Changes

ChangeLog/1.7

7,977 bytes added, 06:26, 8 January 2008
{{ChangeLogBox|beginning-version=1.7.0|ending-version=Current1.7.53|preceding-version=[[ChangeLog/1.6]]|following-version=(Current)[[ChangeLog/1.8]]}}
'''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.
== Vendetta version 1.7.53 ==
* Advanced Mineral Scanner Grid Usage reduced to 1.
* Storm Radar Extender Grid Usage reduced to 2.
* Centurion Superlight ship is now only available in Corvus stations.
* Skinnable mouse cursors and waypoint/wormhole/storm navigation images. Read Community Projects forum in Message Board for more info.
* /msg %%target%% now works when used in chat edit box instead of only in the console.
* lua: New functions. Read Community Projects forum in Message Board for more info.
== Vendetta version 1.7.52 ==* Added mission tree for [[Centurion]] Superlight* Fixed some existing mission bugs* Sped up interface update when selling a ship.* Changed mentor failure message when character requesting a mentor was already mentored.* Changed some bot drop behaviours and rates.* Storm exit point is visible after launching from a capital scale ship in a storm sector.* Changed Windows Vista default sound settings to try to fix sound clipping issue.* Drop rates for Orun Processors, Dentek Processors, etc fixed == Vendetta version 1.7.51.1 ==* Jump point indicator can be turned off with an option == Vendetta version 1.7.51 ==* Jump point indicator turns green when you are clear to warp* Windows Vista now uses DirectSound driver by default* Internal mission system changes for forthcoming missions == Vendetta version 1.7.50 ==* Capships don't take collision damage now.* Leviathan now has upgraded turret weapons.* Improved the Corvus Widowmaker variant of the Neutron Blaster.* Added the Concussion Railgun unlockable through a mission tree.* Added Centurion Superlight unlockable through a mission tree.* Item pricing and availability at Verasi Crossroads and Eo's Peace and a couple other stations have changed.* when using buddy note ui, display an acknowledgement to the chat log like the /buddy command does.* Jump navpoints have animating arrows showing that you have to go there to continue on your merry way.* 3000 meter jump points have a navpoint that is not required but should help in determining which way to go for new players.* Welcome tab was sometimes trying to update its small sell list when the item wasn't fully present. == Vendetta version 1.7.49 ==* Fixed bug where Border Skirmish mission usually wouldn't show up in the station* Hive expands outward from bastion (queen) sectors* [[Hive Queen|Queen]] shield recharge rate depends on strength of its subordinate sectors, and [[Leviathan]] shield recharge rate is tied to the number of live Queens* Fixed bug where Military [[Trident]] turrets (with swarm missiles) would only shoot one missile while controlled by players == Vendetta version 1.7.48 ==* Escort missions: NPC convoy escorts won't attack you if you accidentally hit them (e.g., with a rocket)* Fixed Improved Mining Gun not displaying the mining effect* Ship explosion debris fades away instead of suddenly disappearing* Fixed Advanced Combat Mission so it is both a group and single player mission* Vendetta: showlowpowerdialog=1 [[config.ini]] setting* Changed remaining references to battery to power cell in station help* Added grid power usage info to addons* Prevent launch if ship's grid usage is greater than grid power == Vendetta version 1.7.47 ==* Added group kill/death notification message and interface option to enable and disable it* Fixed bug with guild bank buttons being greyed out for members who are both council and lieutenants* Fixed last aggressor selection command* Fixed bug when active ship was not listed in ship selection menu if there are no other owned ships at that location* Fixed bug with setting guild logaccess* Fixed default text in right-side region of the Commodities Sell tab == Vendetta version 1.7.46 ==* Guild bank feature added, with a transaction register and an activity log* Brand new hive code: quadruple rewards for hive skirmish in storm sectors* Asteroid ring in Leviathan's sector now contains ore consistently* Fixed bug which would spew "duplicate remote add" to the log* Other miscellaneous bugfixes == Vendetta version 1.7.45 ==* New [[Player Contribution Corps|PCC]] missions available* Client bugs fixed* ''New Hive in testing, on zarniwoop'' == Vendetta version 1.7.44 ==* improved swarm missiles* bug fixes* sectors will stop getting stuck now* changing audio drivers in linux should actually work now == Vendetta version 1.7.43 ==* modified Strike-Force respawning behavior* fixed obscure bug when trying to send buddy note to someone via interface while they are logging on/off* CHAT_MSG_INCOMINGBUDDYNOTE [colors] chatcolors.incomingbuddynote=ff0000 [chatformat] incomingbuddynote=[Note from <name>] <msg>* forbid multiple spaces in a row in usernames* forbid multiple spaces in a row in character names* fixed bug in Intel 915/945 Mesa check to disable shaders in Linux* fixed crash when video card runs out of memory in Windows* fixed crash when calling GetPeerName() on an unconnected lua TCP object* lua load and loadstring run in the sandbox environment now* proper lua support for clicking on empty regions of listboxes* try to prevent crashes when using a lua-referenced iup handle after the control was deleted. It generates a terminating lua error now. == Vendetta version 1.7.42 ==* Fixed frequent client crashes.* Strike-force bot group behavior is different now.* errors.log file is line-buffered again.* lua event UNLOAD_INTERFACE is raised when the interface is reloaded.* lua 5.1 vararg compatibility mode has been removed. You must use ... and the implicit arg table no longer exists. You can do this: <tt>local arg={...}</tt>* drag-n-drop support but not implemented in current UI* Support for Logitech G15 'G' macro keys in Linux version with [https://help.ubuntu.com/community/LogitechG15 this]* Force OpenGL shaders to off for 915GM and 945G drivers in Linux. == Vendetta version 1.7.41 ==* Fixed unknown price values for addons given by missions* Spy missions should not choose wormhole sectors anymore* Promoted toggleautoaim from macro to internal command. a one-time error in the console will appear. This is normal.* Added AutoAim indicator to [[HUD]]* Added AutoAim indicator/notification interface options.* Changed 'Select Weapons' to 'Select Weapon Group' in HUD Help menu* Fixed 'Select Weapon Group' value in HUD Help menu to properly show '1-7'* Changed 'Fire * Weapon' to 'Fire * Weapons' in menus* Removed missionhelp command because it is obsolete* Windows Sound driver should work in rare cases where it doesn't find any audio devices* assert and error are exported to public lua interface* Added custom 'thread' api to the public lua interface* gksound.GKLoadSound{soundname="soundname", filename="filename"} function. "soundname" is what is sent to gksound.GKPlaySound("soundname") == Vendetta version 1.7.40 ==* NPC convoys should now drop the cargo they are supposed to carry* Fixed TCPListen object in Windows* Lua has been upgraded to 5.1.2 on the client. You may need to disable your Lua plugins until the authors have a chance to update them. See [http://www.vendetta-online.com/x/msgboard/1/17462 this URL] for more details. == Vendetta version 1.7.39 ==* The "addons" directory has been renamed to "plugins" to avoid confusion with "addons" in the game, which are items that equip to your ship.* Fixed default glow quality setting* Fixed bug where phantom swarm missile trails would appear after warping == Vendetta version 1.7.38 ==* Fixed inventory controls so they update properly (for real this time)* Hive Leviathan badge is now visible == Vendetta version 1.7.37.2 ==* Actually fixed interface updating bug.* Leviathan badge is closer to working, but the badge itself doesn't show up. == Vendetta version 1.7.37.1 ==* Fixed interface updating bug, except it's not fixed and much more broken now.* Fixed Leviathan [[Badges|badge]], except that doesn't work either == Vendetta version 1.7.37 ==
* Fixed navpoint destination arrow sizes/locations in HUD
* Added 'High Quality' glow effect setting. It uses a higher-resolution texture which will be very slow on older hardware. It's a very subtle difference.
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