Changes

FAQ

4,049 bytes added, 03:13, 28 May 2022
#Slowly approach the bay and when you are in the opening you will be given the command to dock.
#Press the activate key to dock. (enter/return by default)
The [[misc:dock|dockdocking bay]] thing with the solid blue force field is '''not''' the [[misc:dock|dockdocking bay]] you enter to get into the station. It is the [[misc:dock|dock]] exit bay you come fly out of when leaving the station. Do NOT attempt to enter the exit bay. Other ships may exit and crash into you and you will take damage from the force field and can be destroyed if you attempt it. Since VO 1.8.196, '''not''' ships have the ability to automatically dock you get into (autodock) upon entering the stationdocking bay. This feature is enabled by default, and may be toggle on or off in Options>Advanced>Game.
== How do I Jump/Warp? ==
#You can then press the activate key to complete the jump
=== Out of System Jumps Warps ===
These warps are made between systems and require a wormhole and a fully charged battery. In the 'sector' section of the navigation screen, find a square with a swirly blue circle. The swirly blue circle is the symbol that indicates there is a wormhole in that sector.
== What is the blue bar at the bottom of my screen showing? ==
See This is the [[HUD]]'s [[HUD/Location|Location]]widget.
== Help! I can't jump! ==
#Are you at least 3000m away from any gravitational objects? When you reach 3000m you should have a message near the bottom of your [[:HUD]].
#Have you selected a location to jump to? Check you navigation map to see if you have a new sector selected. You should see a flashing green line pointing to the sector you want to jump into. If there is not another sector selected check to see if you've already jumped into the desired sector.
#You are in an ion storm and have to reach the storm exit before you can jump out of the sector. If you have reached the Storm Exit and you still can't jump, the Storm is in the sector you want to jump to. You will have to set a new destination and then jump.
== Why do I have to get to 3000m? ==
== Ion (Warp) Storms ==
=== What is an Ion Storm and why do I keep ending up in them? ===
Ion storms, also called warp storms, are a daily hazard for all space pilots. These storms interfere with the normal operation of the engines. To jump out of a storm you must find the "storm exit" Indicated by a green "+" on your [[:HUD]].
=== How do you know if you are in a storm? ===
Ion storms interfere with the jump computer and you will be notified when your ship is pulled into an ion storm. If no matter how much you fly around the distance meter thing reads a solid 0m you are either flying in circles around an asteroid, or you're in a storm! There will also be ions everywhere giving a rain-like effect.
=== How do I avoid storms and stay safe when in a storm? ===
Some ways to stay alive when you are caught in a storm
#Learn to bob and weave while flying.
#Use turbo to get out of the storm are as quickly as possible.
#When you realize you are entering a storm prepare to orientate yourself to the storm exit (green plus on HUD) in a hurry.
#Use the select nearest target key to alert you to approaching bots
#Keep and an eye on your radar for hostiles (red dots)
While using the Navigation computer to plot out your course is a great connivanceconvenience, the standard jump path is the shortest distance between the two sectors. The risk of using the standard jump path is that you often jump across and into storms. Pilots may avoid some storms by using the more time consuming method of plotting a course of shorter jumps around active storms and asteroid belts. Your radar can only spot enemies 500m away, so don't think you are out of danger when you see no bots.
=== Help! I'm unable to jump out of a storm! ===
== How do I Backup/Fly Backwards? ==
You can actually fight while backing up. You must be in physics mode (use the ' key to toggle modes) and decelerate ( Use the s key on keyboard). This is generally called backpedaling. You can't turbo in reverse. This maneuver is impossible in arcade mode.
== How do I avoid getting shot? ==
Use the strafe keys and roll keys to avoid getting hit. The default keys are "a&d" for left/right, "r&f" for up/down and "q&e" for left/right rolls. Train your space kung-fu, young grasshopper!
= Economy =
== Cargo ==
=== How do I Pick up Cargo? ===
Look for the purple dots on your [[:HUD/Radar|radar screen]]. Fly over the green [[Cargo_Crates|cargo crates ]] to automatically pick up the cargo. If you don't have enough room in your cargo hold , you will fly right thought the cargo.
=== How do I Know What the Cargo is? ===
You can check out what is in a cargo crate before you pick it up if you select by targeting it using "b" to get more information. A description of the object you've selected should be on the right side of your [[:HUD]]. If you press k (or whatever you have bound to bring up the character information screen) with a cargo crate targeted, you will get even more information. The [[Cargo_Crates#Color_coding|colour of the crate]] also gives you a clue as to what it is.
=== How do I Drop Cargo? ===
=== Trading ===
Vendetta has a dynamic economy that are based on the laws of supply and demand. The various stations have different purposes and as a result they have the ability to provide and produce different goods. If you can deliver goods that the station is unable to produce you can earn a profit on the trade.
Basic trade rules
#Buy low, sell high. Learn what really is a good price for your cargo. Keep track of what you paid for the cargo and how much the station is willing to pay to buy it.
#Know your customers. Mining stations produce plenty of ores but lack creature comforts. Research stations need technology and refined materials for their projects. Military stations use technology to create weapons and ships.
#Don't saturate the market. The rarer the item, the more it is worth. Items that haven't been sold to the station in a long time will have a higher price.
Trading can be considered the best method of making money.
=== Missions ===
Both players (giver and receiver) need to be in the same sector
 
Beware, pirates, make you use this, so remember it!
== Where should I set my home station? ==
== What do stations really want to trade? ==
All stations will buy your cargo. However some stations will pay you more for your cargo than others. If the station manufactures the cargo themselves , you will not get trade XP and you may be paid less for your cargo than at a station that doesn't make that cargo. Here are some generalizations about the needs of stations in Vendetta. Remember that the economy if is dynamic so these are just observation observations not solid rules.
=== What Stations are Buying <X>? ===#Mining stations often want creature comforts (textiles, consumer electronics, luxury goods , etc)
#Manufacturing stations often want ores and some products (plastics, steel, wood, chemicals, dyes, etc)
#Research stations often want some products and technology (iron ion cores, cooling system, microtech replicator, etc)
#Military Barracks stations often want weapons components (targeting systems, cooling systems, etc) and other technology
Also check the News System for daily trade reports "Daily Trade Report" and "Items in Demand" postings.
=== What Stations are Selling <X>? ===
#Mining stations often sell ores of varying quality.
#Manufacturing stations often sell some products and some technology
== How Does the Economy Work? ==
The Vendetta economy is a dynamic economy. This means that as items are sold to a station the demand and price for that item will go down. If an item is constantly sold to a station the price will continue to drop until it is no longer profitable to sell to that station. When it is no longer profitable to sell to a station most players stop selling that item. As time passes without receiving the item, the price will gradually increase. The longer a station goes without an item the higher the price.
It is possible to store cargo in stations and to sell them in lots of 100120. Many traders will fill up their station with cargo and then sell it in large lots to maximize profits while minimizing the price depression.
= Combat =
YES!
However, PvP is supposed to be consensual. Attacking pilots near stations is not allowed and carries severe RP consequences. Strike forces will be deployed to destroy aggressors in station monitored space. Be aware that killing pilots without consent in monitored space may alter your faction standing. If your faction standing drops too low , you will be labeled KOS (kill Kill on Sight) and squadrons of bots will be deployed to attack and kill you if you enter that faction's monitored space.
If a pilot wanders away from monitored space , they are running the risk of being engaged in PvP. These pilots should be prepared to fight or flee any time they leave monitored space. Pilots are encouraged to form coveys convoys or fly in groups for protection when traveling in unmonitored space.
== How do I duel a Member of my Own Faction= What about duels? ===If you want to practice your PvP without having to find someone of a different worrying about faction loss you can request a duel. To duel you need to use the /duel command.
=== How do I Shoot Other Ships? ===
Select the ship you want to shoot by pressing "x" to target the closest ship that is considered hostile (red dots), or use "b" to target what your aiming reticule is pointing at (does not matter if it is hostile or friendly). Note that some players may actually be hostile and still show up as green on your radar, and will not be targeted when you press "x".
== How do I Join/Form a Group? ==
There are advantages to working in a group. First, groups have a special chat box just for their the group so you . Group chat can have secret discussionsonly be heard by members of the group. Second, groupmembers group members are able to see the health of other members without having to target them so you can help each other out. Third, groups have special missions they can takeavailable only to groups.
You can get help on how to create & join groups by typing "/group" by itself (without the quotes).
== How do I do the Beginner Combat Mission? ==
The beginner combat mission is designed to help you build basic flying and combat skills. In this mission , you are given a choice of bot to hunt down and kill. You will earn bonus XP for killing multiple bots in a row. The more bots you kill in a row , the greater the bonuses. When you earn a new license level , the bots you now have to kill to earn XP will get be harder. Play Pay attention to the names of the bots on the combat list in order to get the most bonus XP.The mission can be ended at any time by pressing "m" and following the directionsfrom the mission computer. You can repeat the mission as many times as you want until you reach license level 3 combatin Combat Piloting.
== How do I do the Advanced Combat Mission? ==
After combat license level 3 , pilots are assigned to the advanced combat mission. You are given a list of assault Assault and guardian Guardian bots to find and destroy. You can kill any bot on the list and as many of each bot as you want. You will earn bonus XP for killing multiple bots (it starts at 4 bots). The size of your bonus is based on the difficulty of the bots you killed.
There are many different approaches to hunting and destroying the advanced bots. Here are some suggestions from seasoned pilots:
#Try out different ship/weapons weapon combos.
#Remember, the greater the ship mass, the lower the maneuverability.
#Don't assume Apu-5's are the easiest bots to kill. Try a TyCorp Assault.
#Watch for bots that come in pairs. Make sure you know where each bot is and don't end up in a bot sandwich.
#Don't fight fair. Sneak up on bots and blast them from behind.
#Lure bots out to >3000m and set a destination, allowing you to run if things turn bad.#Strafe in a random pattern instead of just one direction. Turn off flight assist.
#Match the size of your battery and the energy use of your weapons.
#Practice your skills in a duel.
= Equipment and Ships =
== What Nation/Ship/Weapon is The Best? ==
Vendetta is a twitch based game so the best ship is the one flown by the best pilot. Higher levels enable your character to buy better ships and weapons, and also take more interesting missions, but a skilled lower level player could still easily kill a higher level non-skilled player. This is due to the combat system of Vendetta, ie. real-time "twitch" based, rather than a "dice rolling" based combat system. Combat is a large part of the Vendetta universe, but it is still possible to play as a trader, (almost) avoiding combat altogether.
As you demonstrate your skill as a pilot and trader , you will be granted licenses to more complex and powerful equipment.
The missions specialize so one type of ship does have an advantage over another. There are small, agile ships that work well in combat and huge, lumbering cargo ships for traders with a wide range in between.
Pilots have choices: they can choose to specialize in one style of fighting and ship which may limit the missions they can complete, or a pilot could own an assortment of ships and try to match the ship to the task at hand. A player may even decide to avoid certain missions all together because they don't match that pilot's flying styleor in-game goals.
== How/When do I Get <X> Weapon/Ship? ==
As an untested pilot you are only eligible for an EC-88 89 or an EC-98 with a basic energy weapon. Unfortunately, when you start you have no credits and the EC-98 costs credits so the EC-88 89 is the only choice.
There is a color-picker that allows you to choose the color of your ship and is located down at your bottom right. Choose the color you want and then click the 'buy' button
You need to earn experience to prove you can handle the more complex and powerful equipment. Different experience is required for different equipment. For example to get a ship with a large cargo hold you need to demonstrate you have experience in trading. To get a stronger battery you need to demonstrate you have combat experience.
=== How do I Buy New Equipment? ===
You can buy ship equipment anytime you have the required licenses and enough credits (note that not all stations sell all equipment). However, you need to equip the new equipment to use it. If you do not equip something after you buy it, it will remain in the station hold where you bought it.
=== How do I Equip New Equipment? ===
All ships come with a powercell port but the number of S-ports and L-ports varies.
To check the port availability on your ship:
#Go to the "buy" tab in the station interface and buy the equipment you want to add. If you have the credits and proper license you will purchase the equipment and it will be automatically installed in your ship.
=== How do I Swap Equipment? ===
#Select the weapon that you want to replace.
#Select the equipment in the equipment inventory window you want to swap in.
#Click on "equip"
=== Where do I Get <X> Ship or Equipment? ===
The availability of equipment varies depending on your license levels, faction standing and the station you are docked at. Different stations will stock different types of equipment.
'''Combat ships'''- military bases and barracks tend to carry the best selection of combat ships and weapons.'''Trade ships'''- manufacturing stations tend to carry the best selection of ships with large cargo holds.
=== What is The Blackmarket Black Market and Where do I Find it? ===In certain unaligned systems , the stations there are not as strict about license levels when selling weapons and equipment. It is possible to go to these stations and purchase weapons you are usually ineligible for in your home system. Corvus Prime is known for its black-market Black Market weapons and batteries. Latos M7, a hidden station and capital shipyard, allows you to equip any addons regardless of licences. It does not, however, sell most addons or ships, so it is advised to carry your desired addons there to equip. However, be prepared to pay a high cost for these items and if you die to you may not be able to get the item replacedwithout a bit of a hassle. Also flying into the unaligned systems can be very dangerous so beware of the pirates!
== How do I Get More Missiles for my Launcher? ==
== How do I Repair my Ship? ==
Your HUD will give you display a visual indicator of the stats status of your ship. When your ship is damaged , you have to return to a station before you it can make repairsbe repaired. When dock docked at a station your ship , use the "Repair Ship" button in the "Welcome" tab to do so. There is automatically repaireda Repair Module that can be equipped in a Large Weapon slot.This attachment fires a cloud of repair nanites that can repair a certain amount of damage to any ship in the cloud. It is common courtesy to offer a payment in thanks to other pilots repairing your ship in this manner.
== How Does the Mass of my Ship Change How it Flies? ==
== How Do I Get Experience/Skill Points? ==
"Missions and general combat " is the short answer. The long answer?
The basic combat mission is good for earning combatCombat, light weapon Light Weapon and heavy weapon Heavy Weapon experience. However , you do need may want to run the mission for a long time because you need to kill over 50 bots in a row, without dying, to earn the maximum experience bonuses.
The cargo transport and reconnaissance/spy missions are good for earning trade Trade experience as well as combat Combat experience on in the later ones. These are on a mission tree so completing different missions will open up different opportunities for future missions.
The prospecting missions are good for earning mining Mining experience. These are also on a mission tree, which if . If you complete awards the tree, you with are awarded a special badge.
Missions are not the only source of skill points. Pilots can also earn Light weapon Weapon or Heavy weapon Weapon experience by killing bots outside of a mission. You can also get Combat experience for killing players with equal or higher level than yourself. You can also gain trading Trading experience by selling a trade good to a station that does not produce that item. Mining various types of ores rewards you with different amounts of mining Mining experience.
== Where Can I Get A Mission? ==
#You have to dock at a station and then click on the mission menu.
#Chose Choose the type of mission you are interested in completing.#Click on the mission title to selectit.#After the mission is selected click on info Info to read more information about the requirements of the mission.#Accept the mission to startit. Decline the mission if you dont don't want to do it.#Once you have accepted a mission, only that mission will appear on the missions menu of stations. You will need to complete it or abort it before other missions will become available again. You can only work on one mission at a time.('''Note''': Aborting a Trade Mission will result in loss of standing with that faction.)
Different missions will offer different types and amounts of experience. You will have to try out the missions for yourselfto see which ones give what types of rewards. MIssions may not display for several reasons:#You are part of a group, which can and will alter the mission's availiability.#You have just finished another mission. Redocking should fix this up.#You already have a mission, complete it, or Abort.
== What Does 0/0/0/0/0 Mean? ==
The notation 0/0/0/0/0 is the shorthand for your current license levels. It is in the form of: Combat / Light Weapons / Heavy Weapons / Trading & Commerce /Mining. For example a 4/3/2/1/0 means you have a level 4 combat Combat license, level 3 light weapon Light Weapon license, level 2 heavy weapon Heavy Weapon license, a level 1 trade Trade/Commerce license, and a level 0 mining Mining license.
== What Does License Requirements Mean? ==
As an example, when you see -/1/-/-/- in the required licenses area it represents the minimum license levels you need in each area to purchase the item. The dash (-) means there's no minimum requirement, or that you already meet the minimum requirement. A number means you need to have at least that level. So in this example (-/1/-/-/-) you only need a license level 1 in light combat Light Weapons to purchase the item.
== How Do I Level Up? ==
For example:<br>
Combat Piloting License: 0 (240/20001000) 0 = Your current license level <br>240 = Your current "score" in the combat pilot Combat Piloting category 2000 <br>1000 = The "score" required to achieve the next highest level
You will automatically earn the license for the next level when you have enough XP.
You can check it out in your character info, k for out of station, character info button in the character info tab for in station. There will be some information like this:
Combat 0 (1234234/20001000)
On the left is the skill and current level. The left number of the right part is your current experience, the right number is the experience needed for your next level.
=== License Requirement Levels ===
{| class="wikitable"*|-! Level 1: 1000*! XP needed for next Level 2: 3500*! XP accumulated for this Level |-|align="right"|0||align="right"|1,000||align="right"|0|-|align="right"|1||align="right"|2,500||align="right"|1,000|-|align="right"|2||align="right"|5,000||align="right"|3: 7000,500*Level |-|align="right"|3||align="right"|7,750||align="right"|8,500|-|align="right"|4: 16520||align="right"|10,125||align="right"|16,250*Level |-|align="right"|5: 26375||align="right"|15,187||align="right"|26,375*Level |-|align="right"|6: 41563||align="right"|22,780||align="right"|41,562*Level |-|align="right"|7: 64345||align="right"|37,142||align="right"|64,342*Level |-|align="right"|8: 98518||align="right"|51,258||align="right"|101,484*Level |-|align="right"|9: 149773||align="right"|76,887||align="right"|152,742*Level |-|align="right"|10: 226660||align="right"|115,330||align="right"|229,629*Level |-|align="right"|11: 341990||align="right"|172,995||align="right"|344,959|-|align="right"|12||align="right"|259,493||align="right"|517,954|-|align="right"|13||align="right"|389,239||align="right"|777,447|-|align="right"|14||align="right"|583,858||align="right"|1,166,686|-|align="right"|15||align="right"|875,788||align="right"|1,750,544|-|align="right"|16||align="right"|1,313,682||align="right"|2,626,332|-|align="right"|17||align="right"|1,970,522||align="right"|3,940,014|-|align="right"|18||align="right"|2,955,784||align="right"|5,910,536|-|align="right"|19||align="right"|4,433,675||align="right"|8,866,320|-|align="right"|20||align="right"|6,650,514||align="right"|13,299,995|-|align="right"|21||align="right"|9,975,770||align="right"|23,275,765|-|align="right"|22||align="right"|14,963,655||align="right"|38,239,420|-|align="right"|23||align="right"|22,445,483||align="right"|60,684,903|-|align="right"|24||align="right"|33,668,225||align="right"|94,353,128|-|}
There is no limit (other than time) to how high a license level can be attained.
== How Do I Find Out My Character Info? ==
When flying in space , you can use '''k''' to find out information about yourself and other pilots. If you want to see your personal statistics , you have to make sure you have nothing targeted then press '''k'''. If you want to see information about another player , you can target them with '''b ''' and then press '''k ''' to see their information. <br>
When in a station , you can check your information buy by clicking on the character info menu. You will be given a listing of your inventory at the current station and all cargo and ships stored in other stations. On the lower right side is a small button char info click labelled '''Char Info'''. Click on that it to see your personal statistics.
= Chat =
== How do I Chat With People? ==
There are 6 7 different types of chat available in Vendetta. From the most public to the most private: channel, system, sector, bar, guild, group, and private message. The seventh is chatting with the message bot.
#To chat to a channel press "t". Note that '''older''' versions of the default configuration used "T". To select a channel you need to use the /join command.
#To chat to the sector press "T". Note that '''older''' versions of the default configuration used "t".
#To chat with the Bar , you need to dock in a station and click on the "barBar" tab.#To chat to your Guild , press "G". You must be a member of a guild to use this chat.#To chat with your group , press "g". You must be a member of a group to use this chat.#To chat with the mission bot , you press "m". You must have an active mission in order for the bot to respond.#To chat with everyone in the system, while in the menu, click on system chat and type a message.
The DEFAULT channel is '''100''' == How do I Send a Private Message(PM)? ==To send a private message use /msg "name" with the player's name in quotes. If you press "TAB" in an empty chat line, it will automatically fill in a private message addressed to the last player that sent you a private message.
== How do I Switch Chat Tabs? ==
You can change chat tab tabs by going to the navigation menu and clicking on the tab you want. You can also use the keyboard shortcuts "!" (shift + 1) to switch to the General tab, and "@" (shift+ 2) to switch to the Mission tab. Pressing "t", "T", and "m" to chat with a channel, the sector, or the mission bot will also switch to the appropriate tab.
== How do I Hail a Player? ==
1 : New Player Help Channel
11 : Nation chat (you can only see the text from members of your nation)
14 28 : IA public recruitment channelPolish 33 : MMORPG Discussions< 44 : TGFT public recruitment channel
69 : Planetside players channel
70 96 : German Esperanto chat
97 : Windows Users Channel
98 : Linux Users Channel
102 : Russian
103 : Spanish
104 : Dutch chat 105 : German (formerly channel70)
111 : Help Channel (in case channel 1 is overloaded)
201 : Itani Convoy Transmissions (not for chat)
202 : Serco Convoy Transmissions (not for chat)
205 411 : Capital ship channelEnB Event Channel 300 444 : In-character Role Playing Chat.TGFT public recruitment channel
700 : Political (US) Discussion
701 : Platform wars!
911 : Emergency Channel
946 : IDF guild public channel
1313 : Elite guild recruitment and info channel (public)
1337 : Off-topic chat channel
4357 : The Viper Hotline / Pirate Report Broadcast System123567 : SCAR recruitment channelRecruitment Channel. Serco Cadre of Armed Renegades
</pre>
== Does Pirating Work in This Game? ==
The traditional modes of piracy work like these:
==== Scenario 1: ====
Pirate: YAR!! Drop ye cargo or be destroyed ye lilly livered roid farmer!!<br>
Trader: Go screw yourself!<br>
Pirate: Ye were warned!!<br>
==== Scenario 2: ====
Pirate: YAR!! Drop ye cargo or be destroyed ye lilly livered roid farmer!!<br>
Trader: Whatever you say pirate sir.<br>
Trader: *mutters*Go screw yourself.*mutters*<br>
==== Scenario 3: ====
Pirate: YAR!! Drop ye cargo or be destroyed ye lilly livered roid farmer!!<br>
Trader: Make me.<br>
Trader: Ha ha!<br>
==== Scenario 4: ====
Pirate: <silence><br>
(Afterburners engaged, Rockets flying)<br>
Trader: Fsck, you suck!<br>
==== Scenario 5: ====
Pirate: YAR!! Give me money if ye want to live! <br>
Trader: <silence> <keeps flying><br>
Pirate: <pirate sulks and struggles with feelings of inadequacy><br>
<br>
 
=== Scenario 6 ===
Pirate: YAR!! DROP YE CARGO IF YE WANT TO LIVE! <br>
Trader: <silence> <keeps flying><br>
Pirate: <pursues, fires, lands all shots><br>
Trader: <silence> <BLOWS UP><br>
Pirate: <pirate takes cargo and is on his way><br>
Trader: Fsuk!!!<br>
<br>
 
----
As far as profit goes, piracy is not very good. It takes a very smart and patient pirate to actually make a profit from it, and even then it pales in comparison to what a good trader can get. You have to choose your targets wisely and pick the fights you know you can win.
== Can You Land on Planets? ==
Not at this time. Also, please note that this topic has been discussed in depth and it is unlikely that this will happen.
== What Happens When You Reach The Edge of The Sector? ==
You technically cannot reach the edges because they the sectors are infinitely large. You could keep on flying forever but there is nothing to see out there. There is no reason to go out that far unless you are a true hermit. == Is it possible to achieve Pillar of Society status with the independent factions? == Certain factions are mutually exclusive with one another; if your standing with the Itani rises above a certain level, your standing with the Serco will begin to fall, and vice-versa. The same goes for Axia Technology Corp and Valent Robotics.
== How can I Contact The Developers? ==
Ray "Raybondo" Ratelis - [mailto:ray@guildsoftware.com]
<strike>Andy "a1k0n" Sloane - [mailto:andy@guildsoftware.com]</strike>
<strike>Waylon "El Guapo (or) Vlad" Brinck - [mailto:waylon@guildsoftware.com]</strike>
[[categoryCategory:backgroundGeneral Information]]
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