Changes

ChangeLog/1.8

246 bytes removed, 18:54, 19 March 2011
add missing recent updates, change formatting
'''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.
== Vendetta 1.8.169 ==* When in Turret-mode, the 'Press Activate to leave the turret' no longer fades away.* Added the ability to invert the x/y axes of the Android HUD aiming touch region.* The Android Controls Defaults button now properly resets the controls to the Android version .* The Android virtual keyboard's Shift button now acts as a shift button instead of a shift-lock button.* Updated Android's off-line flight tutorial to have the touch regions outlined in green instead of blinking.* The Android updater displays errors if there is no internet connection or the initial download fails.* Email verification notifications have been reworded to be more consistent.* Email addresses need to be verified before support tickets can be submitted. == Vendetta 1.8.168 ==* Changed Android tutorial's explanation of touch regions to be more explicit. == Vendetta 1.8.167 ==* Time stuttering has been improved under high latency situations.* When a mission completes, the Mission List tab is automatically made visible if the PDA is open. == Vendetta 1.8.166 ==* Miscellaneous tweaks and updates to Android version. == Vendetta 1.8.165.2 ==* Fixed bug with Android Updater where it would stop working if it was interrupted during the initial download of assets. == Vendetta 1.8.164 ==* Updated and added single-player game tutorials, first for Android, but eventually for all versions. == Vendetta 1.8.163 ==
* Keychain access menu now shows a full list of access instead of just the first station's access.
* Windows version no longer tries to warp the mouse cursor when the game is not active.
* Created new single-player game tutorials, first for Android, but eventually for all versions.
== Vendetta version 1.8.162 ==
* Queens will now rarely drop the Queen Gatling Cannon.
* 15 new missions from Phaserlight, winner of the holiday PCC Mission Contest!
* Android updater no longer keeps the screen on while downloading, saving battery life.
== Vendetta version 1.8.161.5 ==
* Removed debug print statement.
== Vendetta version 1.8.161.3-4 ==
* Fixed touch region s not being cleaned up properly on Android version.
== Vendetta version 1.8.161.1-2 ==
* Fixed lua error for non touchscreen versions.
== Vendetta version 1.8.161 ==
* Fixed ice shader for Android version.
* Added notification status for Android version when it is in the background.
* Audio is muted when the Android version is backgrounded.
== Vendetta version 1.8.160 ==
* Upgraded to new version of VoiceChat technology.
* Fixed ice shaders for Android version.
== Vendetta version 1.8.159 ==
* Android version now properly pauses and resumes.
* Fixed OpenGL ES shaders to properly adhere to the specs.
== Vendetta version 1.8.158 ==
* New Android demos.
* Accelerometer now disabled in demo mode.
* Other tweaks, fixes and minor improvements.
== Vendetta version 1.8.157 ==
* Intel Mac Updater will no longer crash after this update.
* Added basic lua UI support for iup.Image{} for iup.label{} controls.
Changelog:
== Vendetta version 1.8.156 ==
* Three new Optical Sensor manufacturing missions, located in the Conquerable Stations.
* Bounty Hunter license for a given faction is lost if the faction standing for that faction drops to Hate or lower.
* Fixed a lua error when trying to change joystick or keyboard bindings from the Input Options menu.
== Vendetta version 1.8.155 ==
* Android version defaults to Flight-assist mode with accelerometer flight model.
* Fixed radar selections for Android version.
* Added support for Menu and Search keys on Android version.
== Vendetta version 1.8.154 ==
* Flight-mode mouse X axis is now properly proportional to the screen size. This helps with extremely wide-screen modes like Surround and Eyefinity modes.
* Android version now has a flight-mode that uses the accelerometer.
== Vendetta version 1.8.153 ==
* Hive skirmish sectors reduce faction penalties by three quarters. Faction gains are unaffected.
* Hive Observers now occasionally drop Milanar, Prosus or Siepos Observer Optics.
== Vendetta version 1.8.152 ==
* Fixed issues with turreted player not using radar extenders.
* Two new missions to manufacture Siepos and Prosus Master Computing Systems, available in specific conquerable stations.
* Android version properly handles the case where there is no /sdcard.
== Vendetta version 1.8.151 ==
* Milanar, Prosus and Siepos Leviathans now drop a large, hive-specific Data Aggregator object.
* New Manufacturing mission in one of the conquerable stations, for construction of a Master Computing System.
* Giving out a Friend Key no longer provides sender's real name.
== Vendetta version 1.8.150.2 ==
* Fixed 'stuck' touch points on the Android version.
== Vendetta version 1.8.150.1 ==
* Android update prevents the device from going to sleep during the middle of a download.
* Android updater handles the case when nothing is installed.
== Vendetta version 1.8.150 ==
* Increased rate of Escort mission posting and leaving-without-players. This should result in more (and somewhat smaller) convoys in flight, while the average number of Escort missions posted remains roughly the same.
* Masses of all Valkyrie ships increased by 100kg.
* New demo scenes for Android version.
== Vendetta version 1.8.149.2 ==
* Border skirmish bots now give weapon XP.
* All ships now use the same storm exit point.
* ''This was supposed to be numbered 1.8.150''
== Vendetta version 1.8.149.1 ==
* Mining beam effect no longer sticks around if you die while mining.
* Selectable targeting mode for Android version.
== Vendetta version 1.8.148 ==
* Updates to Android installer and touch-screen interface.
== Vendetta version 1.8.147.2 ==
* Fixed crash on startup for Windows platforms that do not support SSE2.
== Vendetta version 1.8.147.1 ==
* Fixed crashes and lockups on exit for all platforms.
== Vendetta version 1.8.147 ==
* Fixed Levi kills not being counted towards Levi badge.
* Improved Android tablet flight model.
* New touchscreen-specific tutorials for Android.
== Vendetta version 1.8.146 ==
* The edit controls no longer delete everything inside it if the first key pressed is the backspace.
* Milanar/Prosus/Siepos MkII hive bots now give XP rewards.
* Fixed a typo in the "Premium Ferric wanted" mission.
== Vendetta version 1.8.145.2 ==
* More Android tweaks.
== Vendetta version 1.8.145 ==
* Added an Android demo mode and the Android updater has been majorly updated.
== Vendetta version 1.8.144.1 ==
* Fixed a bug with the Login menu disappearing when the interface is reloaded.
== Vendetta version 1.8.144 ==
* New manufacturing mission and associated item: Merged Cybernetics Array, located in the Bractus conquerable station. This uses one Neural Nodule from each of the major Hives (Milanar, Prosus, Siepos) to construct an element of a station or capship Master Computer.
* Improvements to orientation interpolation of remote ships. This should be smoother visibly under certain conditions, and also potentially remove some of the stuttering when one is turreted onto another player ship. Further improvements to interpolation will be forthcoming.
== Vendetta version 1.8.143.3 ==
* Fixes for Android shaders.
== Vendetta version 1.8.143.2 ==
* Fixed crash with Linux updaters if no internet connection is found.
== Vendetta version 1.8.143.1 ==
* Fixed lua error on startup.
== Vendetta version 1.8.143 ==
* Mission postings are sanity checked, hopefully preventing any cases of non-functional Hive Skirmish missions.
* Fixed a shader error for the Android version.
* Windows version is better optimized due to using a newer C++ compiler.
== Vendetta version 1.8.142 ==
* Modified Hives: the Siepos hive now spreads through Serco territory while the Prosus hive appears in the Itani region of space. Milanar presence continues in grayspace.
* Each hive now drops unique Milanar, Prosus and Siepos Neural Nodule items, which will factor into "manufacturing" driven gameplay down the road. These nodules are easily destroyed in combat, and as a result are only a 1-in-10 chance of dropping from most hive members. Only the Leviathan, with its larger neural array, is guaranteed to drop some nodules.. but not very many.
* Frame limiter is now enabled by default, set to 120 frames per second.
== Vendetta version 1.8.141 ==
* Enhanced textures for the stations, new normal and specularity maps.
* Improvements to detail textures on certain asteroids.
* More efficient texture memory utilization.
== Vendetta version 1.8.140.4 ==
* Fixed sound issue on Linux.
== Vendetta version 1.8.140.3 ==
* Improved updaters for Linux.
== Vendetta version 1.8.140.2 ==
* Fixed a bug with the framerate limiter on Mac OS X.
== Vendetta version 1.8.140.1 ==
* Fixed a bug with the framerate limiter on unix-based platforms.
== Vendetta version 1.8.140 ==
* Gray hive is now called the Milanar Hive, and is made entirely of specially named bots, including a new type of Collector. Many other changes will follow soon, with Siepos and Prosus hives appearing in Serco and Itani territory respectively. Different hives will have unique looks, drops, behaviours, etc. All will play into the Manufacturing (crafting) system.
* Client now includes a framerate limiter, under Options, Graphics. This can be set to a desired FPS, such as 60, to help newer hardware run cooler. It currently defaults to 0 (unlimited). The defaults will probably change to 120 once we know the feature works well.
== Vendetta version 1.8.139 ==
* Increased detail and efficiency of some station textures.
* Many other small changes and updates to support the android version.
== Vendetta version 1.8.138 ==
* Serco Vulture Guardian turbo drain reduced from 60 to 56.
* Classes for recently-added bot drops changed from "Special" to "Commodity" to support normal trade behaviour.
The direction for these, and other new missions will become clear in the near future, if it isn't already obvious from their in-station mission descriptions.
== Vendetta version 1.8.137 ==
* Eight new PCC missions.
''' New drops from Hive bots: '''
* Many more diverse drops coming, tying into crafting and other areas.
== Vendetta version 1.8.136 ==
* New Manufacturing Mission for the Neutron MkIII Turret
* New Manufacturing Mission for the Aeolus Light Repair Turret
* New Manufacturing Mission for the FireCracker Turret (Missions located only in Conquerable Stations)
== Vendetta version 1.8.135.1 ==
* Fixed names of locations of inventory items in the sorted inventory list.
== Vendetta version 1.8.135 ==
* Added ability to sort inventory list by item type.
* Conquerable station guards now cause tempKOS if they are shot by a key holder.
* Conquerable station turrets now properly use the IFF status of User Keys when the key's IFF status changes.
== Vendetta version 1.8.134 ==
* Players are tagged as tempKOS if they are a keyholder and they damage a turret.
* TempKOS players are not allowed to dock to a conquerable station if they have an access key.
* 'Killing spree', 'spy', and 'hydrospanner' missions are no longer available due to bugs.
== Vendetta version 1.8.133 ==
* Fix for Full Screen Glow effect.
* DirectX 8.1 driver now properly loads textures.
== Vendetta version 1.8.132 ==
* New and Improved missions, courtesy of CrazySpence and Phaserlight.
* Removed Border Skirmish turret from Deneb C-10.
* Fixed rendering bug with cargo in space losing their glow when a capship or queen explodes.
== Vendetta version 1.8.131 ==
* Low-priced items that were previously useful for trade XP have been restored.
* More lucrative trade routes added, particularly in grayspace and nation capitols.
* Fixed a rendering bug for Vulturius Anniversary Edition and other ships.
== Vendetta version 1.8.130 ==
* Fixed rendering bug with HUD when capships explode.
* Fixed rendering bug with animating billboard signs.
* Many internal changes to support Android Tegra version.
== Vendetta version 1.8.129 ==
* Training Blaster and Government-Issued Plasma Cannon shot velocity increased to 145.
* Fixed a rendering bug with certain textures on the PPC mac version.
* Fixed a bug when a new character is created successfully after trying to create a character with a name that already exists; the new character was not showing up in the character selection menu.
== Vendetta version 1.8.128 ==
* The +Shoot1/2/3 commands available to alias and plugins again.
* Radar calculations are now performed in a separate thread.
* Linux32 version now requires at least a Pentium 3 and has additional optimizations.
== Vendetta version 1.8.127.1 ==
* Fix for Linux32 bug.
== Vendetta version 1.8.127 ==
* Significant adjustments to most of the trade items in the game, in specific regions. Many new lucrative routes opened up, both grayspace and between major Nations. Some historically worthless items may now command high values in certain locations. Route bounceback times also drastically shorter in some regions, and price drop per item significantly reduced in many cases. Changes will be ongoing, and some routes may require a little time before they become apparent.
* Certain Bot processor cores (Orun, Dentek, Artemis, Guardian) are now valued at Research stations.
* Removed ability to set ship acceleration from Lua (plugins, aliases). Turbo triggering should still work (turbo-lock, etc). This change occurred due to extensive forum complaints over a recent community-created plugin. Depending on feedback, we may be able to come up with an improved solution next week, but this appeared to be the best option on short notice.
== Vendetta version 1.8.126 ==
* Only those taking a given Border Skirmish mission may dock with that mission's capital ships.
* If you destroy a player or NPC in Border Skirmish, your standing with that side's faction will be reduced a small amount.
== Vendetta version 1.8.125 ==
* Warthog TD substantially improved: armor, thrust, braking, turbo, etc. Reduced cargo capacity and slightly increased turbo energy usage.
* Consumer Robotics, Civilian Textiles, and Personal Defense Systems now command significantly higher peak prices and demand rates in Odia.
* Conquerable station turrets now recognize the new owners without the sector needing to restart.
== Vendetta version 1.8.124 ==
* Escort mission rewards are now reduced in proportion to how much of the mission you spend docked.
* Nation-specific Constellations in War Convoys (also not swarm-happy)
* Slightly increased XP rewards for Overseers.
== Vendetta version 1.8.123 ==
* Increased Conquerable Station Turret Armor by 25% and Respawn time by 50%.
* Fixed bug with guild creation that prevented 2 letter acronyms.
* Fixed lua error when muting Voice Chat of group members.
== Vendetta version 1.8.122 ==
* New Friend Key promotion. You can send a key to a friend that they can apply to a trial account to receive 2 free weeks of time. You are given 1 additional key per month that you are subscribed up to a total of 5 keys available to give out at a time. The keys are given out through the client interface and is located in Your PDA under the Comm tab. The new tab is labeled Friend Keys and shows all the keys you've given out and whether each key was been redeemed. Once you send a friend key, your friend will receive an email notification with the actual key and instructions on how to use it. Note: This has nothing to do with in-game station access keys.
* War Convoy bots now guard a spot on or near the wormhole, and should target properly (just hated for now).
* Removed console debug message.
== Vendetta version 1.8.121 ==
* War Convoys! New series of blockade convoys that are spawned daily based on the win/loss ratio of respective nations in Deneb. The convoys travel through greyspace to blockade their enemy's entrance into greyspace.
* Hive Skirmish missions no longer show up in conquerable stations.
* Plugin update: All PLAYER_ENTERED_SECTOR events should have matching PLAYER_LEFT_SECTOR events.
== Vendetta version 1.8.120.2 ==
* Fixed a plugin exploit for being able to see who's all in a fogged sector even though they are outside of radar range.
== Vendetta version 1.8.120.1 ==
* Fixes for incompatibilities with some plugins introduced in the 1.8.120 update.
== Vendetta version 1.8.120 ==
* All station access keys have been deleted and Latos I-8 station ownership has been reset.
* Two new conquerable stations added, in grayspace. Other features will be appearing, making conquering and holding all three stations a lucrative prospect. Where are they located? Explore and find them!
* Changed lua function SplitStationID() to SplitLocationID(). This affects some plugins. A simple search and replace in the plugins folder will fix the problem.
== Vendetta version 1.8.119 ==
* Changed random number generator for new character name creation. It is seeded once a second, so new names can only be created once a second.
* Colliding with other ships will no longer cause their radar blips to change from green to red.
* Fixed a CTF race condition.
== Vendetta version 1.8.118 ==
* Unaligned Station guards now help defend the conquerable station.
* Convoys really have cargo in them now. No, really, we mean it this time.
* Textured line effects now have a minimum screen size so they don't glitter as much when they are far away. This affects things like ship exhaust and some weapon effects including swarm missile trails and mining bean effects.
== Vendetta version 1.8.117 ==
* Manufacturing the Teller-Ulam Mine in the Conquerable Station now has reduced requirements (Queen Processors instead of Queen Matrix). Mission can only be taken twice per day.
* Missile turrets around Conquerable Stations now do less damage and have a lower top speed. Other missile turrets are unaffected.
* Fixed a bug where the player who conquered a station wouldn't get free ship repairs until they redocked.
== Vendetta version 1.8.116 ==
* Behemoth Heavy Miner MkII now available in mining stations, requires Basic Miner III. Integrated 1000m mineral scanner, 3 large ports.
* Fix for case causing human-only Hive Skirmish to be started/posted.
* Changed initial default settings for certain Intel graphics chipsets.
== Vendetta version 1.8.115.1 ==
* Mac version wasn't updated. It should be good now.
== Vendetta version 1.8.115 ==
* Player-owned ships with turrets no longer accumulate area-effect damage based on the number of turrets on the ship.
* Vista Audio driver under Windows 7 tries to set the audio playback rate to 44100 Hz.
* 30 second logoff timer is now properly enabled when a private message is received from someone in the same sector regardless of whether the sender is ignored.
== Vendetta version 1.8.114.1 ==
* Events, Newsposts, and Access Key creation date now properly display their times in both UTC and your local time.
== Vendetta version 1.8.114 ==
* New Events and Newsposts menu shows Game Events that are scheduled and the last 5 Newsposts that are on the web site. The menu will auto-display whenever a new Event or Newspost exists and there is an option to disable auto-display.
* Three new Axia-based missions, located in Verasi, courtesy of Phaserlight.
* Fixed bug causing old instances of the Border Skirmish advertising-mission to remain posted.
== Vendetta version 1.8.113 ==
* New Keychain tab in Inventory tab of PDA to manage your keys. Suggestions to improve usability are always welcome.
* There is now a restriction of one User Key per Owner Key.
* Fixed a recently-introduced bug with Border Skirmish scheduling.
== Vendetta version 1.8.112 ==
* New user keys and key command. Type /key for an explanation. A user interface to manage keys is forthcoming.
* Hive skirmishes no longer appear in Latos I-8.
* Improved bot agressiveness behaviour.
== Vendetta version 1.8.111 ==
* EC-89 and free battery are now available at the conquerable station so players cannot strand themselves there.
* Conquerable station defense turret hitpoints have been quadrupled.
* Trade Guild mission no longer disconnects the player when the mission is taken.
== Vendetta version 1.8.110 ==
* Warthog Mineral Extractor now features an integrated Free Mineral Scanner (Range: 500).
* Improvements to Game Updater. The game patching system now handles certain situations more elegantly, such as running out of disk space.
* Bounty System Revival: We've brought back the old Bounty system, with a 1-million-credit upper limit on bounties. For now, only NPC-driven bounties may be allocated, handed out by governments for illegal activities, such as killing station guards. You can talk to NPC Marshals in Capitol stations for more information about becoming a bounty hunter.
== Vendetta version 1.8.109.3 ==
* Third attempt at fixing client crash on logout.
== Vendetta version 1.8.109.2 ==
* Fixed another client crash on logout.
== Vendetta version 1.8.109.1 ==
* Fixed client crashing on logout.
== Vendetta version 1.8.109 ==
* Raptor MkII now available in Latos N-15 (same requirements as Dau).
* Corvus Greyhound now features an integrated cargo scanner and turbo energy usage dropped to 45.
* Sun flare effect is no longer rendered in foggy sectors.
== Vendetta version 1.8.108 ==
* Dueling badges are now awarded based on Duel Rating. See the Jan 1, 2010 news post for more information.
* Race track badges and credits are awarded on a monthly basis to players with the best track times for the previous month. See the news post for more information.
* The Search feature of the Duel Stats page now shows the stats of the player being searched for.
== Vendetta version 1.8.107.1 ==
64bit Linux copy-paste with CTRL-C in edit boxes updated to support X Selection event protocol. It now works with other X apps like xterm.
== Vendetta version 1.8.107 ==
32bit Linux copy-paste with CTRL-C in edit boxes updated to support X Selection event protocol. It now works with other X apps like xterm.
== Vendetta version 1.8.106 ==
* Server-side sector load time optimizations. Further improvements can also be expected here, as we move towards larger and more complex sectors.
* High Density Sectors. Most sectors in the central ring of Deneb (not those with stations) have been replaced. These sectors were already statically fogged some time ago, in anticipation of the increased object count. The new sectors have much higher crystal density, and represent the first production test case for the "Universe Redux" process. Future sectors will be even larger and denser, but more development work remains before this can happen.
* VO "Happy Holidays to Long Lost Vets" promotion: All un-subbed accounts that were last subbed in September or earlier may play through Jan 1st!
== Vendetta version 1.8.105 ==
* Nation Defense turrets for Latos H2, Ukari A10, Edras B11 and I2 have been moved inside of their respective Nation space, and are no longer in grayspace. The turrets in Helios B7 and Ukari L2 still remain, as Capitol systems (Arta and Pyronis respectively) use turrets on both sides of all wormholes.
* Devus D3 Guardians drop Cargo Spoofer MkI (50% chance)
* Prosus Assaults drop Addon Scanners (25% chance)
== Vendetta version 1.8.104 ==
* Small-port Cargo Scanner and CS-blocker (available in capitol stations)
* Fix for convoy traders repeatedly bumping convoy capships.
* PCC Mission Editor additions: give-item-to-npc, park and drift actions, gave-money-to-npc event.
== Vendetta version 1.8.103 ==
* Shared Group Radar Extender: if equipped by one person in a group, everyone within 2000m of the equipped person can share the radar view of all other group members within 2000m.
* Target Re-Acquisition: if a selected target is lost due to occlusion by an asteroid, distance, or other reason, the target will now be auto-selected if it becomes visible again within 2 seconds.
** ''Apparently, the devs made some new tools to make this possible''
== Vendetta version 1.8.102 ==
* Convoy capships only allow their own escorts to dock (a more comprehensive rule-set is planned).
* Ejection of players from convoy capships for friendly fire.
* Gauss MkII Turret, for use on Behemoth and Atlas turret ports, available in Capitols.
== Vendetta version 1.8.101.1 ==
* Fixed collision hulls of new Anniversary Vulture.
== Vendetta version 1.8.101 ==
* New characters can now be mentored until they reach level 3 in a license instead of level 2.
* Convoy capships can carry cargo.
* Optimized sectors so they shouldn't timeout while under heavy load when players are present.
== Vendetta version 1.8.100 ==
* Added two special 5-year Anniversary Edition Vultures, access to be granted via upcoming promotion to limited newbies and current players with at least 3 months subscription.
* Fixed sort order of Corvus Greyhound in ship list, it is now grouped with other Warthogs.
== Vendetta version 1.8.99 ==
* Fixed a bug where sectors would sometimes lag and disconnect under certain circumstances.
* Fixed a UI bug that sometimes showed the wrong ship sell price.
* "Microsoft Strategic Commander Controller" should now work on the Mac version.
== Vendetta version 1.8.98 ==
* NPCs no longer trigger the proximity alarm if the NPC Prox is disabled.
* Fixed bug with getting stuck in capships when they jump between sectors.
* Experimental fix for intermittent client crashes on all platforms.
== Vendetta version 1.8.97 ==
* Added options for proximity warning to activate on players, npcs, or both.
* Fixes for intermittent problems with Training V and other missions.
* Added debugging info for mac version when enumerating joysticks and other HID devices.
== Vendetta version 1.8.96 ==
* Proximity warning now only warns every 2.5 seconds.
* Another experimental fix for Netbooks running Linux.
* Increased reliability of sector startup. It should fix bot problems in Dau L-10 and other places.
== Vendetta version 1.8.95 ==
* Bots and players now properly show up on radar in Linux and Mac versions.
* Added a 'One-Off' proximity warning that will warn the first time a ship is seen within the defined proximity but won't warn again until the ship leaves the defined proximity.
* Your own ship's health is no longer occluded. It shows up in the sector list again.
== Vendetta version 1.8.94 ==
* All asteroids now perform full obb occlusion instead of sphere occlusion.
* Occluded ships no longer show their health in the sector list.
* Improved sector performance.
== Vendetta version 1.8.93 ==
* All players and NPCs are occluded from the radar by asteroids and ice.
* Occluded ships no longer show their distance in the sector list.
* Radar occlusion calculations are performed in a separate thread.
== Vendetta version 1.8.92.1 ==
* Fixed a bug with 1.8.92 that prevented asteroids from being selected.
== Vendetta version 1.8.92 ==
* Asteroids now occlude player-owned ships from your radar.
** ''ZOMG!''
* 10 second logoff timer is now changed to 30 seconds for 45 seconds instead of 20 seconds when you receive a private message.
== Vendetta version 1.8.91 ==
* Logoff timer is now increased to 30 seconds if you should receive a private message. The extended logoff period exists for 20 seconds after receiving any incoming message. After waiting the extended countdown period, logoff proceeds normally. This only occurs during flight, not in stations.
* Fixed bug with Linux version where the client didn't use some of the enumerated resolutions correctly.
ysize=1000
* Fixed crashing sectors.
== Vendetta version 1.8.90 ==
* Better bot path finding around asteroids.
* Teradons are included in some convoys.
* Fixed a BS/HS respawn problem.
== Vendetta version 1.8.89 ==
* Improved capship asteroid avoidance logic.
* Changed static wireframe radar extender effect to a sweeping effect.
* Turbo Thrust stats are now displayed for all ships. Combined with the ship's mass, this determines the vessel's rate of acceleration when turbo is engaged.
== Vendetta version 1.8.88 ==
* Raptor MkII Turbo Thrust increased from 260 to 300
* Added Aeolus Light Repair Module (Small port)
== Vendetta version 1.8.87 ==
* Fog sprites are no longer rendered when shaders are disabled. This speeds up clients with older video cards.
* Disableable turrets now emit the explosion effect to signify they are disabled.
* A couple of lua bug fixes on both client and server.
== Vendetta version 1.8.86 ==
* Increased the defenses of Queens and Hive Queens.
* Added fog to ice/asteroid sectors of the Deneb system.
* Hive bots now use production queues, like border skirmish. (no more insta-respawn)
== Vendetta version 1.8.85.1 ==
* Fixed a bug with Valkyrie, Maurauder, Prometheus shaders.
== Vendetta version 1.8.85 ==
* Asteroid sectors in Deneb now have a disableable turret. When the turret is disabled, a fighter skirmish begins.
* New detail textures for bone asteroids.
* NPCs that have logged off no longer show up in the Bar.
== Vendetta version 1.8.84 ==
* Significantly improved all crystal and ice graphics.
* Added OpenGL Antialiasing modes.
== Vendetta version 1.8.83 ==
* New Trade, Mining, Hive and PvP badges.
* New icons for different mission categories.
* Fixed mission list bug where logging out and back in with an active mission was flagging the mission as 'Interrupted'.
== Vendetta version 1.8.82 ==
* Unloading and/or selling no longer shows a false success message if there was a station error.
* Training sectors are no longer shown in the best prices list for ship cargo.
* The /fps command now shows average, max, min frame rate over the last .25 seconds.
== Vendetta version 1.8.81 ==
* Mining missions now re-appear after shorter intervals.
* Three new mining missions added: Premium Ishik, Lanthanic, Apicene.
* Fixed client-side memory leak.
== Vendetta version 1.8.80 ==
* Fixed asteroids not showing their textures for Intel graphics chipsets on Linux.
* Reverted solar panel material to fix level of detail popping artifact.
* Background is no longer rendered when in fogged sectors because it can't be seen.
== Vendetta version 1.8.79.1 ==
* Fixed material for 'black' bone asteroid so it is no longer black.
== Vendetta version 1.8.79 ==
* New high-resolution compressed textures for EC and Raptor series.
* Re-exported and compressed textures for all rocky asteroids.
* New Shader Model 2.0a low precision setting available. It is mainly for Geforce FX series cards.
== Vendetta version 1.8.78 ==
* Improved Shader 2.0 graphics and fixed other shaders.
* New compressed normal maps for Shader 2.0 hardware to improve on video memory usage. They are loaded as uncompressed maps for non-Shader 2.0 hardware, taking up the same amount of video memory as before.
* Initial loading screen now has a percent complete counter. It is a counter of how many objects/textures are loaded, not
== Vendetta version 1.8.77 ==
* Added Detail Textures to some asteroids. These can significantly increase surface detail when nearer to the object, under some circumstances. Only compatible with Shader 2.0 hardware, or better. See Dau G11 for example.
* Turrets on player-owned ships can no longer be a part of weapon firing groups.
* Fixed a couple of lua errors that cropped up with the 1.8.75 update.
== Vendetta version 1.8.75 ==
* Fixed Voice Chat volume control.
* Slightly optimized inventory menus for players that have large inventories.
== Vendetta version 1.8.74 ==
* New weapon: the Shield Turret. This defensive weapon may be equipped only to vessels with Turrets (Atlas, Behemoth), and fires a small shielded area to deflect incoming fire. Available in Odia M14 (expensive) or the UIT Capitol stations (much more cheaply).
* "Next Border Engagements" mission indicates when the next set of Dynamic Warfare missions will start, and what size the will be.
* Fixed lua error when logged in and a character hasn't been chosen yet and a Border Skirmish sector was conquered at the same time.
== Vendetta version 1.8.73 ==
* Navmap conquered sector cells are now more transparent.
* Navmap rendering artifacts at certain scale factors have been fixed.
* Fixed misc rare client crashes.
== Vendetta version 1.8.72 ==
* Dynamic warfare in Deneb. Conquered sectors are indicated in the nav map.
* Pilots now always show up as friendly in the gunner's radar.
* Fix to disable shaders for Intel GMA 950 chipsets.
== Vendetta version 1.8.71 ==
* Atlas turret has been moved to the stern.
* Turrets are now visible on player ships.
* The pilot now always shows up as green to the gunner.
== Vendetta version 1.8.70 ==
* Multi-player ships are now available. Pilots of Behemoth and Atlas class ships (except the Behemoth XC) may now invite other players join their vessels and help defend them via turrets. For the moment, this is actuated through a series of "/gunner" commandline operations, while we test this new functionality. Some ship variants may have more turrets than others. All turrets are currently limited to "Neutron II" blasters; customizable turret weapons will come in due course. This is a first-generation bare-bones implementation, it's a little rough and some bugs may still be present. Turrets are not yet visible on ship hulls, etc.
== Vendetta version 1.8.69 ==
* Escort missions now pay less within the space of a single Nation.
* Luxury goods now more valuable in deep grayspace, less valuable elsewhere.
* Linux right-ctrl/alt keys are now bindable.
== Vendetta version 1.8.68 ==
* Seven new PCC missions.
* Skirmish and escort groups are now unlocked after the mission ends
* ''Capships are now spawned much more effectively in some sectors.''
== Vendetta version 1.8.67 ==
* Testing luajit in Border Skirmish.
* Subdivided sever cluster distribution based on expected sector CPU usage.
* Groups persist after completion of Border Skirmish, Hive Skirmish, and Escort missions.
== Vendetta version 1.8.66 ==
* Fixed bug in Training V mission, text error in Training IV.
* Fixed bug where bots would fly into asteroids.
* Character names with similar letters can no longer be created. For example, using lower case L to look like an upper case I to spoof someone else's name no longer works. Other combinations include O vs. 0, Z vs. 2, and B vs. 8.
== Vendetta version 1.8.65 ==
* Friendly-Fire restrictions removed from all of gray space.
* More server-side Border Skirmish performance enhancements.
* Fixed HUD component size issues.
== Vendetta version 1.8.64 ==
* Improved client-side collision detection in highly active areas such as Border Skirmish.
* Fixed bug that caused ship radar blips to turn blue when binding a joystick button to a command when the joystick button already had a command bound to it. Also fixed other possible crashing bugs with joystick menu.
* HUD is centered in the middle 4:3 aspect region on the screen by default when starting the game in 1920 widescreen. This option can be turned on and off in the Interface HUD options menu.
== Vendetta version 1.8.63 ==
* Optimized capital ship weapon collisions for large battles.
* Improved capship collision hulls for Border Skirmish usage.
== Vendetta version 1.8.62 ==
* New Ship: [[Warthog|Corvus Greyhound]], a Warthog Interceptor only available in Odia.
* One new PCC mission: CtC Information for the Itani.
* Testing more performance enhancements in Border Skirmish sector.
== Vendetta version 1.8.61 ==
* Six new PCC missions.
* Testing performance enhancements in Border Skirmish sector.
== Vendetta version 1.8.60 ==
* Border Skirmish capships repositioned more appropriately for Serco/Itani jump-in locations.
* Friendly Fire has been enabled in Latos M-7.
== Vendetta version 1.8.59 ==
* Eight new trade routes to and from grayspace: Corvus Holodisks and Textiles (Sol/Itan), Manufacturing Tools, Metana Sweets, Oxygen Recycling Systems, Rare Books, Serco Cybernetic Implants, Textured Vegetable Protein.
* Extra wormhole turrets removed from Verasi O-7.
* Mac version should no longer accept mouse or keyboard input if it is not the active application.
== Vendetta version 1.8.58 ==
* Reworked Training Missions for new players.
* Three new PCC missions, branched from Orun Processor tree.
* Updated Voice Chat library.
== Vendetta version 1.8.57 ==
* New starting locations and training weapon for new characters.
* Matrox TripleHead2Go Surround Gaming support.
* Battle music starts in BS and HS sectors.
== Vendetta version 1.8.56 ==
* Six new mining missions available at all mining stations.
* New enhanced Grayspace trade routes: Betheshee Spices, Deneb Rum, Divinia Spice, Commercial Textiles, Fresh Flowers, Combat Simulators, Dried Meat.
* Fixed client crash when new items are dynamically pushed into the game.
== Vendetta version 1.8.55 ==
* Five new missions, appearing in Itani territory.
* 7 items now have greatly enhanced trade destinations in grayspace: Silksteel, Consumer Robotics and others.
* Fixed a couple of minor lua errors.
== Vendetta version 1.8.54 ==
* Jettison menu now shows the best price for each item in the current system and what station it's at. It updates once a minute and when you enter a sector or launch from a station.
* 3D render distance has been reduced to 20km from 60km to speed up rendering of large sectors.
* Corvus stations now show correct license requirements for ships.
== Vendetta version 1.8.53.1 ==
* Fixed lua error in VoiceChatInitialize function.
== Vendetta version 1.8.53 ==
* Experimental new fog in [[Dau]] K-10 and [[Verasi]] I-5.
* Lua version has been updated to 5.1.4.
* Fixed popping of storm entry fog effect in some lower framerate cases.
== Vendetta version 1.8.52.1 ==
* Fixed a crashing bug for video cards that fail to create glow textures.
== Vendetta version 1.8.52 ==
* Demand for mined minerals and ores in stations now increases at a drastically higher rate (over twice as fast for low-value ores, a little less for high-value ores).
* Fixed storm fog bug with grey asteroids.
* Fixed crash when logging out with Behemoth Heavy Miner ship and logging back in without restarting the client.
== Vendetta version 1.8.51 ==
* Pixel shader 3 capable hardware now renormalizes normal maps at render time and does not need to renormalize normal maps at loadtime.
* Removed 'Renormalize Normalmaps At Loadtime' Video option for Pixel Shader 3 capable hardware.
* Increased server capacity.
== Vendetta version 1.8.50 ==
* Changed default video and graphics settings for systems with 128 megs or more of video memory.
== Vendetta version 1.8.49 ==
* Improved Updater robustness
* Three new missions available in [[Corvus]] Barracks stations
== Vendetta version 1.8.48 ==
* "Very high" resolution textures now available for the very bumpy "bone" asteroids. These textures are only enabled by default on videocards with 256MB or more video ram.
* New "Renormalize Normalmaps" option allows better visual quality in bumpmaps, especially the new high-detail textures, but at a trade-off of increased load times (unless all textures are pre-loaded).
== Vendetta version 1.8.47 ==
* Added Video Option to reset FOV and HUD Size upon video resolution change.
* Fixed issue with changing HUD size while being damaged.
* ''"The asteroid texture changes did not make it into this release. It would have been pushing it and possibly unstable, so we pushed that back until Monday. At that point there'll probably be about a 20MB patch to download, but the "bone" asteroids will look a lot cooler for those with 256MB+ videocards." --Incarnate''
== Vendetta version 1.8.46 ==
* Sell Selected... menu now includes profit/loss information.
* Zoom out command now restores the FOV to the previous setting instead of 75.
If you do not have a fresh install but want to try the new settings, delete your wgaf.cfg file.
== Vendetta version 1.8.45 ==
* Kill Forgiveness: Players may now "Forgive" PvP kills in faction-standing loss situations. A window pops up for the dead player, permitting them to "Forgive" the kill, within 15 seconds. Forgiven kills have no impact on the killer's standing. This is necessary for the impending Friendly Fire removal and other features.
* Changed 'Sell Selected' button in Commodities Sell tab to 'Sell Selected...' to indicate that another dialog appears when the button is pressed.
* Corrected ship buyback price display when not all items were bought back.
== Vendetta version 1.8.44.1 ==
* Fixed ship buyback freezing bug.
== Vendetta version 1.8.44 ==
* Sell prices of items that are not for sale at a station are calculated differently now. The demand of the items are continuous in that selling large quantities of items gives the same result as selling the same items one at a time over a long period of time.
* Sell Item menu price updates instantly when someone else sells the same type of item that you are selling.
* Item unit profit/loss is now calculated by taking total profit/loss and dividing it by total quantity.
== Vendetta version 1.8.43.1 ==
* Fixed bug with having too many items in station storage and trying to select a ship as active from the station storage or purchasing a new ship. It would state that there's not enough space available instead of selecting or purchasing the ship.
== Vendetta version 1.8.43 ==
* Bug fixes to Training VI mission.
* Ship view rotation slowed down by half.
* Added /clear command to clear the chat log.
== Vendetta version 1.8.42 ==
* Warthog TD price dropped to 45k.
* Warthog TD turbo thrust increased from 260 to 300.
* Buyback ship is free for Border Skirmish participants if they die while in a Border Skirmish sector and homed in a station that has Border Skirmish missions available.
== Vendetta version 1.8.41 ==
* Ships repriced across the board.
* Added additional defensive turrets to capitol system wormholes.
* Fixed problem with 'Getting Characters...' menu being shown on top of Survey menu.
== Vendetta version 1.8.40 ==
* Additional storage can now be rented at stations. The interface is currently located as the 'Storage Rental' button in the Load/Unload tab. As a convenience, you will be prompted to rent additional space if you exceed your current limit when purchasing or unloading items into a station.
* Fixed occasional issue with Character Select menu sometimes pushing the 'Play' button off the side of the screen.
* Fixed Inventory menu so it correctly shows station names.
== Vendetta version 1.8.39.1 ==
* Fixed issue with trying to purchase addons that would normally autoconnect to an empty port but would instead generate an error if not enough storage space is available.
== Vendetta version 1.8.39 ==
* Station cargo limits reduced from 200,000cu to 10,000cu. People with more than this will be unable to offload more items on stations that are over-capacity. Short-term space (docking, etc) is unaffected. New ships can be purchased by selling the Active ship and buying a new one. Station cargo expansion space will be purchasable next week.
* [[UIT]]-hated or KoS personnel may no longer dock with stations of any faction in UIT Capitol systems ([[Dau]], [[Arta Caelistis|Arta]]).
* All Nation Capitol stations now have defense turrets.
== Vendetta version 1.8.38 ==
* Reworked early-level [[Centurion]], [[EC]] and [[Revenant]] license requirements.
* One-time faction standing recovery missions available in Corvus.
* The Vista version will now use the last selected sound driver instead of always selecting the Vista Sound Driver.
== Vendetta version 1.8.37 ==
* Vista sound support is now a separate driver. Players using Vista will have to manually switch to it via the 'Change Driver...' option in Audio Options.
* Border Defense turrets now surround nation wormholes in grey space
== Vendetta version 1.8.36 ==
* New Addon: High-Efficiency Mining Beam.
* Group leaders can now kick players from their group if the group is not a mission-created group. Use /group kick "playername"
* Added Group.Kick(playername) lua support function to complement /group kick.
== Vendetta version 1.8.35 ==
* New Courier tree mission.
* New ship: [[Raptor|Raptor Mk II]].
* Fixed a bug that prevented going from fullscreen OpenGL mode to DirectX mode in Windows Vista
== Vendetta version 1.8.34 ==
* Nine brand-new missions for lower level players.
* New Weapon: [[Weapons:Small#Gauss_Cannon|Gauss Canon MkIII]]
* Fixed a rare crash on exit in the Windows version.
== Vendetta version 1.8.33 ==
* Added new "[[Aeolus Trading Prefectorate|Aeolus]] [[Behemoth#Ship_Variants|Light Behemoth]]" variant, 80 cargo, 175 top speed, single Large port.
* Fixed minor problems with Training III and IV missions
* Reworked Training VI mission to no longer stall under certain cases. Please report any problems with this tutorial.
== Vendetta version 1.8.32 ==
* Moved mission-editor-based bot control to a newer, more powerful mechanism ([[KOURIER|Kourier]]).
* Previous "Plasma Eliminator" is now renamed the "MkII".
* New baseline Plasma Eliminator available at level 1 Heavy
== Vendetta version 1.8.31 ==
* Support for 36 joystick buttons on a single joystick for Mac and Linux versions.
* Better handle case in Audio Options menu when there is no audio device available.
* Fixed misc server-side bugs.
== Vendetta version 1.8.30 ==
* New weapon: [[Weapons:Large#Plasma_Weapons|Plasma Eliminator]], requires L2 heavy
* New weapon: [[Weapons:Large#Plasma_Weapons|Plasma Annihilator]], L7 heavy, Hive Queen II
* Fixed other server-side bugs.
== Vendetta version 1.8.29 ==
* Players can now be mentored to license level 2.
* Added sector notes. Read Navmap Help for more information.
* Fixed miscellaneous rare lua bugs.
== Vendetta version 1.8.28 ==
* Fix for dynamic-object-update related crash.
* Fixed other bug.
== Vendetta version 1.8.27 ==
* New Ship: the [[Behemoth|Behemoth Heavy Miner]], for sale in Mining stations
* New Weapon: the [[Weapons:Small#Ion_Blaster|Ineubis Raven Ion Blaster]], available at [[Ineubis]] stations, and at increased price at Barracks stations near [[Deneb]].
== Vendetta version 1.8.26 ==
* Dynamic object-update system.
* Lua bug fixes (including the cause of the stalled moths).
* Various mission tweaks.
== Vendetta version 1.8.25.1 ==
* Fixed radar bug.
* Removed spurious voice-chat related message.
== Vendetta version 1.8.25 ==
* 11 New missions have been added.
* Updated Voice Chat, fixes device enumeration for some linux/amd64 installs.
* Back-end enhancements.
== Vendetta version 1.8.24 ==
* Lowered voice chat quality slightly to lower bandwidth usage. Audible quality loss should be minimal.
* Fixed 'Mission Available' count to 0 when there are no missions available
* Very slight interface tweaks and HUD optimizations
== Vendetta version 1.8.23 ==
* Updated VoiceChat Libraries.
* Rolled out new VoiceChat production server.
* Fixed a bug in sixth tutorial mission.
== Vendetta version 1.8.22.1 ==
''No information available''
== Vendetta version 1.8.22 ==
* Only tutorial missions are visible to new characters (until they reach combat license level 1).
* VoiceChat: Enable Device Selection checkbox to allow certain Gentoo/Linux/AMD64 users to workaround a crash.
* Better handling of some VoiceChat failure modes.
== Vendetta version 1.8.21 ==
* Voice Chat options menu now allows you to select your playback and capture devices.
* Linux version now always tries ALSA first, regardless of audio settings
** Third argument to SendChat can be channel id when 2nd arg is "CHANNEL"
== Vendetta version 1.8.20 ==
* Vendetta Online now features Voice Chat! See news post for details.
* Fixed port names on Revenant and 2-port EC-101/107 series ships
* Own health percent in HUD no longer shows 0% if health is less than 0.5%.
== Vendetta version 1.8.19.1 ==
* Fixed a problem with the background updates.
== Vendetta version 1.8.19 ==
* AI targeting optimization (will hopefully help with hits not always registering in busy sectors).
* Moved Border Skirmish to Deneb B-13 (so serco don't have a chokepoint).
* More 'background' updates.
== Vendetta version 1.8.18.2 ==
* Background updates.
== Vendetta version 1.8.18.1 ==
* ''No changelog posted for this patch; it was released because of a bug that prevented people from logging on after the restart.''
== Vendetta version 1.8.18 ==
* Dropped official support for MacOS X 10.2
* Border Skirmish NPC rocket launchers nerfed in damage and firing rate.
* New missions added.
== Vendetta version 1.8.17 ==
* [[BioCom]] Vulture XT turbo drain changed from 60 to 57.
* [[Teradon]] shield-recharge-rate now lower (same as [[trident]]).
* ''Border Skirmish [[Prometheus|Proms]] now have AGTs''
== Vendetta version 1.8.16 ==
* Slight buffer copy optimization to sound system on Mac and Windows
* Added [] around ship price to make it more noticable
* Added mission count to buttom of Available Missions list taken and aborted or otherwise ended without leaving the station.
== Vendetta version 1.8.15 ==
* Mac Updater has been optimized
* Added a 'Super High' mode for rendering backgrounds
* Tweaked group-targeting code to make bots respond more readily to being shot (even if they are targeting someone else)
== Vendetta version 1.8.14 ==
Client Enhancements
* New PVP tab located inside Comm tab.
* Server connection error dialog is less ugly now.
== Vendetta version 1.8.13 ==
* Linux joystick calibration interface
* Made news article background a little darker to make the text easier to read.
* Added Ignore.GetIgnoreList() lua function that returns a table of lowercase character names that are ignored.
== Vendetta version 1.8.12 ==
* When the first bot in line to dock takes an inordinate amount of time, it will now cheat to prevent pile-ups.
* Health percentages of nearby players in userlist when health is less than 100%
* Added cu/mass to the Load tab, also mass on the ship cargo(x/y) label.
== Vendetta version 1.8.11 ==
* Slight optimization to client when there are a lot of bots in the sector. (ie. BS and central hive sectors)
* All supporting sectors for Hive Bastions are now constrained to the same system as the Queen
* ''Added ship names to the preset buttons on the buyback dialog; earlier update had only affected the buttons in the station interface.'' (''[[User:drazed|drazed]]'', ''[[User:Miharu|Miharu]]'', ''[[User:Raybondo|raybondo]]'')
== Vendetta version 1.8.10 ==
* Manufacturing & Mining missions updated to use new objective UI in the mission log
* Fix crash under OpenGL
* Server deployment stuff rewritten; we should have shorter downtimes between updates from now on
== Vendetta version 1.8.9 ==
* Fixed a couple interface bugs
* Added support for a mission objective list in the log; we will be updating missions to use this feature
== Vendetta version 1.8.8 ==
* Pressing 'm' from the HUD always goes to the mission log, then pressing it again goes to the mission list if you don't have a mission, and then pressing 'm' a third time puts you back in the HUD.
* Fixed horizontal scroll in mission log.
* System chat is available to non-plugin users now. ([[User:Slime73|slime]])
== Vendetta version 1.8.7 ==
* Overhauled bot targeting system, currently utilized in Border Skirmish, Hive Skirmish and Escort missions. Among other things, this means that players will be targeted more frequently and fighters won't focus on capships.
* BS bots warp in from opposite ends now, preventing some capship tangles.
* BS now includes Ragnarok bombers.
== Vendetta version 1.8.6.1 ==
* Fixed crash on exit or ReloadInterface
== Vendetta version 1.8.6 ==
* Mission logs now indicate mission outcome (completed, failed, aborted) for most missions (the rest to be done soon).
* Navroute to Hive Skirmish sector set again when you undock after death (obsoleting Eonis' new plugin).
* New mission log objective-list mechanism (not yet utilized).
== Vendetta version 1.8.5 ==
* Skirmish HUD element now reflects the alternative objectives of the stronghold and bastion HS missions
* Sector alignment/monitored status can now be changed on the fly. Consequently, Deneb B12 is now unaligned during BS (no more friends-are-red issue)
* Queens and other large ships can now die in skirmishes when the sector is not-running (very low probability) - this will keep the Hive from growing quite so large.
== Vendetta version 1.8.4.1 ==
* Use GL_ARB_vertex_buffer_object instead of GL_APPLE_vertex_buffer_object on MacOS 10.5 - significant speedup on some machines.
* Disabled mpengine entirely (for now) - trying to track down further performance issues.
== Vendetta version 1.8.4 ==
* Skirmish [[HUD]] control's colors are now correctly displayed.
* Skirmish HUD updates on each kill again.
* Cargo dropped in sectors already full of cargo will try to "combine" with a nearby cargo box of the same type; this dramatically reduces the number of cargo boxes in sectors where large battles take place and increases frame rate
== Vendetta version 1.8.3.1 ==
* Fix for the crash that TargetLS and the IUP child-detachment change induced
* Linux clients will now hog the cpu much less when not in focus
== Vendetta version 1.8.3 ==
* WARNING: TargetLS users (and maybe others) will need to disable those plugins until they can be updated!
* Casualties HUD element in Hive Skirmish missions
* IUP change to better handle detaching z/h/vboxes (plugin authors see Community projects forum)
== Vendetta version 1.8.2 ==
* Swarm trail effects get removed when changing sectors or logging out
* Misc lua interface fixes (see community projects forum tomorrow)
* Serco/Itani [[HAC]] instead of frigate1/2 in BS messages
== Vendetta version 1.8.1 ==
* Border Skirmish is back, now with [[HUD]] indicator
== Vendetta version 1.8 ==
* Two new hives, centered in [[Metana]] and [[Rhamus]]
* Jump point indicator icon moved out about 200m so that it doesn't disappear behind you the instant you can activate
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