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ChangeLog/1.8

2,208 bytes added, 06:04, 30 December 2017
Whoops, got a few behind here! Updated through 1.8.442
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== Vendetta 1.8.442 ==
* Gatling Cannon HV shot timeout increased from 3 to 5 seconds, increasing maximum range from about 600 meters to around 1000 meters.
* Avalon Torpedo sound effect has been corrected, the wrong sound had been used since November, due to a bug in a prior release.
* Added enhanced Windows crash reporting, intended to gather more detailed debugging information on the Trident-crash that has been plaguing some players.
* Station Defense turrets will now stay closer to their assigned defensive positions (will go into effect after a server restart, later tonight).
 
== Vendetta 1.8.441 ==
* Improved Mac Updater and updated the icon.
 
== Vendetta 1.8.440.1 ==
* Fixed issue with freezing on exit for the Daydream VR version.
 
== Vendetta 1.8.440 ==
* Fixed rendering issues with the Trident on DirectX 9.
* The on-phone volume buttons no longer render 2d controls in Daydream VR.
* When changing between left and right hands for Daydream VR controllers, the setting is immediately changed in-game.
 
== Vendetta 1.8.439.2 ==
* Fixed a crash on Mac OS X when the mouse wheel is moved at startup.
 
== Vendetta 1.8.439.1 ==
* Updates for pending Mac Store release.
 
== Vendetta 1.8.439 ==
* New optional graphical assets for future usage on certain ship types.
* Improvements to the behaviour of NPCs that are defending others.
 
== Vendetta 1.8.438 ==
* New Warthog graphics, with much higher polygonal detail and advanced shaders.
* New Weapon: Capital Rail Cannon, 10k damage, 25 grid power, 25,000Kg.
* Capital Swarm Missile damage increased from 850 to 3000, missile timeout increased from 25 to 30 seconds.
* Screamer Rocket energy requirement dropped from 60 to 30.
* Warthog MkII is now available at Sedina D-14.
* Fog has been removed from Sedina H9.
* Fullscreen mode on Mac OS works better with Spaces and switching between apps.
* Fixed certain OpenGL 4 shaders that were not properly renormalizing lighting calculations.
 
== Vendetta 1.8.437 ==
* Improved fidelity of the specularity maps used by many recent ships, for systems with GPUs capable of full DirectX 11 support, across Windows (DX11), Mac (GL4) and Linux (GL4). Older GPUs will fall back to alternative techniques.
== Vendetta 1.8.436 ==