available in Corvus stations.
* Skinnable mouse cursors and waypoint/wormhole/storm navigation images. Read Community Projects forum in Message Board for more info.
* /msg %%target%% now works when used in chat edit box instead of only in the console.
* lua: New functions. Read Community Projects forum in Message Board for more info.
 
== Vendetta version 1.7.52 ==
* Added mission tree for [[Centurion]] Superlight
* Fixed some existing mission bugs
* Sped up interface update when selling a ship.
* Changed mentor failure message when character requesting a mentor was already mentored.
* Changed some bot drop behaviours and rates.
* Storm exit point is visible after launching from a capital scale ship in a storm sector.
* Changed Windows Vista default sound settings to try to fix sound clipping issue.
* Drop rates for Orun Processors, Dentek Processors, etc fixed
 
== Vendetta version 1.7.51.1 ==
* Jump point indicator can be turned off with an option
 
== Vendetta version 1.7.51 ==
* Jump point indicator turns green when you are clear to warp
* Windows Vista now uses DirectSound driver by default
* Internal mission system changes for forthcoming missions
 
== Vendetta version 1.7.50 ==
* Capships don't take collision damage now.
* Leviathan now has upgraded turret weapons.
* Improved the Corvus Widowmaker variant of the Neutron Blaster.
* Added the Concussion Railgun unlockable through a mission tree.
* Added Centurion Superlight unlockable through a mission tree.
* Item pricing and availability at Verasi Crossroads and Eo's Peace and a couple other stations have changed.
* when using buddy note ui, display an acknowledgement to the chat log like the /buddy command does.
* Jump navpoints have animating arrows showing that you have to go there to continue on your merry way.
* 3000 meter jump points have a navpoint that is not required but should help in determining which way to go for new players.
* Welcome tab was sometimes trying to update its small sell list when the item wasn't fully present.
 
== Vendetta version 1.7.49 ==
* Fixed bug where Border Skirmish mission usually wouldn't show up in the station
* Hive expands outward from bastion (queen) sectors
* [[Hive Queen|Queen]] shield recharge rate depends on strength of its subordinate sectors, and [[Leviathan]] shield recharge rate is tied to the number of live Queens
* Fixed bug where Military [[Trident]] turrets (with swarm missiles) would only shoot one missile while controlled by players
 
== Vendetta version 1.7.48 ==
* Escort missions: NPC convoy escorts won't attack you if you accidentally hit them (e.g., with a rocket)
* Fixed Improved Mining Gun not displaying the mining effect
* Ship explosion debris fades away instead of suddenly disappearing
* Fixed Advanced Combat Mission so it is both a group and single player mission
* Vendetta: showlowpowerdialog=1 [[config.ini]] setting
* Changed remaining references to battery to power cell in station help
* Added grid power usage info to addons
* Prevent launch if ship's grid usage is greater than grid power
 
== Vendetta version 1.7.47 ==
* Added group kill/death notification message and interface option to enable and disable it
* Fixed bug with guild bank buttons being greyed out for members who are both council and lieutenants
* Fixed last aggressor selection command
* Fixed bug when active ship was not listed in ship selection menu if there are no other owned ships at that location
* Fixed bug with setting guild logaccess
* Fixed default text in right-side region of the Commodities Sell tab
 
== Vendetta version 1.7.46 ==
* Guild bank feature added, with a transaction register and an activity log
* Brand new hive code: quadruple rewards for hive skirmish in storm sectors
* Asteroid ring in Leviathan's sector now contains ore consistently
* Fixed bug which would spew "duplicate remote add" to the log
* Other miscellaneous bugfixes
 
== Vendetta version 1.7.45 ==
* New [[Player Contribution Corps|PCC]] missions available
* Client bugs fixed
* ''New Hive in testing, on zarniwoop''
 
== Vendetta version 1.7.44 ==
* improved swarm missiles
* bug fixes
* sectors will stop getting stuck now
* changing audio drivers in linux should actually work now
 
== Vendetta version 1.7.43 ==
* modified Strike-Force respawning behavior
* fixed obscure bug when trying to send buddy note to someone via interface while they are logging on/off
* CHAT_MSG_INCOMINGBUDDYNOTE [colors] chatcolors.incomingbuddynote=ff0000 [chatformat] incomingbuddynote=[Note from <name>] <msg>
* forbid multiple spaces in a row in usernames
* forbid multiple spaces in a row in character names
* fixed bug in Intel 915/945 Mesa check to disable shaders in Linux
* fixed crash when video card runs out of memory in Windows
* fixed crash when calling GetPeerName() on an unconnected lua TCP object
* lua load and loadstring run in the sandbox environment now
* proper lua support for clicking on empty regions of listboxes
* try to prevent crashes when using a lua-referenced iup handle after the control was deleted. It generates a terminating lua error now.
 
== Vendetta version 1.7.42 ==
* Fixed frequent client crashes.
* Strike-force bot group behavior is different now.
* errors.log file is line-buffered again.
* lua event UNLOAD_INTERFACE is raised when the interface is reloaded.
* lua 5.1 vararg compatibility mode has been removed. You must use ... and the implicit arg table no longer exists. You can do this: <tt>local arg={...}</tt>
* drag-n-drop support but not implemented in current UI
* Support for Logitech G15 'G' macro keys in Linux version with [https://help.ubuntu.com/community/LogitechG15 this]
* Force OpenGL shaders to off for 915GM and 945G drivers in Linux.
 
== Vendetta version 1.7.41 ==
* Fixed unknown price values for addons given by missions
* Spy missions should not choose wormhole sectors anymore
* Promoted toggleautoaim from macro to internal command. a one-time error in the console will appear. This is normal.
* Added AutoAim indicator to [[HUD]]
* Added AutoAim indicator/notification interface options.
* Changed 'Select Weapons' to 'Select Weapon Group' in HUD Help menu
* Fixed 'Select Weapon Group' value in HUD Help menu to properly show '1-7'
* Changed 'Fire * Weapon' to 'Fire * Weapons' in menus
* Removed missionhelp command because it is obsolete
* Windows Sound driver should work in rare cases where it doesn't find any audio devices
* assert and error are exported to public lua interface
* Added custom 'thread' api to the public lua interface
* gksound.GKLoadSound{soundname="soundname", filename="filename"} function. "soundname" is what is sent to gksound.GKPlaySound("soundname")
 
== Vendetta version 1.7.40 ==
* NPC convoys should now drop the cargo they are supposed to carry
* Fixed TCPListen object in Windows
* Lua has been upgraded to 5.1.2 on the client. You may need to disable your Lua plugins until the authors have a chance to update them. See [http://www.vendetta-online.com/x/msgboard/1/17462 this URL] for more details.
 
== Vendetta version 1.7.39 ==
* The "addons" directory has been renamed to "plugins" to avoid confusion with "addons" in the game, which are items that equip to your ship.
* Fixed default glow quality setting
* Fixed bug where phantom swarm missile trails would appear after warping
 
== Vendetta version 1.7.38 ==
* Fixed inventory controls so they update properly (for real this time)
* Hive Leviathan badge is now visible
== Vendetta version 1.7.37.2 ==
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