Difference between revisions of "Newsletters"

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(In development; if you can find any newsletters, please add them!~~ What should the proper format for this look like?)
 
(Vendetta Online 2020: 2020 November Newsletter)
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On occasion the Developers for Vendetta Online will release a newsletter via email; here you can find all past newsletters sorted by date released. If you would like to be signed up to receive the newsletter, [https://www.vendetta-online.com/x/changeacct You can do so at this link once you've signed in with your account].
On occasion the Developers for Vendetta Online will release a newsletter via email; here you can find all past newsletters sorted by date released.
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All newsletters from before 2015 have been archived at [http://www.guildsoftware.com/historical/ Guild Software's official site], as well.
  
 
== Newsletters ==
 
== Newsletters ==
[https://www.vendetta-online.com/newsletter/10.2018/newsletter.10.2018.html October, 2018]
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=== Vendetta Online 2020 ===
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- [https://www.vendetta-online.com/newsletter/11.2020/newsletter.11.2020.html November, 2020]
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- "Enduring" content, Chromebook support and better android mouse input support, and various backend updates
 +
 
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- [https://www.vendetta-online.com/newsletter/08.2020/newsletter.08.2020.html August, 2020]
 +
- Business Model updates, major Deneb changes, and measures against lag in PvP
 +
 
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- [https://www.vendetta-online.com/newsletter/05.2020/newsletter.05.2020.html May, 2020]
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- New "Hidden" System, expanding the dynamic economy, Hive conquest indicators, and Corporate Sector Run automation
 +
 
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- [https://www.vendetta-online.com/newsletter/04.2020/newsletter.04.2020.html April, 2020]
 +
- Players get extended free premium time until June, Extensive NPC reworks, improved sector load times
 +
 
 +
=== Vendetta Online 2019 ===
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- [https://www.vendetta-online.com/newsletter/08.2019/newsletter.08.2019.html August, 2019]
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- Player ping, rendering improvements, and mobile control adjustments
 +
 
 +
=== Vendetta Online 2018 ===
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- [https://www.vendetta-online.com/newsletter/12.2018/newsletter.12.2018.html December, 2018]
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- Core server performance tweaks and the Corvus Ultra-positron blaster
 +
 
 +
- [https://www.vendetta-online.com/newsletter/10.2018/newsletter.10.2018.html October, 2018]
 +
- New Vulcan driver and Multi-core functionality
 +
 
 +
- [https://www.vendetta-online.com/newsletter/08.2018/newsletter.08.2018.html August, 2018]
 +
- MobileVR updates, Pirate Clans, [http://discord.gg/Vendetta Official Discord server launched]
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- [https://www.vendetta-online.com/newsletter/02.2018/newsletter.02.2018.html February, 2018]
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- Behemoth model update, popular plugin integration, Android Gamepad sensitivity changes
 +
 
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=== Vendetta Online 2017 ===
 +
- [https://www.vendetta-online.com/newsletter/12.2017/newsletter.12.2017.html December, 2017]
 +
- Special liveries and new Warthog model
 +
 
 +
- [https://www.vendetta-online.com/newsletter/11.2017/newsletter.11.2017.html November, 2017]
 +
- iPhone release, scrap and debris field development, Centurion model update, release of VendettaMark
 +
 
 +
- [https://www.vendetta-online.com/newsletter/06.2017/newsletter.06.2017.html June, 2017]
 +
- Centaur, Hornet, and Ragnarok model updates; Goliath manufacturable and Capella used by NPCs; Daydream release
 +
 
 +
=== Vendetta Online 2016 ===
 +
- [https://www.vendetta-online.com/newsletter/12.2016/newsletter.12.2016.html December 2016]
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- Cappella, Goliath development; GearVR Release and Daydream development; iOS updates
 +
 
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- [https://www.vendetta-online.com/newsletter/10.2016/newsletter.10.2016.html October 2016]
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- Goliath development, Trident livery
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- [https://www.vendetta-online.com/newsletter/04.2016/newsletter.04.2016.html April 2016]
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- VR Preview, including images of the internal station hangar model
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=== Vendetta Online 2015 ===
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- [https://www.vendetta-online.com/newsletter/12.2015/newsletter.12.2015.html December 2015]
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- DirectX11 support, Strike force and Mobile updates, Everspace Kickstarter follow-up
 +
 
 +
- [https://www.vendetta-online.com/newsletter/08.2015/newsletter.08.2015.html August 2015]
 +
- Everspace Kickstarter, Experimental economy, Game server migration, and rendering engine updates
 +
 
 +
- [https://www.vendetta-online.com/newsletter/06.2015/newsletter.06.2015.html June 2015]
 +
- Summer sale and significant rendering engine updates
 +
 
 +
=== Vendetta Online 2014 ===
 +
- [https://www.vendetta-online.com/newsletter.12.2014.html ~Missing~ December 2014]  [https://www.dropbox.com/s/km5wmy3pqcqrvhf/12.2014%5B1%5D.pdf?dl=1 Backup PDF, courtesy of Niki!]
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-
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- [https://www.vendetta-online.com/newsletter.05.2014.html May 2014]
 +
- Faction redux, Raptor UDV, small updates, Steam Greenlight and concept changes (but picture links are broken!)
 +
 
 +
=== Vendetta Online 2013 ===
 +
- [https://www.vendetta-online.com/newsletter.12.2013.html ~Missing~ December 2013]  [https://www.dropbox.com/s/zh3k2b794i1f5et/12.2013%5B1%5D.pdf?dl=1 Backup PDF, courtesy of Niki!]
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-
 +
 
 +
- [https://www.vendetta-online.com/newsletter.10.2013.html October 2013]
 +
- New vulture model, texture updates, other significant updates
  
[https://www.vendetta-online.com/newsletter/08.2018/newsletter.08.2018.html August, 2018]
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- [https://www.vendetta-online.com/newsletter.02.22.2013.html February 2013]
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- Updates on the end of the VO Kickstarter campaign
  
[https://www.vendetta-online.com/newsletter/02.2018/newsletter.02.2018.html February, 2018]
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- [https://www.vendetta-online.com/newsletter.02.2013.html February 2013]
 +
- Launch of VO Kickstarter, Steam push, Reddit AMA
  
[https://www.vendetta-online.com/newsletter/12.2017/newsletter.12.2017.html December, 2017]
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- [https://www.vendetta-online.com/newsletter.01.2013.html January 2013]
 +
- Talk of VO Kickstarter, future goals, and other updates
  
[https://www.vendetta-online.com/newsletter/11.2017/newsletter.11.2017.html November, 2017]
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=== Vendetta Online 2012 ===
 +
- [https://www.vendetta-online.com/newsletter.12.2012.html December 2012]
 +
- Mission visibility, security updates, platform and game updates

Revision as of 00:47, 16 November 2020

On occasion the Developers for Vendetta Online will release a newsletter via email; here you can find all past newsletters sorted by date released. If you would like to be signed up to receive the newsletter, You can do so at this link once you've signed in with your account.

All newsletters from before 2015 have been archived at Guild Software's official site, as well.

Newsletters

Vendetta Online 2020

- November, 2020
- "Enduring" content, Chromebook support and better android mouse input support, and various backend updates
- August, 2020
- Business Model updates, major Deneb changes, and measures against lag in PvP
- May, 2020
- New "Hidden" System, expanding the dynamic economy, Hive conquest indicators, and Corporate Sector Run automation
- April, 2020
- Players get extended free premium time until June, Extensive NPC reworks, improved sector load times

Vendetta Online 2019

- August, 2019
- Player ping, rendering improvements, and mobile control adjustments

Vendetta Online 2018

- December, 2018
- Core server performance tweaks and the Corvus Ultra-positron blaster
- October, 2018
- New Vulcan driver and Multi-core functionality
- August, 2018
- MobileVR updates, Pirate Clans, Official Discord server launched
- February, 2018
- Behemoth model update, popular plugin integration, Android Gamepad sensitivity changes

Vendetta Online 2017

- December, 2017
- Special liveries and new Warthog model
- November, 2017
- iPhone release, scrap and debris field development, Centurion model update, release of VendettaMark
- June, 2017
- Centaur, Hornet, and Ragnarok model updates; Goliath manufacturable and Capella used by NPCs; Daydream release

Vendetta Online 2016

- December 2016
- Cappella, Goliath development; GearVR Release and Daydream development; iOS updates
- October 2016
- Goliath development, Trident livery
- April 2016
- VR Preview, including images of the internal station hangar model

Vendetta Online 2015

- December 2015
- DirectX11 support, Strike force and Mobile updates, Everspace Kickstarter follow-up
- August 2015
- Everspace Kickstarter, Experimental economy, Game server migration, and rendering engine updates
- June 2015
- Summer sale and significant rendering engine updates

Vendetta Online 2014

- ~Missing~ December 2014  Backup PDF, courtesy of Niki!
- 
- May 2014
- Faction redux, Raptor UDV, small updates, Steam Greenlight and concept changes (but picture links are broken!)

Vendetta Online 2013

- ~Missing~ December 2013  Backup PDF, courtesy of Niki!
- 
- October 2013
- New vulture model, texture updates, other significant updates
- February 2013
- Updates on the end of the VO Kickstarter campaign
- February 2013
- Launch of VO Kickstarter, Steam push, Reddit AMA
- January 2013
- Talk of VO Kickstarter, future goals, and other updates

Vendetta Online 2012

- December 2012
- Mission visibility, security updates, platform and game updates