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ChangeLog/1.8

1,537 bytes added, 05:01, 10 February 2023
updating from *.626 to *.630
<div style="float: right;">__TOC__</div>
 
== Vendetta 1.8.630 ==
* Eight new custom-made missions.
* HUD leadoff indicators now match the color of the weapon group each port is in when group coloring is enabled. If a port is in more than one group, the color of the first group it is in will be used.
* Fixed lua error when a group member destroys another ship.
* Fixed issue with plugin-generated commands doing the wrong thing after an interface reset. All commands created by plugins are now unregistered when the interface is reloaded. Plugins now have to re-register their commands.
* Fixed issue with ipairs and the # operator.
* Fixed lua error when attempting to display the Ship Buy-back menu.
* The Game.OpenWebBrowser() function now only accepts HTTP and HTTPS urls.
* Plugins can no longer open internal game lua files.
 
== Vendetta 1.8.629 ==
* Prototype of new game-client Lua runtime environment with enhanced performance, being tested first on Windows.
 
== Vendetta 1.8.628 ==
* Four new custom-made missions.
* Strikeforce will no longer attack their target after the TempKoS expires.
* Fixed rare issue with Strikeforce not properly leaving when they cannot find their target.
* Fixed issue with putting the player at the wrong location after taking control of their capship.
* Fixed issue with Keyboard/Mouse setting not being saved on Android devices that have both a touchscreen and gamepad connected.
 
== Vendetta 1.8.627/.1/.2 ==
* Testing of internal client architecture improvements and analytics, to aid next-generation game performance and stability.
== Vendetta 1.8.626 ==