Plugins: Difference between revisions

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Then create a folder with the name of your plugin.<br>
Then create a folder with the name of your plugin.<br>
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.<br>
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.<br>
<br>
Links:<br>
[http://www.vendetta-online.com/x/msgboard/9] "Community Projects" vendetta forum<br>
[http://www.vendetta-online.com/x/msgboard/1/17439] "Plugins" thread on General vendetta forum.<br>

Revision as of 00:36, 2 May 2008

Plugins are a way to add functionality to Vendetta Online.

To create a plugin, create a 'plugins' folder where VO is installed. For MacOS X, you will need to go inside the Vendetta Online bundle.
Then create a folder with the name of your plugin.
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.

Links:
[1] "Community Projects" vendetta forum
[2] "Plugins" thread on General vendetta forum.