API GetPlayerHealth: Difference between revisions

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split
 
return includes shields percent
 
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=== GetPlayerHealth ===
=== GetPlayerHealth ===
'''Definition:'''
'''Definition:'''
GetPlayerHealth(int charid) -> float health
GetPlayerHealth(int charid) -> float health shields
<br>
<br>
'''Description:'''<br>
'''Description:'''<br>
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<br>
<br>
'''Returns:'''<br>
'''Returns:'''<br>
''health'' health of character in percent or -1 if character is not in the current sector
''health'' health of character in percent or -1 if character is not in the current sector<br>
''shields'' shields of character in percent or nil if doesn't have shields
<br>
<br>

Latest revision as of 04:25, 18 January 2016

GetPlayerHealth

Definition: GetPlayerHealth(int charid) -> float health shields
Description:
get health of provided character
Arguments:
charid character id
Returns:
health health of character in percent or -1 if character is not in the current sector
shields shields of character in percent or nil if doesn't have shields