Changes

ChangeLog/1.8

1,207 bytes added, 20:16, 4 September 2010
'''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.
 
== Vendetta version 1.8.143.1 ==
* Fixed lua error on startup.
 
== Vendetta version 1.8.143 ==
* Mission postings are sanity checked, hopefully preventing any cases of non-functional Hive Skirmish missions.
* Fixed a shader error for the Android version.
* Bug with being unable to sell Synthetic Silksteel at stations has been fixed.
* Windows version is better optimized due to using a newer C++ compiler.
 
== Vendetta version 1.8.142 ==
* Modified Hives: the Siepos hive now spreads through Serco territory while the Prosus hive appears in the Itani region of space. Milanar presence continues in grayspace.
* Each hive now drops unique Milanar, Prosus and Siepos Neural Nodule items, which will factor into "manufacturing" driven gameplay down the road. These nodules are easily destroyed in combat, and as a result are only a 1-in-10 chance of dropping from most hive members. Only the Leviathan, with its larger neural array, is guaranteed to drop some nodules.. but not very many.
* Fixed hive problem relating to NPC mining ships attacking instead of mining.
* Fixed hive issue with bots not respawning in the Milanar hives.
* Frame limiter is now enabled by default, set to 120 frames per second.
== Vendetta version 1.8.141 ==
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