API GetPlayerName: Difference between revisions
From Vendetta Lua
Jump to navigationJump to search
split |
|||
Line 1: | Line 1: | ||
=== GetPlayerName === | === GetPlayerName === | ||
'''Definition:''' | '''Definition:''' | ||
GetPlayerName(int charid) -> string name | GetPlayerName([int charid]) -> string name | ||
<br> | <br> | ||
'''Description:'''<br> | '''Description:'''<br> | ||
Line 8: | Line 8: | ||
'''Arguments:'''<br> | '''Arguments:'''<br> | ||
''charid'' character id | ''charid'' character id | ||
if charid is not passed in, the function returns the player name of the user. | |||
<br> | <br> | ||
'''Returns:'''<br> | '''Returns:'''<br> | ||
''name'' | ''name'' | ||
<br> | <br> |
Latest revision as of 04:10, 30 June 2009
GetPlayerName
Definition:
GetPlayerName([int charid]) -> string name
Description:
get name of character
Arguments:
charid character id
if charid is not passed in, the function returns the player name of the user.
Returns:
name