OptionsDialog
From Vendetta Lua
A borderless iup dialog with game options. Created with CreateOptionsMenu
>== Functions ==
SetMenuMode
Definition:<br> SetMenuMode(userdata self, int mode, userdata parent) -> nil <br><br> Description: <br> Change visibility of logoff button and the parent dialog <br><br> Arguments:<br> self this dialog<br> mode 1 = don't show logoff button; 2 = show button<br> parent dialog to show on clicking close <br><br>