Difference between revisions of "Weapons:Table"

From Vendetta Online Wiki
Jump to: navigation, search
m (Conventional Weapons: added width parameters)
(Conventional Weapons)
Line 294: Line 294:
  
 
= Conventional Weapons =
 
= Conventional Weapons =
{| cellpadding="1" cellspacing="0" border="1" style="border-collapse: collapse" class="inline"
+
{| border="1"
 
|-
 
|-
! align="center" width="160" | Weapon /Port
+
! align="center" width="160" | Weapon
 
! align="center" width="50" | Damage
 
! align="center" width="50" | Damage
 
! align="center" width="50" | Speed
 
! align="center" width="50" | Speed
Line 308: Line 308:
 
! align="center" width="60" | Level
 
! align="center" width="60" | Level
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Chaos Swarm Missile, L
+
! align="center" colspan="11" | Small port conventional weapons.
| align="center" | 750
+
| align="center" | 85 m/s
+
| align="center" | 0
+
| align="center" | 1.5s
+
| align="center" | 2500kg
+
| align="center" | 30m
+
| align="center" | Proximity (20m)
+
| align="center" | 40
+
| align="center" | 25 sec
+
| align="center" | -/-/7/-/-
+
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Concussion Mine, L
+
! align="center" bgcolor="aec6d6" | Iceflare Rocket
| align="center" | 6000
+
| align="center" | 700
 +
| align="center" | 55 m/s
 
| align="center" | 0
 
| align="center" | 0
 +
| align="center" | 1s
 +
| align="center" | 800kg
 +
| align="center" | 60m
 +
| align="center" | Proximity (30m)
 +
| align="center" | 8
 +
| align="center" | n/a
 +
| align="center" | 4/5/2/-/-
 +
|-
 +
! align="center" bgcolor="aec6d6" | Starflare Rocket
 +
| align="center" | 900
 +
| align="center" | 55m/s
 
| align="center" | 0
 
| align="center" | 0
| align="center" | 2s
+
| align="center" | 1s
 +
| align="center" | 800kg
 +
| align="center" | 60m
 +
| align="center" | Proximity (30m)
 +
| align="center" | 8
 +
| align="center" | n/a
 +
| align="center" | 5/5/-/-/-
 +
|-
 +
! align="center" bgcolor="aec6d6" | Sunflare Rocket
 +
| align="center" | 1500
 +
| align="center" | 55m/s
 +
| align="center" | 0
 +
| align="center" | 1s
 
| align="center" | 1200kg
 
| align="center" | 1200kg
| align="center" | 200m
+
| align="center" | 60m
| align="center" | Proximity (70m)
+
| align="center" | Proximity (30m)
| align="center" | 6
+
| align="center" | 16
| align="center" | 15 mins
+
| align="center" | n/a
| align="center" | 5/-/5/7/-
+
| align="center" | 8/5/8/-/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Firefly Homing Missile, S
+
! align="center" bgcolor="aec6d6" | Yellowjacket Missile
 +
| align="center" | 1800
 +
| align="center" | 85m/s
 +
| align="center" | 0
 +
| align="center" | 1.5s
 +
| align="center" | 400kg
 +
| align="center" | 30m
 +
| align="center" | Contact
 +
| align="center" | 8
 +
| align="center" | 12 sec
 +
| align="center" | -/-1/-/-
 +
|-
 +
! align="center" bgcolor="aec6d6" | Firefly Homing Missile
 
| align="center" | 1200
 
| align="center" | 1200
 
| align="center" | 75 m/s
 
| align="center" | 75 m/s
Line 344: Line 370:
 
| align="center" | -/-/3/-/-
 
| align="center" | -/-/3/-/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Gemini Homing Missile, S
+
! align="center" bgcolor="aec6d6" | Gemini Homing Missile
 
| align="center" | 950
 
| align="center" | 950
 
| align="center" | 80 m/s
 
| align="center" | 80 m/s
Line 355: Line 381:
 
| align="center" | 20 sec
 
| align="center" | 20 sec
 
| align="center" | -/4/-/-/-
 
| align="center" | -/4/-/-/-
 +
|-
 +
! align="center" bgcolor="aec6d6" | Rail Gun
 +
| align="center" | 1400
 +
| align="center" | 400m/s
 +
| align="center" | 110 / blast
 +
| align="center" | 1.6s
 +
| align="center" | 800kg
 +
| align="center" | 0
 +
| align="center" | Contact
 +
| align="center" | 30
 +
| align="center" | n/a
 +
| align="center" | 4/5/-/-/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Iceflare Rocket, S
+
! align="center" bgcolor="aec6d6" | Rail Gun MKII
| align="center" | 700
+
| align="center" | 1400
| align="center" | 55 m/s
+
| align="center" | 400m/s
 +
| align="center" | 100 / blast
 +
| align="center" | 1.8s
 +
| align="center" | 900kg
 
| align="center" | 0
 
| align="center" | 0
| align="center" | 1s
+
| align="center" | Contact
 +
| align="center" | 30
 +
| align="center" | n/a
 +
| align="center" | ?/?/?/?/?
 +
|-
 +
! align="center" bgcolor="aec6d6" | Rail Gun MKIII
 +
| align="center" | 1600
 +
| align="center" | 400m/s
 +
| align="center" | 110 / blast
 +
| align="center" | 1.6s
 
| align="center" | 800kg
 
| align="center" | 800kg
| align="center" | 60m
+
| align="center" | 0
| align="center" | Proximity (30m)
+
| align="center" | Contact
| align="center" | 8
+
| align="center" | 30
 
| align="center" | n/a
 
| align="center" | n/a
| align="center" | 4/5/2/-/-
+
| align="center" | ?/?/?/?/?
 +
|-  
 +
! align="center" colspan="11" | Large port conventional weapons.
 +
|-
 +
! align="center" bgcolor="aec6d6" | Chaos Swarm Missile
 +
| align="center" | 750
 +
| align="center" | 85 m/s
 +
| align="center" | 0
 +
| align="center" | 1.5s
 +
| align="center" | 2500kg
 +
| align="center" | 30m
 +
| align="center" | Proximity (20m)
 +
| align="center" | 40
 +
| align="center" | 25 sec
 +
| align="center" | -/-/7/-/-
 +
|-
 +
! align="center" bgcolor="aec6d6" | Concussion Mine
 +
| align="center" | 6000
 +
| align="center" | 0
 +
| align="center" | 0
 +
| align="center" | 2s
 +
| align="center" | 1200kg
 +
| align="center" | 200m
 +
| align="center" | Proximity (70m)
 +
| align="center" | 6
 +
| align="center" | 15 mins
 +
| align="center" | 5/-/5/7/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Jackhammer Rocket, L
+
! align="center" bgcolor="aec6d6" | Jackhammer Rocket
 
| align="center" | 2000
 
| align="center" | 2000
 
| align="center" | 75m/s
 
| align="center" | 75m/s
Line 380: Line 456:
 
| align="center" | -/-/4/-/-
 
| align="center" | -/-/4/-/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Lightning Mine, L
+
! align="center" bgcolor="aec6d6" | Lightning Mine
 
| align="center" | 1000/s
 
| align="center" | 1000/s
 
| align="center" | 0m/s
 
| align="center" | 0m/s
Line 392: Line 468:
 
| align="center" | 7/?/?/?/?
 
| align="center" | 7/?/?/?/?
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Locust Swarm Missile, L
+
! align="center" bgcolor="aec6d6" | Locust Swarm Missile
 
| align="center" | 750
 
| align="center" | 750
 
| align="center" | 75m/s
 
| align="center" | 75m/s
Line 404: Line 480:
 
| align="center" | -/-/6/-/-
 
| align="center" | -/-/6/-/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Proximity Mine, L
+
! align="center" bgcolor="aec6d6" | Proximity Mine
 
| align="center" | 2500
 
| align="center" | 2500
 
| align="center" | 0m/s
 
| align="center" | 0m/s
Line 415: Line 491:
 
| align="center" | 15 mins
 
| align="center" | 15 mins
 
| align="center" | 5/-/4/6/-
 
| align="center" | 5/-/4/6/-
|-
+
|-
! align="center" bgcolor="aec6d6" | Rail Gun, S
+
! align="center" bgcolor="aec6d6" | Screamer Rocket
| align="center" | 1400
+
| align="center" | 400m/s
+
| align="center" | 110 / blast
+
| align="center" | 1.6s
+
| align="center" | 800kg
+
| align="center" | 0
+
| align="center" | Contact
+
| align="center" | 30
+
| align="center" | n/a
+
| align="center" | 4/5/-/-/-
+
|-
+
! align="center" bgcolor="aec6d6" | Rail Gun MKII, S
+
| align="center" | 1400
+
| align="center" | 400m/s
+
| align="center" | 100 / blast
+
| align="center" | 1.8s
+
| align="center" | 900kg
+
| align="center" | 0
+
| align="center" | Contact
+
| align="center" | 30
+
| align="center" | n/a
+
| align="center" | ?/?/?/?/?
+
|-
+
! align="center" bgcolor="aec6d6" | Rail Gun MKIII, S
+
| align="center" | 1600
+
| align="center" | 400m/s
+
| align="center" | 110 / blast
+
| align="center" | 1.6s
+
| align="center" | 800kg
+
| align="center" | 0
+
| align="center" | Contact
+
| align="center" | 30
+
| align="center" | n/a
+
| align="center" | ?/?/?/?/?
+
|-  
+
! align="center" bgcolor="aec6d6" | Screamer Rocket, L
+
 
| align="center" | 3000
 
| align="center" | 3000
 
| align="center" | 85m/s
 
| align="center" | 85m/s
Line 464: Line 504:
 
| align="center" | 3/-/5/-/-
 
| align="center" | 3/-/5/-/-
 
|-  
 
|-  
! align="center" bgcolor="aec6d6" | Starflare Rocket, S
+
! align="center" bgcolor="aec6d6" | Stingray Homing Missile
| align="center" | 900
+
| align="center" | 55m/s
+
| align="center" | 0
+
| align="center" | 1s
+
| align="center" | 800kg
+
| align="center" | 60m
+
| align="center" | Proximity (30m)
+
| align="center" | 8
+
| align="center" | n/a
+
| align="center" | 5/5/-/-/-
+
|-
+
! align="center" bgcolor="aec6d6" | Stingray Homing Missile, L
+
 
| align="center" | 2800
 
| align="center" | 2800
 
| align="center" | 95m/s
 
| align="center" | 95m/s
Line 487: Line 515:
 
| align="center" | 20 sec
 
| align="center" | 20 sec
 
| align="center" | -/-/-/-/-
 
| align="center" | -/-/-/-/-
|-
 
! align="center" bgcolor="aec6d6" | Sunflare Rocket, S
 
| align="center" | 1500
 
| align="center" | 55m/s
 
| align="center" | 0
 
| align="center" | 1s
 
| align="center" | 1200kg
 
| align="center" | 60m
 
| align="center" | Proximity (30m)
 
| align="center" | 16
 
| align="center" | n/a
 
| align="center" | 8/5/8/-/-
 
|-
 
! align="center" bgcolor="aec6d6" | Yellowjacket Missile, S
 
| align="center" | 1800
 
| align="center" | 85m/s
 
| align="center" | 0
 
| align="center" | 1.5s
 
| align="center" | 400kg
 
| align="center" | 30m
 
| align="center" | Contact
 
| align="center" | 8
 
| align="center" | 12 sec
 
| align="center" | -/-1/-/-
 
 
|}
 
|}
 
Notes:
 
Notes:
 
*Concussion Mine: Does no damage, the damage is the force it creates when detonated.
 
*Concussion Mine: Does no damage, the damage is the force it creates when detonated.
 
*Lightning Mine: Fires at nearby targets. (100m)
 
*Lightning Mine: Fires at nearby targets. (100m)

Revision as of 02:47, 4 March 2005

Energy Weapons

Weapon Damage Velocity Energy Delay Mass Port Level Targeting DPE
Axia Accelerated Positron Blaster 800 200 17/blast 0.21s 500kg S  ?/?/-/-/- Good 47.06
Charged Cannon 400-3400 140  ? 60/s 400kg S 2/3/-/-/- Okay  ?
Flechette Cannon 250 190 8/blast 0.09s 600kg S -/5/-/-/- Little 31.25
Flechette Cannon MkII 280 200 7.5/blast 0.088s 600kg S 4/5/-/-/- Little 37.33
Gauss Cannon 1200 180 40/blast 0.5s 1000kg S 5/4/4/-/- Very Good 30
Gauss Cannon MkII 1100 190 30/blast 0.4s 1000kg S 6/6/5/-/- Very Good 36.67
Gatling Cannon 300 180 8/blast 0.075s 800kg L 1/-/5/-/- Little 37.5
Gatling Turret 400 180 12/blast 0.1s 1400kg L 5/-/5/-/- Excellent 33.33
Ion Blaster 350 140 10/blast 0.15s 100kg S -/1/-/-/- Okay 35
Ion Blaster MkII 370 145 9.8/blast 0.14s 100kg S 1/1/-/-/- Okay 37.76
Ion Blaster MkIII 380 150 9.8/blast 0.14s 100kg S 1/2/-/-/- Okay 38.78
Neutron Blaster 600 180 12/blast 0.15s 600kg S 3/3/-/-/- Good 50
Neutron Blaster MkII 600 185 11/blast 0.14s 600kg S 4/4/-/-/- Good 54.55
Neutron Blaster MkIII 600 215 14/blast 0.14s 400kg S  ?/?/?/?/? Good 42.86
Orion Phase Blaster XGX 400 170 7.2/blast 0.2s 150kg S  ?/?/?/?/? Okay 55.56
Phase Blaster 350 160 8/blast 0.2s 100kg S 1/2/-/-/- Okay 43.75
Phase Blaster MkII 380 165 7.5/blast 0.2s 100kg S -/2/-/-/- Okay 50.67
Plasma Cannon MkII 540 130 12/blast 0.26s 100kg S -/-/-/-/- Okay 45
Plasma Cannon MkIII 550 130 12/blast 0.25s 300kg S -/1/-/-/- Okay 45.83
Plasma Cannon HX 400 150 8/blast 0.2 300kg S 1/1/-/-/- Okay 50
Plasma Devastator 1450 180 50/blast 0.4s 1200kg L -/-/3/-/- Good 29
Plasma Devastator MKII 1600 200 60/blast 0.4s 1200kg L -/-/4/-/- Good 26.67
Positron Blaster 800 180 18/blast 0.25s 500kg S 5/4/-/-/- Okay 44.44
TPG Sparrow Phase Blaster 420 162 7.3/blast 0.2s 150kg S  ?/?/?/?/? Okay 57.53
Mega Positron Blaster 1200 200 18/blast 0.25s 500kg L  ?/?/?/?/? Good 66.67

Notes:

  • DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
  • Charged Cannon: Delay is the charge time until full power
  • Gatling Turret: At close range, you can hit targets with hardly any aiming.

Conventional Weapons

Weapon Damage Speed Energy Delay Mass Splash Radius Detonation Ammo Fuel / Lifetime Level
Small port conventional weapons.
Iceflare Rocket 700 55 m/s 0 1s 800kg 60m Proximity (30m) 8 n/a 4/5/2/-/-
Starflare Rocket 900 55m/s 0 1s 800kg 60m Proximity (30m) 8 n/a 5/5/-/-/-
Sunflare Rocket 1500 55m/s 0 1s 1200kg 60m Proximity (30m) 16 n/a 8/5/8/-/-
Yellowjacket Missile 1800 85m/s 0 1.5s 400kg 30m Contact 8 12 sec -/-1/-/-
Firefly Homing Missile 1200 75 m/s 0 1.5s 400kg 25m Contact 6 20 sec -/-/3/-/-
Gemini Homing Missile 950 80 m/s 0 1.5s 400kg 25m Proximity (10m) 18 20 sec -/4/-/-/-
Rail Gun 1400 400m/s 110 / blast 1.6s 800kg 0 Contact 30 n/a 4/5/-/-/-
Rail Gun MKII 1400 400m/s 100 / blast 1.8s 900kg 0 Contact 30 n/a  ?/?/?/?/?
Rail Gun MKIII 1600 400m/s 110 / blast 1.6s 800kg 0 Contact 30 n/a  ?/?/?/?/?
Large port conventional weapons.
Chaos Swarm Missile 750 85 m/s 0 1.5s 2500kg 30m Proximity (20m) 40 25 sec -/-/7/-/-
Concussion Mine 6000 0 0 2s 1200kg 200m Proximity (70m) 6 15 mins 5/-/5/7/-
Jackhammer Rocket 2000 75m/s 0 0.5s 1200kg 60m Proximity (30m) 12 n/a -/-/4/-/-
Lightning Mine 1000/s 0m/s 0 2s 2400kg 100m Proximity (70m) 4 900s 7/?/?/?/?
Locust Swarm Missile 750 75m/s 0 1.5s 2500kg 25m Proximity (15m) 40 25 sec -/-/6/-/-
Proximity Mine 2500 0m/s 0 2s 1500kg 80m Proximity (70m) 10 15 mins 5/-/4/6/-
Screamer Rocket 3000 85m/s 60 / blast 0.7s 1200kg 35m Proximity (20m) 16 n/a 3/-/5/-/-
Stingray Homing Missile 2800 95m/s 0 1.5s 400kg 40m Contact 14 20 sec -/-/-/-/-

Notes:

  • Concussion Mine: Does no damage, the damage is the force it creates when detonated.
  • Lightning Mine: Fires at nearby targets. (100m)