IUP/Dialogs/IupHide
From Vendetta Lua
IupHide
- Hides an interface element. This function has the same effect as attributing value "NO" to the interface element’s VISIBLE attribute.
Parameters/Return
- iup.Hide(element: ihandle) -> (ret: number)
- element: Identifier of the interface element.
- This function returns IUP_NOERROR if the element was removed from the screen.
Note
- Once a dialog is hidden, either by means of IupHide or by changing the VISIBLE attribute or by means of a callback returning IUP_CLOSE, the elements in this dialog are not destroyed, so that you can show them again. To destroy dialogs, the IupDestroy function must be called.