Gkini

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Revision as of 19:22, 19 July 2007 by Chefkoch (talk | contribs) (New page: These are functions to manipulate the games config file config.ini. The format of the file looks like this:<b> [section]<br> key=value<br> .<br> .<br> value can either be a string or an ...)
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These are functions to manipulate the games config file config.ini.

The format of the file looks like this: [section]
key=value
.
.

value can either be a string or an integer all identifiers are case sensitive

Functions

ReadInt

Definition:
ReadInt(string section, string key, int default) -> int value

Description:
Read and integer the provided section and key

Arguments:
section a section of the config file
key key within a section
default value to return if key not found

Returns:

Example:
gkini.ReadInt("Vendetta", "showhelpstring", 1) -> 0 showhelpstring is ccurrently set to 0


ReadString

Definition:
ReadString(string section, string key, string default) -> string value

Description:
Read and integer the provided section and key

Arguments:
section a section of the config file
key key within a section
default value to return if key not found

Returns:

Example:
gkini.ReadString("Vendetta", "Username", "dude") -> "hans" get the default username from the config file


WriteString

Definition:
WriteString(string section, string key, string value) -> nil

Description:
Write an integer to the provided section and key

Arguments:
section a section of the config file
key key within a section
value value of a key as a string

Returns:

Example:
gkini.WriteString("Vendetta", "Username", "dude") change the Username option to dude


WriteInt

Definition:
WriteInt(string section, string key, int value) -> nil

Description:
Write an integer to the provided section and key

Arguments:
section a section of the config file
key key within a section
value value of a key as an integer

Returns:

Example:
gkini.WriteInt("Vendetta", "showhelpstring", 1) change the showhelpstring option to 1