Weapons:Table: Difference between revisions
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m changed port info on Gauss mk2 and Neut3 to indicate turret availability |
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Line 36: | Line 36: | ||
| 0.09 | | 0.09 | ||
| 4 | | 4 | ||
| | | 500 | ||
| S | | S | ||
| 3/5/-/-/- | | 3/5/-/-/- | ||
Line 50: | Line 50: | ||
| 0.088 | | 0.088 | ||
| 4 | | 4 | ||
| | | 500 | ||
| S | | S | ||
| 4/5/-/-/- | | 4/5/-/-/- | ||
Line 72: | Line 72: | ||
| 106.67 | | 106.67 | ||
|- | |- | ||
! Gatling | ! Gatling Cannon MkII | ||
| 400 | | 400 | ||
| 180 | | 180 | ||
Line 86: | Line 86: | ||
| 120 | | 120 | ||
|- | |- | ||
! Gatling | ! Gatling Cannon MkIII, Hive Queen | ||
| | | 415 | ||
| | | 180 | ||
| 12 | | 12 | ||
| 0.1 | | 0.1 | ||
Line 96: | Line 96: | ||
| Drop | | Drop | ||
| Excellent | | Excellent | ||
| | | 35 | ||
| | | 4150 | ||
| 120 | | 120 | ||
|- | |- | ||
Line 281: | Line 281: | ||
| 5714.29 | | 5714.29 | ||
| 114.29 | | 114.29 | ||
|- | |||
! Corvus Ultra Positron Blaster | |||
| 1000 | |||
| 195 | |||
| 12 | |||
| 0.3 | |||
| 18 | |||
| 500 | |||
| S | |||
| 8/8/-/-/- | |||
| Good | |||
| 83.33 | |||
| 3333.33 | |||
| 40 | |||
|- | |- | ||
! Phase Blaster | ! Phase Blaster | ||
Line 438: | Line 452: | ||
! Plasma Annihilator | ! Plasma Annihilator | ||
| 1800 | | 1800 | ||
| | | 205 | ||
| 70 | | 70 | ||
| 0.5 | | 0.5 | ||
| | | 8 | ||
| 1400 | | 1400 | ||
| L | | L | ||
Line 533: | Line 547: | ||
| 6.67 | | 6.67 | ||
| 66.67 | | 66.67 | ||
|- | |||
! Valent Neutron Accelerator | |||
| 600 | |||
| 200 | |||
| 14 | |||
| 0.14 | |||
| 4 | |||
| 400 | |||
| S | |||
| Mission | |||
| Good | |||
| 42.86 | |||
| 4286 | |||
| 100 | |||
|} | |} | ||
Line 539: | Line 567: | ||
*DPS: Damage Per Second. | *DPS: Damage Per Second. | ||
*EPS: Energy Per Second. | *EPS: Energy Per Second. | ||
*Charged Cannon: Energy shows charge rate per second | *Charged Cannon: Energy shows charge rate per second- Requires at least one energy to fire. | ||
*Drop: These weapons cannot be bought, but are sometimes dropped by bots. | *Drop: These weapons cannot be bought, but are sometimes dropped by bots. | ||
*Mission: These weapons cannot be bought, but are awarded from a mission. | *Mission: These weapons cannot be bought, but are awarded from a mission. | ||
Line 564: | Line 591: | ||
! Homing Missile, Firefly | ! Homing Missile, Firefly | ||
| align="center" | 1200 | | align="center" | 1200 | ||
| align="center" | | | align="center" | 95 | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | 1.5 | | align="center" | 1.5 | ||
Line 573: | Line 600: | ||
| align="center" | 25 | | align="center" | 25 | ||
| align="center" | Contact | | align="center" | Contact | ||
| align="center" | | | align="center" | 12 | ||
| align="center" | 20s | | align="center" | 20s | ||
| align="center" | 25 | | align="center" | 25 | ||
Line 621: | Line 648: | ||
| align="center" | 900s | | align="center" | 900s | ||
| align="center" | 60 | | align="center" | 60 | ||
|- | |- | ||
! Mine, BioCom Miniature Teller-Ulam | |||
| align="center" | 15000 | |||
| align="center" | 0 | |||
| align="center" | 500 | |||
| align="center" | 2 | |||
| align="center" | 4 | |||
| align="center" | 15000 | |||
| align="center" | L | |||
| align="center" | Manufacturable | |||
| align="center" | 550 | |||
| align="center" | Prox. (120m) | |||
| align="center" | 2 | |||
| align="center" | 14400s | |||
| align="center" | 500000 | |||
|- | |||
! Mine, Proximity | ! Mine, Proximity | ||
| align="center" | 2500 | | align="center" | 2500 | ||
Line 724: | Line 766: | ||
| align="center" | Prox. (100m) | | align="center" | Prox. (100m) | ||
| align="center" | 18 | | align="center" | 18 | ||
| align="center" | | | align="center" | N.R | ||
| align="center" | | | align="center" | N.R | ||
|- | |- | ||
! Concussion, Xang Xi Self-Propelled | ! Concussion, Xang Xi Self-Propelled | ||
Line 737: | Line 779: | ||
| align="center" | Mission | | align="center" | Mission | ||
| align="center" | 150 | | align="center" | 150 | ||
| align="center" | Prox. ( | | align="center" | Prox. (60m) | ||
| align="center" | | | align="center" | 8 | ||
| align="center" | n/a | | align="center" | n/a | ||
| align="center" | ? | | align="center" | ? | ||
Line 760: | Line 802: | ||
| align="center" | 3000 | | align="center" | 3000 | ||
| align="center" | 95 | | align="center" | 95 | ||
| align="center" | | | align="center" | 0 | ||
| align="center" | 0.7 | | align="center" | 0.7 | ||
| align="center" | 4 | | align="center" | 4 | ||
Line 771: | Line 813: | ||
| align="center" | n/a | | align="center" | n/a | ||
| align="center" | 40 | | align="center" | 40 | ||
|- | |||
! Rocket, Avalon | |||
| align="center" | 15000 | |||
| align="center" | 35 | |||
| align="center" | 60 | |||
| align="center" | 2.0 | |||
| align="center" | 4 | |||
| align="center" | 1600 | |||
| align="center" | L | |||
| align="center" | Hive Drop | |||
| align="center" | 245 | |||
| align="center" | Prox. (10m) | |||
| align="center" | 4 | |||
| align="center" | n/a | |||
| align="center" | 5000 | |||
|- | |- | ||
! Rail Gun | ! Rail Gun | ||
Line 837: | Line 894: | ||
| align="center" | 0 | | align="center" | 0 | ||
| align="center" | 2 | | align="center" | 2 | ||
| align="center" | | | align="center" | 9 | ||
| align="center" | | | align="center" | 2000 | ||
| align="center" | L | | align="center" | L | ||
| align="center" | Mission | | align="center" | Mission | ||
Line 844: | Line 901: | ||
| align="center" | Contact | | align="center" | Contact | ||
| align="center" | 10 | | align="center" | 10 | ||
| align="center" | | | align="center" | ? | ||
| align="center" | | | align="center" | ? | ||
|- | |- | ||
! Swarm Missile, Locust | ! Swarm Missile, Locust |
Latest revision as of 18:56, 22 February 2023
Energy Weapons
Notes:
- DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
- DPS: Damage Per Second.
- EPS: Energy Per Second.
- Charged Cannon: Energy shows charge rate per second- Requires at least one energy to fire.
- Drop: These weapons cannot be bought, but are sometimes dropped by bots.
- Mission: These weapons cannot be bought, but are awarded from a mission.
Conventional Weapons
Notes:
- Concussion Mine: Does no damage, the damage is the force it creates when detonated.
- Lightning Mine: Fires at nearby targets. (100m)