Changes

ChangeLog/1.7

19,160 bytes added, 06:26, 8 January 2008
{{ChangeLogBox|beginning-version=1.7.0|ending-version=Current1.7.53|preceding-version=[[ChangeLog/1.6]]|following-version=[[ChangeLog/1.8]]}} '''Note: ''' Items in italics denote additions that were not mentioned in the official changelog.== Vendetta version 1.7.53 ==* Advanced Mineral Scanner Grid Usage reduced to 1.* Storm Radar Extender Grid Usage reduced to 2.* Centurion Superlight ship is now only available in Corvus stations.* Skinnable mouse cursors and waypoint/wormhole/storm navigation images. Read Community Projects forum in Message Board for more info.* /msg %%target%% now works when used in chat edit box instead of only in the console.* lua: New functions. Read Community Projects forum in Message Board for more info. == Vendetta version 1.7.52 ==* Added mission tree for [[Centurion]] Superlight* Fixed some existing mission bugs* Sped up interface update when selling a ship.* Changed mentor failure message when character requesting a mentor was already mentored.* Changed some bot drop behaviours and rates.* Storm exit point is visible after launching from a capital scale ship in a storm sector.* Changed Windows Vista default sound settings to try to fix sound clipping issue.* Drop rates for Orun Processors, Dentek Processors, etc fixed == Vendetta version 1.7.51.1 ==* Jump point indicator can be turned off with an option == Vendetta version 1.7.51 ==* Jump point indicator turns green when you are clear to warp* Windows Vista now uses DirectSound driver by default* Internal mission system changes for forthcoming missions == Vendetta version 1.7.50 ==* Capships don't take collision damage now.* Leviathan now has upgraded turret weapons.* Improved the Corvus Widowmaker variant of the Neutron Blaster.* Added the Concussion Railgun unlockable through a mission tree.* Added Centurion Superlight unlockable through a mission tree.* Item pricing and availability at Verasi Crossroads and Eo's Peace and a couple other stations have changed.* when using buddy note ui, display an acknowledgement to the chat log like the /buddy command does.* Jump navpoints have animating arrows showing that you have to go there to continue on your merry way.* 3000 meter jump points have a navpoint that is not required but should help in determining which way to go for new players.* Welcome tab was sometimes trying to update its small sell list when the item wasn't fully present. == Vendetta version 1.7.49 ==* Fixed bug where Border Skirmish mission usually wouldn't show up in the station* Hive expands outward from bastion (Currentqueen)sectors* [[Hive Queen|Queen]] shield recharge rate depends on strength of its subordinate sectors, and [[Leviathan]] shield recharge rate is tied to the number of live Queens* Fixed bug where Military [[Trident]] turrets (with swarm missiles) would only shoot one missile while controlled by players == Vendetta version 1.7.48 ==* Escort missions: NPC convoy escorts won't attack you if you accidentally hit them (e.g., with a rocket)* Fixed Improved Mining Gun not displaying the mining effect* Ship explosion debris fades away instead of suddenly disappearing* Fixed Advanced Combat Mission so it is both a group and single player mission* Vendetta: showlowpowerdialog=1 [[config.ini]] setting* Changed remaining references to battery to power cell in station help* Added grid power usage info to addons* Prevent launch if ship's grid usage is greater than grid power == Vendetta version 1.7.47 ==* Added group kill/death notification message and interface option to enable and disable it* Fixed bug with guild bank buttons being greyed out for members who are both council and lieutenants* Fixed last aggressor selection command* Fixed bug when active ship was not listed in ship selection menu if there are no other owned ships at that location* Fixed bug with setting guild logaccess* Fixed default text in right-side region of the Commodities Sell tab == Vendetta version 1.7.46 ==* Guild bank feature added, with a transaction register and an activity log* Brand new hive code: quadruple rewards for hive skirmish in storm sectors* Asteroid ring in Leviathan's sector now contains ore consistently* Fixed bug which would spew "duplicate remote add" to the log* Other miscellaneous bugfixes == Vendetta version 1.7.45 ==* New [[Player Contribution Corps|PCC]] missions available* Client bugs fixed* ''New Hive in testing, on zarniwoop'' == Vendetta version 1.7.44 ==* improved swarm missiles* bug fixes* sectors will stop getting stuck now* changing audio drivers in linux should actually work now == Vendetta version 1.7.43 ==* modified Strike-Force respawning behavior* fixed obscure bug when trying to send buddy note to someone via interface while they are logging on/off* CHAT_MSG_INCOMINGBUDDYNOTE [colors] chatcolors.incomingbuddynote=ff0000 [chatformat] incomingbuddynote=[Note from <name>] <msg>* forbid multiple spaces in a row in usernames* forbid multiple spaces in a row in character names* fixed bug in Intel 915/945 Mesa check to disable shaders in Linux* fixed crash when video card runs out of memory in Windows* fixed crash when calling GetPeerName() on an unconnected lua TCP object* lua load and loadstring run in the sandbox environment now* proper lua support for clicking on empty regions of listboxes* try to prevent crashes when using a lua-referenced iup handle after the control was deleted. It generates a terminating lua error now. == Vendetta version 1.7.42 ==* Fixed frequent client crashes.* Strike-force bot group behavior is different now.* errors.log file is line-buffered again.* lua event UNLOAD_INTERFACE is raised when the interface is reloaded.* lua 5.1 vararg compatibility mode has been removed. You must use ... and the implicit arg table no longer exists. You can do this: <tt>local arg={...}</tt>* drag-n-drop support but not implemented in current UI* Support for Logitech G15 'G' macro keys in Linux version with [https://help.ubuntu.com/community/LogitechG15 this]* Force OpenGL shaders to off for 915GM and 945G drivers in Linux. == Vendetta version 1.7.41 ==* Fixed unknown price values for addons given by missions* Spy missions should not choose wormhole sectors anymore* Promoted toggleautoaim from macro to internal command. a one-time error in the console will appear. This is normal.* Added AutoAim indicator to [[HUD]]* Added AutoAim indicator/notification interface options.* Changed 'Select Weapons' to 'Select Weapon Group' in HUD Help menu* Fixed 'Select Weapon Group' value in HUD Help menu to properly show '1-7'* Changed 'Fire * Weapon' to 'Fire * Weapons' in menus* Removed missionhelp command because it is obsolete* Windows Sound driver should work in rare cases where it doesn't find any audio devices* assert and error are exported to public lua interface* Added custom 'thread' api to the public lua interface* gksound.GKLoadSound{soundname="soundname", filename="filename"}function. "soundname" is what is sent to gksound.GKPlaySound("soundname") == Vendetta version 1.7.40 ==* NPC convoys should now drop the cargo they are supposed to carry* Fixed TCPListen object in Windows* Lua has been upgraded to 5.1.2 on the client. You may need to disable your Lua plugins until the authors have a chance to update them. See [http://www.vendetta-online.com/x/msgboard/1/17462 this URL] for more details. == Vendetta version 1.7.39 ==* The "addons" directory has been renamed to "plugins" to avoid confusion with "addons" in the game, which are items that equip to your ship.* Fixed default glow quality setting* Fixed bug where phantom swarm missile trails would appear after warping == Vendetta version 1.7.38 ==* Fixed inventory controls so they update properly (for real this time)* Hive Leviathan badge is now visible == Vendetta version 1.7.37.2 ==* Actually fixed interface updating bug.* Leviathan badge is closer to working, but the badge itself doesn't show up. == Vendetta version 1.7.37.1 ==* Fixed interface updating bug, except it's not fixed and much more broken now.* Fixed Leviathan [[Badges|badge]], except that doesn't work either == Vendetta version 1.7.37 ==* Fixed navpoint destination arrow sizes/locations in HUD* Added 'High Quality' glow effect setting. It uses a higher-resolution texture which will be very slow on older hardware. It's a very subtle difference.* Improved swarm missile trails* Slight tree control interface optimization == Vendetta version 1.7.36.1 == * ''Fixed broken station interface. No official changelog for this patch.'' == Vendetta version 1.7.36 ==* New swarm missile trails* Lua commands to get certain character info only return valid info if the character is within radar range* Added lua console_print() function to print output to the console* Exported pcall and xpcall == Vendetta version 1.7.35 ==* Lightning mine damage finally triggers strike force action* Can't launch from station with unfinished station actions* Station storage limits are now visible* Error message when trying to buy more items than can fit in ship cargo station storage* Fixed some inventory treeview display bugs* Cannot purchase more than 5 free addons at a time* Convoys and escorts from opposing factions will no longer fight one another while arguing over docking bay priority == Vendetta version 1.7.34 ==* Lightning mines don't slow down the client as much when they are damaging you* Moved Eo's Welcome station from Edras I2 to Jallik M6 and renamed station to Eo's Peace* Moved Edras Crossroads station from Edras B11 to Verasi O7 and renamed station to Verasi Crossroads* Changed sector monitored status of changed sectors accordingly* Added 2 client interface options: one for F/A indicator, and one for F/A notification text* Changed declare command in lua interface to take a second argument that initializes the declared variable* ''Universe no longer [[Easter_Eggs#Upside_down.2C_backwards_and_sideways.21|upside-down]]'' == Vendetta version 1.7.33.1 ==* Fix funky colorization bugs. == Vendetta version 1.7.33 ==* Added sector alignment and monitored status to [[HUD]] (under location indicator)* Added 'F/A Mode' Flight Assist indicator to HUD (above speed indicator)* Station storage and ship cargo addons are now visible in Commodities->Sell menu* Removed 5x puchase limit for addons.* Added verification dialog for any purchase over 200x* Newly accepted mission text descriptions are updated immediately instead of only when switching away and then back to the mission tab* The client now parses 'addons' directory and looks for subdirectories. It then executes main.lua in each of these subdirectories. == Vendetta version 1.7.32 ==* Connected addons can be sold from the Ship Sell list again* Addons with ammo are purchased with full ammo again* Addons don't stack inside ports anymore* Color Coded [[Cargo Crates]]* Fixed obscure chat coloring bug with wordwrapped lines* [[EC|EC-104]] is in correct location in Ship Purchase list* New characters now join channels 1, 11, and 100 by default (11 is the nation channel)* Selling addons didn't update the Ship Sell list* Bug where stations would occasionally not show anything for sale is believed to have been fixed for real this time == Vendetta version 1.7.31.2 ==* Fix bug where anyone sending a 128n chat would goof up chat for anyone who received it == Vendetta version 1.7.31 ==* Addons that were not stacked are now automatically stacked unless they are in the cargo hold of a ship* Added ability to change chat text formatting and colors (see msgboard for more information)* Added interface option to turn on/off colored names in chat log* Fixed ammoless addons showing 0 ammo in HUD if they are stacked and then unstacked* Fixed client bug showing same person in group more than once* Mission message goes to correct mission when accepting a new mission* Fixed misc addon/ammo stacking problems* Inventory and equipment sell list are now properly updated when local location changes* All addons now show how much volume they take up in cargo* Fixed lua error when escort group gets disbanded* Drone bots properly mine again* NPCs' missiles can now detonate on other NPCs == Vendetta version 1.7.30 ==* Addons and weapons now stack in your inventory* New escort missions ''([[KOURIER]]-based)''* Removed unaligned NPC pirates* Character names are colored in chat once again == Vendetta version 1.7.29 ==* New sector layout in [[Sol II#H-13|Sol II H-13]] & [[Sol II#I-13|I-13]]* Upgraded [[Station Defense Turrets|station defense turret]] weapons* Fixed a couple bugs; hopefully fixed slowdown bug when taking a long mission* Accomplishment log properly "scrolls" now instead of getting filled up* Fixed improper reporting of nation PKs == Vendetta version 1.7.28 ==* [[Itan#J-11|Itan J-11]], [[Dau#L-10|Dau L-10]], and [[Dau#L-11|Dau L-11]] are now testing automated station defense turrets* Three new [[Badges#Mining|ribbons]] for Denic, Pentric, and Heliocene ores == Vendetta version 1.7.27 ==* The game should now run correctly on OS X 10.2.8* Fixed a problem impacting a few missions which picked random sectors; most notably the "mining stations need workers" mission* Fixed problem where warping out without warping out was possible (not a very good explanation, I know) == Vendetta version 1.7.26 ==* Added Basic Miner ribbons: each time you sell ore that you have mined (without jettisoning it at any point) you gain a point towards these ribbons* Added an improved mining gun for Basic Miner ribbon holders* Fixed bug where group list on HUD wouldn't always update correctly* Fixed selection problem in Jettison menu == Vendetta version 1.7.25 ==* Fixed /buddy note* Fixed location of group members shown on HUD which were not up to date* Implemented All-Weather [[TPG Raptor|Raptor]] suggestion: Raptors now have 1500m radar in [[Ion Storms|storms]].* Fixed bug where some ship descriptions weren't being shown* Fixed crash resulting from pressing F5 during loading == Vendetta version 1.7.24 ==* hive queen badges now properly "stack" like the other multi-level badges, thanks to a change in the internal representation of accomplishments & requirements* [[EC|EC-104]] now available to those who have achieved Basic Trader I medal == Vendetta version 1.7.23 ==* some awards now show your progress to the next award in the award tree* fixed crash when mouse cursor is hovering over the station/ship's inventory list when loading/unloading cargo* fixed linux bug reporter* fixed problem with advanced combat mission slowing down the client after performing the mission for a long time* updated descriptions of some medals * added medal title to medal description* new trade medal tree == Vendetta version 1.7.22 ==* Mac version now uses multiprocessor-aware OpenGL by default* Optimized OpenGL particle rendering* New ribbon/medal display* Fixed fog problems with DirectX 8.1* Medals & ribbons are now superseded by "higher level" versions of the same medal, so for instance if you have Level 3 Hive Queen Hunter, your Level 1 and Level 2 ribbons go away. == Vendetta version 1.7.21 ==* Missile effects now properly reduce detail with the effects detail setting* Added accomplishment ribbons for success against Queens & Leviathans == Vendetta version 1.7.20 ==* Fixed broken weapon effects* Fixed pixel shader 1.1 bug* Fixed bug where storm effects wouldn't appear but storm exit nav point would* Fixed bug where effect detail setting would not take effect on particle systems (like the swarm missiles)* Hive and Border Skirmish should end all the time now, for real this time == Vendetta version 1.7.19 ==* Swarm missile effects improved; plus general improvements to effects system* Border & Hive Skirmish should always end properly* ''([[KOURIER]] is now live on the main server)'' == Vendetta version 1.7.18 ==* fixed mission text for mining tutorial* Warthog Territorial Defender - decreased turbo energy usage from 60 to 57* Warthog Mineral Extractor - increased turbo thrust const from 230 to 260, increased cargo from 18 to 24* Mineral Marauder - dropped hp from 9500 to 7500, added Large port, increased turbo thrust const from 260 to 280* Behemoth XC (eXtended Cargo), HAS NO PORTS. should cost 2x normal behemoth.* ''([[KOURIER]] now in testing on the [[Test Server]])'' == Vendetta version 1.7.17 ==* fixed fog rendering bug on linux when glow effect is enabled* fixed background rendering bug when leaving a sector with a storm* made group list in HUD show correct information when group members enter your sector == Vendetta version 1.7.16 ==* Storm radar extender also extends your sight range with wireframe* Changed Dau L-11 ''(and L-10)'' == Vendetta version 1.7.15 ==* ships can be repaired when docked to [[Ships#Capital_Ships|capships]]* ammo can be purchased in [[Ships#Capital_Ships|capships]]* fixed background component rendering order* fixed rare crash on Mac == Vendetta version 1.7.14.3 ==* fixed lua error when group members changed sector* fixed lua bug when using certain buttons in 'k' menu* fixed duel bugs* fixed other misc lua errors == Vendetta version 1.7.14 ==* added Preload All Resources Graphics option. Initial load times are much longer and more ram is used with this option enabled.* fixed ice bumpmap problem where it disappears sometimes * fixed large ice materials so they have bumpmaps* hud group display shows where group members are if they aren't in your sector* added 'Join Group' and 'Leave Group' buttons in target select menu where appropriate* locations of group members in other sectors are displayed in place of their health* fixed some lua bugs* added Heavy Storm Radar Extender available at [[Ineubis]] stations* groups are auto-created when you invite someone to a group* fixed buddy list so new buddys show up if you previously didn't have any == Vendetta version 1.7.13 ==* joysticks with more than 8 axes have their info properly saved* pressing k will only close pda if charinfo tab is open* changed crates back to cargo crate from the present object* added Buddy and Duel buttons in 'k' charinfo menu* added Buddy tab in Comm tab in PDA* Raptor now has 8 cargo and a top speed of 220* removed raptor accomplishment requirement == Vendetta version 1.7.12.1 ==* fixed lua errors* fixed space debris render bug* fixed crash when joysticks are plugged in == Vendetta version 1.7.12 ==* fixed fog rendering problems * moved "Automatic' shader setting for opengl to end of list* if a turret of a ship is selected, it looks like this: "Turret (owner name)" * added support for more joystick axes in linux* added some helper buttons to the 'k' object info menu when a player is targeted * fixed some lua bugs == Vendetta version 1.7.11 ==* New storm effects* Fixed random crashes on startup in Windows on multiprocessor machines* Ice asteroids are bumpy in OpenGL mode if hardware supports shaders == Vendetta version 1.7.10.1 == * Fix for the Mac shader bug == Vendetta version 1.7.10 == * New shader architecture* New ship in testing (Valkyrie X-1 variant)* Presents
== Vendetta version 1.7.9 ==
Bureaucrat, developer, administrator
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