ChangeLog/1.7

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Vendetta version 1.7.15

  • ships can be repaired when docked to capships
  • ammo can be purchased in capships
  • fixed background component rendering order
  • fixed rare crash on Mac

Vendetta version 1.7.14.3

  • fixed lua error when group members changed sector
  • fixed lua bug when using certain buttons in 'k' menu
  • fixed duel bugs
  • fixed other misc lua errors

Vendetta version 1.7.14

  • added Preload All Resources Graphics option. Initial load times are much longer and more ram is used with this option enabled.
  • fixed ice bumpmap problem where it disappears sometimes
  • fixed large ice materials so they have bumpmaps
  • hud group display shows where group members are if they aren't in your sector
  • added 'Join Group' and 'Leave Group' buttons in target select menu where appropriate
  • locations of group members in other sectors are displayed in place of their health
  • fixed some lua bugs
  • added Heavy Storm Radar Extender available at Ineubis stations
  • groups are auto-created when you invite someone to a group
  • fixed buddy list so new buddys show up if you previously didn't have any

Vendetta version 1.7.13

  • joysticks with more than 8 axes have their info properly saved
  • pressing k will only close pda if charinfo tab is open
  • changed crates back to cargo crate from the present object
  • added Buddy and Duel buttons in 'k' charinfo menu
  • added Buddy tab in Comm tab in PDA
  • Raptor now has 8 cargo and a top speed of 220
  • removed raptor accomplishment requirement

Vendetta version 1.7.12.1

  • fixed lua errors
  • fixed space debris render bug
  • fixed crash when joysticks are plugged in

Vendetta version 1.7.12

  • fixed fog rendering problems
  • moved "Automatic' shader setting for opengl to end of list
  • if a turret of a ship is selected, it looks like this: "Turret (owner name)"
  • added support for more joystick axes in linux
  • added some helper buttons to the 'k' object info menu when a player is targeted
  • fixed some lua bugs

Vendetta version 1.7.11

  • New storm effects
  • Fixed random crashes on startup in Windows on multiprocessor machines
  • Ice asteroids are bumpy in OpenGL mode if hardware supports shaders

Vendetta version 1.7.10.1

  • Fix for the Mac shader bug

Vendetta version 1.7.10

  • New shader architecture
  • New ship in testing (Valkyrie X-1 variant)
  • Presents

Vendetta version 1.7.9

  • Capship turrets are protected by the capship shields now
  • Fixed some Lua errors
  • Proximity detector distance entry is onw saved properly on logoff
  • Additional drops for some bots
  • Fixed reloading for self-propelled concussion missiles

Vendetta version 1.7.8

  • Shield effect changed to be only visible when hit
  • Changed shield recharge rates
  • Fixed repair gun to actually repair bots instead of damaging them
  • Bots damage one another's shields correctly
  • Fixed bugs with group missions (notably Border Patrol)

Vendetta version 1.7.7

  • Capital ships and the Leviathan now have shields

Vendetta version 1.7.6

  • Radar distance in storms is now properly limited
  • Ship engine sounds for other ships play the proper sound
  • 'This item is not for you' message for unpurchasable addons has been replaced with a more appropriate message
  • 'Locally produced trade good' message no longer appears for addons
  • proximity warning settings are saved when they change instead of when you log out
  • station bar notification setting is properly saved
  • all new chars get the tutorial
  • fixed misc lua errors

Vendetta version 1.7.5

  • Storm Radar Extender is now available at select stations.
  • fixed client bug that showed mission buttons at the wrong time.
  • stations list all addons available at the station instead of hiding addons that are unpurchasable
  • OrunProcessor is worth 10 credits
  • fixed bug with repairing ship as buying ammo for it in ship select menu

Vendetta version 1.7.4

  • Ships no longer get repaired for free when docking to a station or capital ship.
  • Ship repair cost is based on whether the ship you're trying to repair can be purchased and the cost of the ship at the station you're at.
  • New engine & missile sounds
  • Revenant and Raptor turn better
  • misc lua bug fixes

Vendetta version 1.7.3

  • storms restrict radar to 500 meters
  • storm entry/exit points are always the same depending on which direction you're coming from
  • Station Visits are recorded in Sensors tab
  • Kills and killed-by are recorded in Sensors tab
  • Replace Standard Wraiths with Revenant ships
  • fixed lua error when docking with capship
  • guild creation can last 48 hours now

Vendetta version 1.7.2

  • guilds now disband after 48 hours if the number of council members goes below the minimum required number of 5 council members
  • guild creation doesn't require all 10 founding members to be online at the same time, but the creator still needs to be online to invite players and the player needs to be online when they are invited
  • update the interface when a guild tag update comes in
  • clear guild tag of whoever leaves a guild
  • update guild tab when player is removed from a guild
  • clear out name in character delete verifier dialog when it opens
  • fixed more lua error popups

Vendetta version 1.7.1

  • mission abort button should always work in Mission Logs tab
  • chat maximize & minimize buttons' hotkeys are now 'x'
  • fixed some misc lua errors
  • made mandatory tutorial fonts a little smaller at higher resolutions
  • changed positions of some mandatory tutorial menus
  • changed Combat Drone back to having a larger firing angle.
  • changed Training Blasters to not have as much spread.

Vendetta version 1.7.0

  • new station and HUD interfaces are enabled now
  • new first-time mandatory tutorial explaining how to purchase a ship
  • new tutorial missions
  • new players are no longer given a free ship and a tutorial mission; the in-game tutorial guides you through the process of buying a ship
  • missions are now abortable via 'Abort' button in Mission Log
  • new characters are now selected when they are created
  • fixed Reload All Ammo button
  • homestation is displayed in character tab under the character's credits
  • updated hotkeys for new station interface, hotkey shows up brighter in addition to it being underlined
  • mouseover text for some station buttons
  • when a mission finishes, it is selected in the mission log tab so players can see what it said when it ended.
  • removed 'activatechattab' command
  • removed ability to switch chat modes in HUD (!/@ keys)
  • fixed article before station factions when they are vowels
  • Logitech LCD keyboard level values weren't showing the new relative ranges
  • storms no longer appear in starting character systems
  • fixed stasis pod icon for newly dropped items in spy mission
  • locally produced commodities are now labeled as such