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Missions

18 bytes added, 03:54, 4 March 2011
/* Hive Skirmish */
* Hive skirmishes are intense and exciting battles versus the ever expanding 'Hive' in Serco, Itani, and greyspace. Hive skirmishes become available at Combat level 3, are categorized according to their size and relative difficulty.
A ''Small Skirmish'' involves few ships, usually between 10 and 30
A ''Common Skirmish'' is similar to a small skirmish with more ships, up to 50 or more
A ''Critical Skirmish'' involves a friendly capital ship, many fighters, and one primary target: an enemy Hive Queen
A ''Central Skirmish'' is a huge battle versus multiple queens and the greatest of all Hive threats: the Leviathan
When a Hive Skirmish is taken in a sector with an ion storm, monetary and xp rewards are quadrupled, making this special subset of missions highly profitable.
In all Hive Skirmishes players are grouped together with a friendly team and given an objective such as killing the Hive Queen or a certain number of Hive bots before a given number of friendly ships are killed. As fighter ships from both sides are destroyed they are reinforced as more fighters warp into the combat sector and join the skirmish. Players who accept Hive Skirmish missions to the same sector are automatically grouped. The Leviathan and Hive Queens are protected by shields which are strengthened by the number of sectors their respective Hives control, therefore it is wise to take the smaller missions first before working up to the critical and central skirmishes.
* Three different Hives may be found in the galaxy:
The ''Seipos Hive'' is centered in Rhamus, and expands into Initros and Dantia
The ''Prosus Hive'' is centered in Metana, and expands into Cantus and Setalli Shinas
The ''Milanar Hive'' is centered in Sedina, and expands into Odia and Latos
Each Hive carries unique drops, which may be used to craft items at the conquerable stations.
* A useful tactic if the skirmishes become too difficult is to turbo away from the center of battle until a safe distance is reached, and allowing the Hive bots to approach one or two at a time. Also, remember to plot an escape nav route before entering the combat sector in case you need to leave in a hurry, and home nearby.
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