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Dueling

57 bytes removed, 20:53, 6 March 2005
/* Dueling */
*/duel accept - Used to accept a challenge
*/duel decline - Used to decline a challenge
*/duel abort - Used to abort a duel in progress <i>(Good to use if someone interupts your duel in progress)</i><br>
==Rules==
Even though there are no set rules for dueling, there is a generally accepted set of rules that most pilots follow. Duels can range from standard issue buses to pilots pilot's preference.<br>
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The accepted rule of thumb when dueling includes the following:
#Opponents must have a starting distance of 1000m. Premature starts can result in a resetting of distance or a forfit forfeit of said duel.
#Any requests as to ship type/weapon loadout from either side must be honored.
#Docking to rearm/repair and warping out of a sector are regarded as a loss for that pilot.
#An issue A suicide in any form, be it from collision or self inflicted damage is regarded as a loss for that pilot.
#If at any point a ship not involved in the duel fires on or damages any ship, that ship should be destroyed (if possible) by the duelists.<br>
When approaching a duel in progress, some things to keep in mind:
#Before engaging, make sure that the pilot is not already engaged in a duel.<br><i>(Pilots that are normally <div style="display:inline; color:green">green</div> will appear <div style="display:inline; color:red">red</div> on your radar)</i>#When watching a duel, it is good to give the pilots at least 1000m of space, both for manuvering maneuvering as well "friendly fire".
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When starting a duel, some things to keep in mind:
#Make sure that, if your you are in a sector that other others fight in, that you don't mind being interrupted by others. Perhaps an empty sector would be better.#Announce in Sector sector chat that you are about to begin dueling pilot "x" so that those in the sector are aware of your intentions.#Though you CAN duel anywhere, if you are dueling in Sedina B8, or sectors like it, do not expect others to respect your duel, these . These are combat zones and with no "no fire" rules, where everyone is a target.<br>
==Ranking==
Vendetta Onlineâ„¢ uses the same statistical ranking algorithm used by the international chess consortiums to rank chess players. Your rating changes over time. Points you win or lose when fighting someone depend depends on their rating at the time of the duel. Your rank is weighted against the history of the person you are duellingdueling. If you're duelling dueling someone who isn't very good <i>(or has a terrible poor record)</i> , you won't increase in skill assessmentranking. The stats should be viewable in-game by checking your "Character Info" tab.<br>
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<b><u>The duel ranking system is still under construction</u></b>, but there are plans for more features as well as awards for those with certain levels.<br>
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A stats list can be found on the Official Vendetta Online website which shows your [http://vendetta-online.com/h/duelstats/page1.html dueling rank as a dueler].<br>
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