Stationid: Difference between revisions
From Vendetta Lua
Jump to navigationJump to search
No edit summary |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector. | sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector. | ||
See: | See also: | ||
[[ | |||
[[ | * [[API Index#SplitStationID|SplitStationID]] | ||
[[ | * [[API Index#GetStationFaction|GetStationFaction]] | ||
[[ | * [[API Index#GetStationLocation|GetStationLocation]] | ||
* [[API Index#GetStationName|GetStationName]] | |||
[[Category:Functions/Values]] |
Latest revision as of 11:10, 28 March 2023
Integer identifying a station in the game universe
The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.
See also: