Changes

From Vendetta Online Wiki
Jump to: navigation, search

Guilds

1,426 bytes added, 14:09, 11 July 2016
Guilds serve as a way for players to group together to complete a common goal. Guilds are often focused around a particular [[Nations|nation]] or [[Factions|faction]]. Guilds can have different goals . i.e: Nationalism:Many guilds are centered around nationalism, which means fighting for your (Serco/Itani) nation.g UFAP who Nationalist guilds participate in several activities for the conflict such as Capture the Cargo, Deneb, Nation Wars, etc. Nationalists also shoot players of the opposite faction and put up large blockades on their wormholes. For Example: Itan, ONE, SKV, RED. Trade:Guilds are anti also centered around trade, and they usually sell several goods to make a profit. Trade guilds also do other things such as Hive Clearing, PvP, Manufacturing, etc. They are neutral with most guilds and factions, as this helps their profit. For Example: TRI, HHTT(new) etc. Mining:Some guilds are also centered around mining, boring as it may be, but they do not do only mining. They also do PvP, PvE etc. For Example: ORE, ROCK. Pirate:There are also pirateguilds, who do the basic work of a pirate; get money from you or kill you themselves. They are the most hated guilds in the universe, yet they are also extremely fun. They are mostly successful, but there are only very few guilds that have elite members, and attack players well. Not some newb wanna-be created guilds. For Example: FAMY, VOID. Just:Guilds can also be created for 'just' purposes. Which means, either it is just fun, or just a want to create a guild. Or they want to actually do something, that does not need a category in itself. Like fighting, or mercenary. For Example: PA etc.    
==Creation==
| [http://thc-vo.guildportal.com The Headhunters Corps]
_____________________________________________
UFAP
| '''[THC]'''
| [http://vendetta-online.com/x/guildinfo/178 178]
5
edits