IUP/Controls/IupNavmap: Difference between revisions
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Created page with "__NOTOC__ __NOEDITSECTION__ navmap{size, expand, scrollbar} navmap uses 0-based systemids. all systemid inputs/outputs for navmap methods and events will be this way. elsew..." |
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__NOTOC__ | __NOTOC__ | ||
__NOEDITSECTION__ | __NOEDITSECTION__ | ||
navmap{size, expand, scrollbar} | {{IUP Controls}} | ||
navmap{size, expand, scrollbar} | |||
navmap uses 0-based systemids. all systemid inputs/outputs for navmap methods and events will be this way. elsewhere systemids are 1-based | navmap uses 0-based systemids. all systemid inputs/outputs for navmap methods and events will be this way. elsewhere systemids are 1-based | ||
navmap:loadmap(mode, mappath, page) | navmap:loadmap('''mode''','''mappath''', '''page''') | ||
:mode: 1 or 2; 1 = gridless; 2 = grid mode | :'''mode''': 1 or 2; 1 = gridless; 2 = grid mode | ||
:mappath: "/lua/maps/(navmap.universemap.lua | system%02dmap.lua)" | :'''mappath''': "/lua/maps/(navmap.universemap.lua | system%02dmap.lua)" | ||
:page: systemid - 1; sets the page for sector ids. start index (upper left) == 1 + (256 * page) | :'''page''': systemid - 1; sets the page for sector ids. start index (upper left) == 1 + (256 * page) | ||
navmap:setpath(GetFullPath()) | navmap:setpath(GetFullPath()) | ||
navmap.currentid = <id>; universe map: values are systemid-1; system map: sectorid range determined by the map page | navmap.currentid = <id>; universe map: values are systemid-1; system map: sectorid range determined by the map page | ||
navmap.clickedid = <id>; moves the clicked sector. universe map: values are systemid-1; system map; range determined by the map page | navmap.clickedid = <id>; moves the clicked sector. universe map: values are systemid-1; system map; range determined by the map page | ||
navmap.["color"..number] does not work in mode 1; number is the sectorid. available sector ids are determined by the current page; changing the page resets all colors; changing back to a previous page does not show previous colors | navmap.["color"..number] does not work in mode 1; number is the sectorid. available sector ids are determined by the current page; changing the page resets all colors; changing back to a previous page does not show previous colors | ||
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function navmap:k_any(c) | function navmap:k_any(c) | ||
:key presses repeat so long as the key is held down | :key presses repeat so long as the key is held down | ||
:ctrl does not repeat, but the combination does. | :ctrl does not repeat, but the combination does. | ||
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end | end | ||
navmap:click_cb(index, flags) | |||
:only triggers when clicking on a mappoint, on mouseup | :only triggers when clicking on a mappoint, on mouseup | ||
:pressing enter does not set a flag | :pressing enter does not set a flag | ||
:pressing space does not set a flag | :pressing space does not set a flag | ||
:in mode 2, if the long-press timeout is met, the callback finishes, not waiting for the button release. | :in mode 2, if the long-press timeout is met, the callback finishes, not waiting for the button release. | ||
flags "SC1 L " | |||
1: S (shift) | |||
2: C (ctrl) | |||
3: 1 (left mouse click) | |||
16: L (long-press 1 second(?)) | |||
:use string.byte() to test for a specific flag | :use string.byte() to test for a specific flag | ||
function navmap:getfocus_cb() | function navmap:getfocus_cb() | ||
:triggers: | :triggers: | ||
: when opening the navmap's dialog | : when opening the navmap's dialog | ||
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end | end | ||
function navmap:mouseover_cb(index, str) | function navmap:mouseover_cb(index, str) | ||
:triggers when | :triggers when | ||
: mousing over a map point. nothing happens when moving the mouse over anything else | : mousing over a map point. nothing happens when moving the mouse over anything else | ||
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end | end | ||
[[Category:IUP Controls]] |
Latest revision as of 22:38, 11 May 2023
Controls |
Dialog |
navmap{size, expand, scrollbar}
navmap uses 0-based systemids. all systemid inputs/outputs for navmap methods and events will be this way. elsewhere systemids are 1-based
navmap:loadmap(mode,mappath, page)
- mode: 1 or 2; 1 = gridless; 2 = grid mode
- mappath: "/lua/maps/(navmap.universemap.lua | system%02dmap.lua)"
- page: systemid - 1; sets the page for sector ids. start index (upper left) == 1 + (256 * page)
navmap:setpath(GetFullPath())
navmap.currentid = <id>; universe map: values are systemid-1; system map: sectorid range determined by the map page navmap.clickedid = <id>; moves the clicked sector. universe map: values are systemid-1; system map; range determined by the map page
navmap.["color"..number] does not work in mode 1; number is the sectorid. available sector ids are determined by the current page; changing the page resets all colors; changing back to a previous page does not show previous colors
if no mappoint is selected,
- tab will navigate in tab order to other controls
function navmap:k_any(c)
- key presses repeat so long as the key is held down
- ctrl does not repeat, but the combination does.
- no character code for combinations. in a ctrl combo, ctrl only triggers once and the other key triggers repeatedly
- arrows trigger mouseover_cb, not k_any.
- enter triggers click_cb
- space triggers click_cb
keys
- ctrl triggers, but does not repeat
- shift does not trigger
- alt triggers; can't combine with a mouse click on linux
end
navmap:click_cb(index, flags)
- only triggers when clicking on a mappoint, on mouseup
- pressing enter does not set a flag
- pressing space does not set a flag
- in mode 2, if the long-press timeout is met, the callback finishes, not waiting for the button release.
flags "SC1 L " 1: S (shift) 2: C (ctrl) 3: 1 (left mouse click) 16: L (long-press 1 second(?))
- use string.byte() to test for a specific flag
function navmap:getfocus_cb()
- triggers:
- when opening the navmap's dialog
- when pressing escape if the last action was a click
- After this callback has triggered, all keyboard presses will trigger :k_any()
end
function navmap:mouseover_cb(index, str)
- triggers when
- mousing over a map point. nothing happens when moving the mouse over anything else
- pressing arrow keys after a mappoint has been selected; order of system traversal on the universe map is in systemid order
- pressing tab when a mappoint has been clicked on; triggers the mouseover for the active mappoint
end