Stationid

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Revision as of 11:35, 6 August 2007 by Chefkoch (talk | contribs)
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Integer identifying a station in the game universe

The id is made up of the sectorid * 256 + index. sectorid is the sector the station is in and index probably the id of the station within the sector. since there's currently only one station per sector it's always 1. I guess that also means theoretically there could be 255 stations per sector.

See: Function_index#SplitStationID
Function_index#GetStationFaction
Function_index#GetStationLocation
Function_index#GetStationName