Changes

Glossary

1 byte removed, 23:16, 11 March 2005
/* Common Words */
| align="left" | Griefing has multiple definitions. Here's the most common ones: #Griefing is a tactic used by some people to "have fun" (not my kind of fun). When a person griefs you, they either repeatedly kill you until you decide to act differently, or they might not ever stop killing you. If someone (Subject A for now) attacks another person (Subject B) B might get mad and repeatedly kill subject A until A promises to never kill B again. Usually, this is just a waste of time, but sometimes people can get their point across. Not my idea of fun (like I said), but grievers aren't me. #Griefing is also repeatedly killing a player who is unable to escape or defend themselves due to a lack of skill or ship configurations. #Griefing is also repeatedly attacking non-hostile people. This particularly annoys most people, but griefers can get away with it because they normally have superior ships and weapons. This is another "DON'T DO IT."
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! align="center" bgcolor="aec6d6" | Ice, youyo!
| align="left" | One of those shiny ice asteroids. With the old smaller, denser sectors people used to absent mindedly smash themselves on these things all the time. The ice asteroids gave more collision damage due to a quirk with their shape. Rabid Panda suggested to the devs that ships give a collision warning for ice roids, hence the term.
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