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Newsletters

1,386 bytes added, 19:52, 24 November 2018
updated to group links and a summary of the newsletter's big points
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On occasion the Developers for Vendetta Online will release a newsletter via email; here you can find all past newsletters sorted by date released. If you would like to be signed up to receive the newsletter, [https://www.vendetta-online.com/x/changeacct You can do so at this link once you've signed in with your account].
== Newsletters ==
=== Vendetta Online 2018 ===
- [https://www.vendetta-online.com/newsletter/10.2018/newsletter.10.2018.html October, 2018] - New Vulcan driver and Multi-core functionality
- [https://www.vendetta-online.com/newsletter/08.2018/newsletter.08.2018.html August, 2018] - MobileVR updates, Pirate Clans, [http://discord.gg/Vendetta Official Discord server launched]
- [https://www.vendetta-online.com/newsletter/02.2018/newsletter.02.2018.html February, 2018] - Behemoth model update, popular plugin integration, Android Gamepad sensitivity changes
=== Vendetta Online 2017 ===
- [https://www.vendetta-online.com/newsletter/12.2017/newsletter.12.2017.html December, 2017] - Special liveries and new Warthog model
- [https://www.vendetta-online.com/newsletter/11.2017/newsletter.11.2017.html November, 2017] - iPhone release, scrap and debris field development, Centurion model update, release of VendettaMark
- [https://www.vendetta-online.com/newsletter/06.2017/newsletter.06.2017.html June, 2017] - Centaur, Hornet, and Ragnarok model updates; Goliath manufacturable and Capella used by NPCs; Daydream release
=== Vendetta Online 2016 ===
- [https://www.vendetta-online.com/newsletter/12.2016/newsletter.12.2016.html December 2016] - Cappella, Goliath development; GearVR Release and Daydream development; iOS updates
- [https://www.vendetta-online.com/newsletter/10.2016/newsletter.10.2016.html October 2016] - Goliath development, Trident livery
- [https://www.vendetta-online.com/newsletter/04.2016/newsletter.04.2016.html April 2016] - VR Preview, including images of the internal station hangar model
=== Vendetta Online 2015 ===
- [https://www.vendetta-online.com/newsletter/12.2015/newsletter.12.2015.html December 2015] - DirectX11 support, Strike force and Mobile updates, Everspace Kickstarter follow-up
- [https://www.vendetta-online.com/newsletter/08.2015/newsletter.08.2015.html August 2015] - Everspace Kickstarter, Experimental economy, Game server migration, and rendering engine updates
- [https://www.vendetta-online.com/newsletter/06.2015/newsletter.06.2015.html June 2015] - Summer sale and significant rendering engine updates
=== Vendetta Online 2014 ===
- [https://www.vendetta-online.com/newsletter.12.2014.html ~Missing~ December 2014] [https://www.dropbox.com/s/km5wmy3pqcqrvhf/12.2014%5B1%5D.pdf?dl=1 Backup PDF, courtesy of Niki!] -
- [https://www.vendetta-online.com/newsletter.05.2014.html May 2014] - Faction redux, Raptor UDV, small updates, Steam Greenlight and concept changes (but picture links are broken!)
=== Vendetta Online 2013 ===
- [https://www.vendetta-online.com/newsletter.12.2013.html ~Missing~ December 2013] [https://www.dropbox.com/s/zh3k2b794i1f5et/12.2013%5B1%5D.pdf?dl=1 Backup PDF, courtesy of Niki!] -
- [https://www.vendetta-online.com/newsletter.10.2013.html October 2013] - New vulture model, texture updates, other significant updates
- [https://www.vendetta-online.com/newsletter.02.22.2013.html February 2013] End - Updates on the end of the VO Kickstartercampaign
- [https://www.vendetta-online.com/newsletter.02.2013.html February 2013] - Launch of VO Kickstarter, Steam push, Reddit AMA
- [https://www.vendetta-online.com/newsletter.01.2013.html January 2013] - Talk of VO Kickstarter, future goals, and other updates
=== Vendetta Online 2012 ===
- [https://www.vendetta-online.com/newsletter.12.2012.html December 2012] - Mission visibility, security updates, platform and game updates