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Bots

15 bytes added, 22:39, 21 February 2007
/* How do I kill THAT? */
*attack roll - identical to a backroll, accept that you use the forward key instead (default w) '''note''': let go of the forward key before you ram the bot or fly past it, you can always resume when it starts to back up.
*distance control - the technique of using forward and backward thrusts to keep yourself relatively the same distance from your target
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Common bot personalities:<br>
Each bot is spawned with one of several random AI personalities. In the How to Kill section they will be identified as follows:
*suicide - the bot gets right in your face, sometimes ramming your ship
*generic - a bot that attempts to maintain a comfortable shooting distance of within 200 meters and further than 60 meters
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As a general rule, an attack roll against an aloof bot will only frustrate you. The best strategy is to backroll until it gives chase- each bot is determined to keep its preferred distance- and then switch to an attack roll to get close enough to unleash some death. A suicide bot is hard to hit if only because it is really close. In some bots, this prevents them from scoring hits as much as it prevents you. In others.. you'll pay for ignoring the suicide bot. Generic bots are preferred, because time is permitted to evade their fire while returning the favor is usually possible and effective.
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Each unique bot in these pages has an average level of aggression ([[:Bot_Data_Table|ALA]], scroll to the bottom for descriptions) rating. The bot personalities are a layer on top of this, as even the least aggressive bot may attempt to ram you, and even the most aggressive just might fly in reverse to keep you out of weapons range.
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