Changes

ChangeLog/1.8

604 bytes added, 11:32, 1 July 2009
'''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.
 
== Vendetta version 1.8.78 ==
* Improved Shader 2.0 graphics and fixed other shaders.
* New compressed normal maps for Shader 2.0 hardware to improve on video memory usage. They are loaded as uncompressed maps for non-Shader 2.0 hardware, taking up the same amount of video memory as before.
* Fixed bug where items in local non-active ships were not sellable unless there is an active ship.
* Fixed major OpenGL vertex buffer crashing bug.
* Improved texture load time slightly.
* Initial loading screen now has a percent complete counter. It is a counter of how many objects/textures are loaded, not
== Vendetta version 1.8.77 ==
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