API ReplenishWeapon: Difference between revisions

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==== Description: ====
==== Description: ====
Replenishes all ammunition if [[itemid]] is a ship. Unknown behaviour when it is not.
Repairs the ship if [[itemid]] is a ship. Not tested on weapon IDs yet.
 
The meaning of x is unknown. 1 seems to work as a value.
The meaning of x is unknown. 1 seems to work as a value.



Revision as of 22:02, 16 June 2009

ReplenishWeapon

Definition:

ReplenishWeapon(int itemid, int x, func cb) -> nil


Description:

Repairs the ship if itemid is a ship. Not tested on weapon IDs yet. The meaning of x is unknown. 1 seems to work as a value.

Arguments:

  • itemid itemid of ship or possibly weapon
  • x unknown, number 1 seems to work
  • cb function to be called once the transaction is complete