Changes

Mechanic/Medic

2 bytes added, 07:24, 7 May 2005
/* Survival Tips */
==Survival Tips==
>>>As A General Medic In A Fighting Sector
 
If you're planning to be more then just a Mechanic/Medic, make sure to make special bind/alias's so that you can inform those in your sector that you are currently playing this role. This will help in not being attacked on sight for simply being a specific faction. Also, to help others feel more comfortable, DO NOT attack other players while playing this role, otherwise you'll have to watch your back constantly. Everyone loves a repair boat in sector and will generally leave you be as long as you don't piss everyone off.
>>>As A Combat Medic For CtC or Capital Ships
 
It helps if you already have a reputation as a Medium or Heavy pilot, because if you suddenly switch your ship, people might suspect something's up, and target you. Make sure that you inform your teammates that you're playing as a medic so they'll know to protect you as well as the transport. It helps to fly something quick so you can easily catch up with the transport, and be able to avoid incoming fire. The Prom is good in this role, as it is faster than the transport's maximum speed of 190m/s, and can absorb a lot of damage.
[[Category:Activities]]