Changes

Mechanic/Medic

36 bytes removed, 04:53, 9 December 2005
Currently Vendetta Onlineâ„¢ is very much a FPS (First Person Shooter), but is trying very hard to make this evolving towards more of a RPG (Role Playing Game) on a massive multi-player scale. As such, there are many available "career" choices that can be made. If you're here then you're either interested in becoming a Mechanic/Medic or are simply interested want to see what it would be likehow that role is handled in the game.
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==The Repair Fleet==
There are a limited number of ships that can be used for repair purposes since the [[Equipment#Repair_Module|Repair Module]] is for Large Ports only. While you can potentially use any ship with large ports on it to do repairs, there are a few that have out shined outshined others in this respect.
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Recommended Repair Ships:
#*[[Behemoth|Behemoth]]: MkI
Both the Ragnarok and Behemoth are very bad at manuvering so they are recommended for a as more stationary style of repairing, or mild position changesmobile repair facilities.
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So… How much should one charge for this service? Should you charge at all? This is totally up to you. Some prefer to accept only donations for their efforts while others ask for twice the reload cost. Some have more stringent rules as to who gets free repairs and who is chargecharged, and even who will not be repaired at all.
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==Survival Tips==
*<u>As A General Medic In A Fighting Sector</u><br>If you're planning to be more then than just a Mechanic/Medic, make sure to make special bindbinds/alias's aliases so that you can inform those in your sector that you are currently playing this role. This will help in not being attacked on sight for simply being of a specific faction. Also, to help others feel more comfortable, DO NOT attack other players while playing this role, otherwise you'll have to watch your back constantly. Everyone loves a repair boat in sector and will generally leave you be as long as you don't piss everyone off.
*<u>As A Combat Medic For CtC or Capital Ships</u><br>It helps if you already have a reputation as a Medium or Heavy pilot, because if you suddenly switch your ship, people might suspect something's up, and target you. Make sure that you inform your teammates that you're playing as a medic so they'll know to protect you as well as the transport. It helps to fly something quick so you can easily catch up with the transport, and be able to avoid incoming fire. The Prom is good in this role, as it is faster than the transport's maximum speed of 190m/s, and can absorb a lot of damage.
[[Category:Aggressive Activities]]