Plugins: Difference between revisions
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[https://kitchen.nfshost.com/ven/plugins/] Mr. Spuck's plugins.<br> | [https://kitchen.nfshost.com/ven/plugins/] Mr. Spuck's plugins.<br> | ||
[https://github.com/search?q=%22vendetta+online%22&type=Repositories&s=updated&o=desc] GitHub search.<br> | [https://github.com/search?q=%22vendetta+online%22&type=Repositories&s=updated&o=desc] GitHub search.<br> | ||
[https://www.vo-wiki.com/racecar2/index.php?title=Plug-in_scripting_tutorial] Plug-in scripting tutorial | [https://www.nexusmods.com/vendettaonline/] Nexus Mods (has mod manager software).<br> | ||
[https://www.vo-wiki.com/racecar2/index.php?title=Plug-in_scripting_tutorial] Plug-in scripting tutorial. |
Latest revision as of 02:37, 15 November 2023
Plugins are a way to add functionality to Vendetta Online.
To create a plugin, create a 'plugins' folder where VO is installed. For MacOS X, you will need to go inside the Vendetta Online bundle.
Then create a folder with the name of your plugin.
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.
Links:
[1] Vendetta-Online Unofficial Plugin Repository (VOUPR)
[2] "vo-wiki plugins" list of active plugins.
[3] "Community Projects" vendetta forum.
[4] "Plugins" thread within "Community Projects" vendetta forum.
[5] Mr. Spuck's plugins.
[6] GitHub search.
[7] Nexus Mods (has mod manager software).
[8] Plug-in scripting tutorial.