Dueling

Dueling is a fight between two individual pilots that has been agreed upon before hand. To initiate a duel one of the two pilots must enter the "/duel challenge <pilot>" command, where "<pilot>" is the name of the pilot that you wish to duel. Once that has been entered, the challenged pilot will receive a message that you have challenged them to a duel. They have two options. Either, a) type "/duel accept <pilot>" or "/duel decline <pilot>". If the pilot accepts the challenge, the duel has begun, though some rules may descussed before the battle begins. If the duel is declined the challanger will receive a message saying that the challenge was declined.

Duel Commands:

  • /duel challenge - Used to initiate a duel
  • /duel accept - Used to accept a challenge
  • /duel decline - Used to decline a challenge
  • /duel abort - Used to abort a duel in progress (Good to use if someone interupts your duel in progress)


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Rules

When dueling, there are no rules that the Developers have set forth that MUST be followed, but, there is a generally accepted set of rules that most pilots follow. Duels can range from standard issue buses to pilots preference.

The accepted rule of thumb when dueling includes the following:

  1. Opponents must have a starting distance of 1000m. Premature starts can result in a resetting of distance or a forfit of duel.
  2. Any requests as to ship type/weapon loadout from either side must be honored.
  3. Docking to rearm/repair and warping out of a sector are regarded as a loss for that pilot.
  4. An issue in any form, be it from collision or self inflicted damage is regarded as a loss for that pilot.
  5. If at any point a ship not involved in the duel fires on or damages any ship, that ship should be destroyed (if possible) by the duelists.


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Etiquette

When approaching a duel in progress, some things to keep in mind:

  1. Before engaging, make sure that the pilot is not already engaged in a duel.
    (Pilots that are normally green will appear red on your radar)
  2. When watching a duel, it is good to give the pilots at least 1000m of space for manuvering, as well as for "friendly fire"


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Ranking

A stats list can be found on the Official Vendetta Online website which shows your rank as a dueler.

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