API GetPlayerHealth: Difference between revisions
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Chocolateer (talk | contribs) return includes shields percent |
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=== GetPlayerHealth === | === GetPlayerHealth === | ||
'''Definition:''' | '''Definition:''' | ||
GetPlayerHealth(int charid) -> float health | GetPlayerHealth(int charid) -> float health shields | ||
<br> | <br> | ||
'''Description:'''<br> | '''Description:'''<br> | ||
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<br> | <br> | ||
'''Returns:'''<br> | '''Returns:'''<br> | ||
''health'' health of character in percent or -1 if character is not in the current sector | ''health'' health of character in percent or -1 if character is not in the current sector<br> | ||
''shields'' shields of character in percent or nil if doesn't have shields | |||
<br> | <br> |
Latest revision as of 04:25, 18 January 2016
GetPlayerHealth
Definition:
GetPlayerHealth(int charid) -> float health shields
Description:
get health of provided character
Arguments:
charid character id
Returns:
health health of character in percent or -1 if character is not in the current sector
shields shields of character in percent or nil if doesn't have shields