Eventtype

From Vendetta Lua
Revision as of 22:15, 23 September 2007 by Miharu (talk | contribs) (added some more event descriptions)
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A String representing an event type:

Known types are:

ACTIVATE_CHAT_CHANNEL
ACTIVATE_CHAT_GROUP
ACTIVATE_CHAT_GUILD
ACTIVATE_CHAT_MISSION
ACTIVATE_CHAT_PRIVATE
ACTIVATE_CHAT_SAY
ACTIVATE_CHAT_SECTOR
ACTIVATE_CHAT_USER
CHANGE_ACTIVE_CHATTAB
CHARINFOMENU_TOGGLE
CHAT_CANCELLED
CHAT_DONE
CHAT_MSG_BAR1 - A message from an Itani in the station bar.
CHAT_MSG_BAR2 - A message from a Serco in the station bar.
CHAT_MSG_BAR3 - A message from a UIT in the station bar.
CHAT_MSG_BAR
CHAT_MSG_BAR_EMOTE1 - An emote (/me) message from an Itani in the station bar.
CHAT_MSG_BAR_EMOTE2 - An emote (/me) message from a Serco in the station bar.
CHAT_MSG_BAR_EMOTE3 - An emote (/me) message from a UIT in the station bar.
CHAT_MSG_BAR_EMOTE
CHAT_MSG_BARENTER - A message stating that a player has entered the bar.
CHAT_MSG_BARLEAVE - A message stating that a player has left the bar.
CHAT_MSG_BARLIST - A message listing the players currently in the bar.
CHAT_MSG_BUDDYNOTE
CHAT_MSG_CHANNEL_ACTIVE
CHAT_MSG_CHANNEL
CHAT_MSG_CHANNEL_EMOTE_ACTIVE
CHAT_MSG_CHANNEL_EMOTE
CHAT_MSG_CONFIRMATION
CHAT_MSG_DEATH
CHAT_MSG_ERROR
CHAT_MSG_GLOBAL_SERVER
CHAT_MSG_GROUP - A message from a player in your group.
CHAT_MSG_GUIDE - A message from a guide.
CHAT_MSG_GUILD - A message from guildmate.
CHAT_MSG_GUILD_EMOTE - An emote (/me) message from a guildmate.
CHAT_MSG_GUILD_MOTD - The guild MOTD.
CHAT_MSG_MISSION
CHAT_MSG_MOTD
CHAT_MSG_NATION - A message on nation chat. Depricated/unused.
CHAT_MSG_PRINT
CHAT_MSG_PRIVATE - An incoming private message from another player.
CHAT_MSG_PRIVATEOUTGOING - An outgoing private message to another player.
CHAT_MSG_SECTOR - A message from a player in the sector.
CHAT_MSG_SECTORD - A message from the sector daemon.
CHAT_MSG_SECTORD_MISSION - A mission message from the sector daemon.
CHAT_MSG_SECTORD_SECTOR - A sector message from the sector daemon (temp KOS standing messages and the 'You've been caught in an Ion Storm.' messages)
CHAT_MSG_SECTOR_EMOTE - An emote (/me) message from a player in-sector.
CHAT_MSG_SERVER
CHAT_MSG_SERVER_CHANNEL_ACTIVE
CHAT_MSG_SERVER_CHANNEL
CHAT_MSG_SERVER_GUILD
CHAT_MSG_SERVER_SECTOR
CHAT_MSG_SYSTEM - A message from another player in your system.
CHAT_SCROLL_DOWN
CHAT_SCROLL_UP
CINEMATIC_START - Called when an ingame cinematic is started. Examples include the undocking animation and the warping sequences.
DESIRED_SPEED_CHANGED
ENTERING_STATION
FLIGHT_MODE_CHANGED
GROUP_CREATED
GROUP_MEMBER_HEALTH_UPDATE
GROUP_MEMBER_JOINED
GROUP_MEMBER_LEFT
GROUP_MEMBER_LOCATION_CHANGED
GROUP_MEMBER_UPDATE
GROUP_OWNER_CHANGED
GROUP_SELF_JOINED
GROUP_SELF_LEFT
GUILD_MEMBER_ADDED
GUILD_MEMBER_REMOVED
GUILD_MEMBERS_UPDATED
GUILD_MEMBER_UPDATED
GUILD_MOTD_UPDATED
HUD_HELP_TOGGLE
HUD_HIDE
HUD_INVENTORY_TOGGLE
HUD_MODE_TOGGLE
HUD_SHOW
HUD_TOGGLE
HUD_UPDATE
INVENTORY_ADD
INVENTORY_REMOVE
INVENTORY_UPDATE
JETTISONMENU_TOGGLE
JUMP_OUT_CINEMATIC_FINISHED - Called when the sector jump-out cinematic is finished.
LEAVING_STATION
LOGIN_FAILED
LOGIN_SUCCESSFUL
MISSION_ADDED
MISSIONLIST_UPDATED
MISSION_NOTIFICATION
MISSION_QUESTION_OPEN
MISSION_REMOVED
MISSION_TIMER_START
MISSION_TIMER_STOP
MISSION_UPDATED
MSG_LOGOFF_TIMER
MSG_NOTIFICATION
NAVMENU_TOGGLE
NAVROUTE_ADD
NAVROUTE_CHANGED
NAVROUTE_SAVE
NAVROUTE_UNDOLAST
OBJECT_INFO_UPDATED
OPEN_SURVEY
PLAYER_DIED
PLAYER_ENTERED_GAME
PLAYER_ENTERED_SECTOR
PLAYER_GOT_HIT
PLAYER_GUILD_TAG_UPDATED
PLAYER_HIT
PLAYER_HOME_CHANGED
PLAYER_LEFT_SECTOR
PLAYERLIST_TOGGLE
PLAYER_LOGGED_OUT
PLAYER_RECEIVED_NEW_ACCOMPLISHMENTS
PLAYER_STATS_UPDATED
PLAYER_UPDATE_ACCOMPLISHMENTS
PLAYER_UPDATE_FACTIONSTANDINGS
PLAYER_UPDATE_SKILLS
PLAYER_UPDATE_STATS
PROXIMITY_ALERT
rHUDxscale
SECTOR_CHANGED
SECTOR_LOADING
SECTOR_LOADED
SERVER_DISCONNECTED
SHIP_CHANGED
SHIP_SPAWNED
SHIP_UPDATED
SHOW_STATION
START
STATION_TURRET_HEALTH_UPDATE
STATION_UPDATED
STATION_UPDATE_DESIREDITEMS
STATION_UPDATE_PRICE
SYSMENU_TOGGLE
TARGET_CHANGED
TARGET_HEALTH_UPDATE
TARGET_SCANNED
TERMINATE
TRANSACTION_COMPLETED
TRANSACTION_FAILED
UNLOAD_INTERFACE - raised when interface is about to be reloaded.
UPDATE_BUDDY_LIST
UPDATE_CHARACTER_LIST
UPDATE_CHARINFO
UPDATE_DUEL_INFO
UPDATE_NEWS
UPDATE_NEWS_HEADLINES
WARP_OUT_CINEMATIC_FINISHED - Called when the wormhole warp-out cinematic is finished.
WEAPON_GROUP_CHANGED
WEAPON_PROGRESS_START
WEAPON_PROGRESS_STOP