Stationid: Difference between revisions

From Vendetta Lua
Jump to navigationJump to search
New page: Integer identifying a station in the game universe The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station w...
 
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 4: Line 4:
sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.
sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.


See:  
See also:
[[Function_index#SplitStationID]]
 
[[Function_index#GetStationFaction]]
* [[API Index#SplitStationID|SplitStationID]]
[[Function_index#GetStationLocation]]
* [[API Index#GetStationFaction|GetStationFaction]]
[[Function_index#GetStationName]]
* [[API Index#GetStationLocation|GetStationLocation]]
* [[API Index#GetStationName|GetStationName]]
[[Category:Functions/Values]]

Latest revision as of 11:10, 28 March 2023

Integer identifying a station in the game universe

The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.

See also: