Plugins: Difference between revisions
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Then create a folder with the name of your plugin.<br> | Then create a folder with the name of your plugin.<br> | ||
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.<br> | Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.<br> | ||
<br> | |||
Links:<br> | |||
[http://www.vendetta-online.com/x/msgboard/9] "Community Projects" vendetta forum<br> | |||
[http://www.vendetta-online.com/x/msgboard/1/17439] "Plugins" thread on General vendetta forum.<br> |
Revision as of 00:36, 2 May 2008
Plugins are a way to add functionality to Vendetta Online.
To create a plugin, create a 'plugins' folder where VO is installed. For MacOS X, you will need to go inside the Vendetta Online bundle.
Then create a folder with the name of your plugin.
Then in that folder, create a main.lua file. This file will be loaded with VO starts up or when ReloadInterface() is called. This will also happen when the resolution is changed.
Links:
[1] "Community Projects" vendetta forum
[2] "Plugins" thread on General vendetta forum.