Game: Difference between revisions
Added functions without any description |
|||
Line 38: | Line 38: | ||
=== GetCVar === | === GetCVar === | ||
'''Definition:'''<br> | '''Definition:'''<br> | ||
GetCVar() | GetCVar(string name) => result<br> | ||
<br><br> | <br> | ||
'''Description:''' <br> | '''Description:''' <br> | ||
Returns the value of a C variable(?)<br> | |||
<br><br> | I'm assuming that the term CVar refers to an ingame variable not directly accessible by Lua<br> | ||
<br> | |||
'''Arguments:''' <br> | '''Arguments:''' <br> | ||
'''name''' name of the variable.<br> | |||
<br><br> | <br> | ||
'''Returns:''' <br> | '''Returns:''' <br> | ||
? | The value or nil(?) | ||
<br> | |||
'''Example:''' | '''Example:''' | ||
< | <source lang="lua"> | ||
Game.GetCVar('rRenderStationInMenu') = 1 | |||
Game.GetCVar('autoaim') = 1 | |||
</source> | |||
=== GetClientBuildNumber === | === GetClientBuildNumber === |
Revision as of 16:21, 2 March 2009
Functions
DisableInput
Definition:
DisableInput() -> ?
Description:
Arguments:
?
Returns:
?
Example:
EnableInput
Definition:
EnableInput() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetCVar
Definition:
GetCVar(string name) => result
Description:
Returns the value of a C variable(?)
I'm assuming that the term CVar refers to an ingame variable not directly accessible by Lua
Arguments:
name name of the variable.
Returns:
The value or nil(?)
Example:
<source lang="lua">
Game.GetCVar('rRenderStationInMenu') = 1
Game.GetCVar('autoaim') = 1
</source>
GetClientBuildNumber
Definition:
GetClientBuildNumber() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetDesiredSpeed
Definition:
GetDesiredSpeed() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetFlightMode
Definition:
GetFlightMode() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetNFZMode
Definition:
GetNFZMode() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetObjectAtScreenPos
Definition:
GetObjectAtScreenPos() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetTurretHealth
Definition:
GetTurretHealth() -> ?
Description:
Arguments:
?
Returns:
?
Example:
GetTurretObjectID
Definition:
GetTurretObjectID() -> ?
Description:
Arguments:
?
Returns:
?
Example:
Quit
Definition:
Quit() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetCVar
Definition:
SetCVar() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetDesiredSpeed
Definition:
SetDesiredSpeed() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetInputMode
Definition:
SetInputMode() -> ?
Description:
Arguments:
?
Returns:
?
Example:
SetJumpDest
Definition:
SetJumpDest() -> ?
Description:
Arguments:
?
Returns:
?
Example:
StartLoginCinematic
Definition:
StartLoginCinematic() -> ?
Description:
Arguments:
?
Returns:
?
Example:
StopLoginCinematic
Definition:
StopLoginCinematic() -> ?
Description:
Arguments:
?
Returns:
?
Example: