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ChangeLog/1.8

9,477 bytes added, 19:46, 7 October 2018
Will fix formatting in the next upcoming days - Luxen
<div style="float: right;">__TOC__</div>
== VO 1.8.476 ==
 
- Fixed lua error when attempting to change dead zones of controllers.
- Fixed lua error when attempting to save HUD settings in VR mode on Android.
- Fixed crash when switching to new Vulkan driver.
- Fixed flickering issue when using Vulkan driver in full-screen mode.
- Fixed bug with not properly reusing font cache under certain conditions.
- Reverted some recent changes to track down performance loss.
 
== VO 1.8.475 ==
 
- Fixed issue with mining beam effect not staying connected to ships.
- Fixed memory leak.
- Goliath powercell grid changed from 125 to 55
- Hive Queen top speed increased from 140 to 180
- Hive Queen turbo thrust increased from 1640 to 16400
- Hive Queen braking thrust increased from 1290 to 12900
- Stronghold-specific Hive Queen blaster powercell drain increased from 80 to 160
- TPG Goliath description changed to remove the term "freighter", as all VO ships are multi-role.
 
== VO 1.8.474 ==
- Windows version is now using new experimental multi-threaded job system.
- Windows version now includes a Vulkan graphics driver. To try it out, go to Options -> Video -> Change Driver.
 
== VO 1.8.473 ==
- Stronghold Queens are now more dangerous.
- Added numeric entries to joystick axis dead zone menu.
 
== VO 1.8.472 ==
- Fixed crash when a drop-down list control's selected item is set to nil.
- Fixed crash on Android when searching for gamepads too many times.
- Fixed crash on Gear VR when the Back button on the remote control is pressed too many times.
 
== VO 1.8.471 ==
 
- Added a slight 200 millisecond delay to auto-fire, to equate it to average human reaction time, and mitigate usage with the Railgun.
- Fixed issue with turret fire delay exploit.
- Buddy invites now persist across logins and invites/accepts/declines work when the other player is not online.
- Fixed issue where your buddy list doesn't update when you accept your first buddy invite.
 
 
== VO 1.8.470 ==
- Behemoth and Atlas class vessels now mention their Turret capabilities in the description.
- Latos D-14 is now more dangerous.
- Flight stick Throttle axis is now saved properly on Android.
- Fixed velocity direction indicator API functions.
- Added further mitigation of spy bots. If you run another type of bot, be sure it stays docked to a single station.
- Added code to mitigate capship turret firing delay exploits.
 
== VO 1.8.469 ==
- Added optional display of guild tags in Nearby Players list in the Sensor Log. It defaults to on and can be changed in Options -> Interface -> Show Guild Tag in Sensor Log.
- Added optional display of a velocity direction indicator on the HUD. It defaults to hidden and can be changed in Options -> Interface -> HUD Settings -> Show Velocity Direction Indicator.
 
- For modders, the size, color, and icon can be changed with the new lua functions radar.SetVelocityDirIconSize(<number>) radar.SetVelocityDirIcon('iconfilename') and radar.SetVelocityDirIconColor(r,g,b,a,'&') (r,g,b,a are between 0 and 1 and the '&' sets the blend mode to pre-multiplied alpha blend)
 
== VO 1.8.468 ==
- Fixed issue with flight stick buttons being unmapped when the game is restarted on Android (includes Oculus Go, etc).
- Fixed issue with certain forbidden console flight commands working on Windows.
- Persistent capship timeout now gets reset when the capship is damaged.
- NPCs now continue to target persistent ships when the player logs off.
- Fixed information-leak about whether a player is currently on or offline.
 
== VO 1.8.467 ==
- Added mission text to speech for Oculus Go.
- Added option to lock HUD/Cockpit to ship instead of head when engaging turbo for Oculus Go for a more immersive experience.
 
== VO 1.8.466 ==
 
- Added option to show player guild tags in chat. It is disabled by default and can be changed in Options -> Interface -> Show Guild Tag in Chat Log.
- Added option to colorize sectors that have notes applied to them in the navigation menu. It is enabled by default and can be changed in Options -> Interface -> Colorize Sectors with Notes in Navigation Menu. The options are in Options -> Advanced -> Interface for mobile devices.
 
== VO 1.8.465 ==
 
- Fixed an issue with decreased mouse aiming speed when mouse-look is off on Windows, Mac and Linux.
 
== VO 1.8.464 ==
 
- Keychains are now sorted with active keys first.
- Inactive key descriptions are now a darker color.
- When given an access key, the description of the key is now displayed in the text notification.
- Removed In-App Recurring Subscription choices from Gear VR and Oculus Go version.
- Players who spend a great deal of time docked in a station may find their sector visibility decreases while docked. This can then be reversed through regular gameplay.
 
 
== VO 1.8.463 ==
- Improved XBox One S gamepad support for Android.
- Improved deadzone calculation of gamepads on Android.
- Improved UX when a gamepad is detected during play on all Android VR platforms.
- The 'A' button on gamepads and the Fire button on other joysticks can now be configured through the Options -> Keyboard menu on Android.
- Increased detail of asteroids on Oculus Go.
- Improved multi-threaded performance.
- Removed response message from group invites, to eliminate information-leak about whether a player is currently on or offline.
 
== Vendetta 1.8.462.2 ==
- More updates for Oculus Go.
 
== Vendetta 1.8.462/.1 ==
- Changed the Pirate Trident drop rate of FCP and FFSA to a 50% and a 25% chance respectively.
- Added paint overlays for Pirate Trident and Assassin fighters.
- Added Camo overlays on some military-role ships.
- Added support for Oculus Go (requires Oculus Store App update).
 
== Vendetta 1.8.461 ==
- Pressing Esc/Back now closes the maximized chat menu.
- Fixed specular lighting issue on cockpit for Android VR.
 
== Vendetta 1.8.460 ==
- Increased capship turret firing arc to 180 degrees side to side.
- Fixed issue with capship turrets firing in the wrong direction.
 
== Vendetta 1.8.459 ==
- The Corvus Greyhound Camo Edition (LTS reward) is now only available in Odia, like the other Greyhound ships.
- Fixed issue with Controls menu buttons going off the bottom of the screen on mobile.
- Fixed issue with missile-based turret weapon explosions not causing damage under certain conditions.
- Fixed sector crash under certain conditions.
 
== Vendetta 1.8.458 ==
- Added support for 6DOF Daydream VR headsets.
- Fixed issue with hand controller position when looking backwards in Daydream VR.
 
== Vendetta 1.8.457 ==
 
- Fixed issues causing the game to freeze on the Oculus Rift and in Simulated VR Mode.
- Fixed bug causing classic DirectInput flight-sticks to be improperly recognized and configured as gamepads on Windows.
- DirectInput flight-stick buttons are now named by button number, instead of by gamepad-style concepts.
- Chord button combinations will no longer be bound by default for DirectInput joysticks. This should not impact most gamepads, which use Xinput instead of DirectInput.
- Added a new default control layout for the Logitech Extreme 3D Pro joystick.
 
Hopefully some more joystick and other improvements coming soon, as we continue to clean up the PC version in advance of a Steam launch. Enjoy!
 
 
== Vendetta Online 1.8.456 ==
 
- Pirate Clan Tridents will now drop items on destruction. Some common items will appear frequently, but occasionally you may see capital ship parts drop as well (FCP, FFSA, and even more valuable items).
- Fixed broken skybox issue with Low and Medium background settings.
 
== Vendetta 1.8.455 ==
 
- Increased the default dead-zone of the analog triggers on gamepads, to reduce "spinning" issues with flawed hardware.
- Fixed an issue with the 7-day guild disband timer not being cancelled under certain conditions.
- Fixed a recent bug with stats tracking of currently active players.
- Other server improvements and bugfixes to non-player-visible issues.
 
== Vendetta 1.8.454 ==
 
- Pirate Clans now respawn 8-16 hours after their destruction.
- Added debris and hulks to the Pirate Clan capship sector.
- Added ability to double-tap a sector in the navmenu to add notes, for gamepads and mobile devices.
- Fixed Trident hulk material on PC.
 
== Vendetta 1.8.453 ==
- Turret ports are no longer show Multi-Aim reticles.
- Added name tab-completion to these menus: Gunner Invite/Accept, Give Access Key, Buddy Invite/Accept, Group Invite/Join, Ignore Player.
 
== Vendetta 1.8.452 ==
- New first-generation implementation of NPC-based Pirate Clans. Every few days, one clan may spawn in a deep Grayspace system and invade the wormhole sectors of that system with aggressive pirates. If an individual NPC pirate ship is damaged over 70% (but survives), it may then be followed back to another empty sector, where their capship hideout may be discovered. Destruction of their capship hideout will then result in all pirates leaving the system. A few days later, the process may start again in a new location. This is only the most basic framework implementation, but will eventually lead to more progression, like badges, bounty hunting of specific pirate clans, conflicts with the Hive and minor Factions, rare drops, as well as Clans gaining strength over time and becoming a greater threat to the region if their hideout is not dispatched. Stay tuned!
- Fixed issue with the Gamepad menu buttons not being visible on devices with aspect ratios wider than 16:9.
== Vendetta 1.8.451.1 ==