Function Index: Difference between revisions
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Jettisons the cargo in your hold. | Jettisons the cargo in your hold. | ||
=== JettisonMultiple{int itemid = int count; ...} | === JettisonMultiple === | ||
JettisonMultiple{int itemid = int count; ...} | |||
Same as JettisonSingle() but takes a table of '''itemid''' and '''count''' pairs as argument | Same as JettisonSingle() but takes a table of '''itemid''' and '''count''' pairs as argument | ||
=== JettisonSingle(int itemid, int count) | === JettisonSingle === | ||
JettisonSingle(int itemid, int count) | |||
Jettisons '''count''' units of the cargo '''itemid''' | Jettisons '''count''' units of the cargo '''itemid''' |
Revision as of 21:19, 26 June 2007
Functions
"GetStationSellableInventoryInfoByID"
"GetStationShipList"
"GetStationTurretInfo"
"GetStorageLocationSector"
"GetSurveyChoices"
"GetSurveyQuestion"
"GetSystemID"
"GetTargetDistance"
"GetTargetFriendlyStatus"
"GetTargetInfo"
"GetTip"
"GiveMoney"
"HasLastShipLoadout"
IsConnected()
Returns: wheater you are connected to the game
"IsEnemy"
"IsStormPresent"
JettisonAll()
Jettisons the cargo in your hold.
JettisonMultiple
JettisonMultiple{int itemid = int count; ...}
Same as JettisonSingle() but takes a table of itemid and count pairs as argument
JettisonSingle
JettisonSingle(int itemid, int count)
Jettisons count units of the cargo itemid
Script: jettison junk
"JoinChannel"
"LeaveChannel"
"ListChannels"
"LoadCargo"
"LoadChannels"
"LoadNavpath"
"Login"
"Logout"
"PlayerInStation"
"PlayerInventoryIterator"
"PrintJoinUsage"
"PrintLeaveUsage"
"ProcessEvent"
"PurchaseMerchandiseItem"
"PurchaseShipLoadout"
"RegisterEvent"
"ReloadInterface"
"ReplenishAll"
"ReplenishWeapon"
"RequestCharacterStats"
"RequestLaunch"
"RequestMissionDetails"
"RequestMissionList"
"RequestNewsArticle"
"RequestTargetStats"
"SaveChannels"
"SaveNavpath"
"SaveShipLoadout"
"SelectActiveShip"
"SelectCharacter"
"SellInventoryItem"
"SendChat"
"SendMissionQuestionResponse"
"SetCurrentChatTab"
"SetHomeStation"
"SetShipPurchaseColor"
"ShortLocationStr"
"SubmitSurvey"
"TabCompleteName"
"UnloadCargo"
"UnloadSellCargo"
"UnregisterEvent"
"clearscene"
"debugprint"
"ipairs"
"loadscene"
"log_print"
"next"
"pairs"
"spickle"
"tonumber"
"tostring"
"type"
"unpack"
"unspickle"
Variables
"CLASSTYPE_ADDON": 2
"CLASSTYPE_FLAG": 3
"CLASSTYPE_GENERIC": 0
"CLASSTYPE_MISSION": 5
"CLASSTYPE_SHIP": 1
"CLASSTYPE_STORAGE": 4
"VO_VERSION": 3
"Platform": "Unix"
Tables
"Buddy"
"Duel"
"FactionName"
"FactionNameFull"
"FactionStanding"
"Game"
"Guild"
"Ignore"
"InvManager"
"Mentor"
"NavRoute"
"Skills"
"Timer"
"Vote"
"coroutine"
"gkini"
"gkinterface"
"gkmisc"
"gvector"
"iup"
"joystick"
"math"
"math3d"
"quaternion"
"radar"
"string"
"table"