Changes

Pirating

354 bytes added, 02:57, 24 June 2005
/* Warthog */
===Warthog===
The [[Warthog]] is very good for destroying the heavier transport ships, just place a rocket launcher into either the small weapon port or the large weapon port, and your energy weapon of choice in the other weapon port. You should, of course, never use the basic variant and explore the other options the universe has to offer. If you can fight quite well, then you should use the cargo transport or mining variants, as these will let you take back more of your goods from the remains of the ship. Also keep in mind turbo speed and the turbo's energy consumption, you want to be able to catch your prey, but you also want to be able to attack it.
 
 
Borb's pirate tips: Mmm, I got my start in hogs. I find it's a good idea to either go vary light in hogs (i.e. one AGT) and use it to take out traders that stop to give you a fight. Or go heavy (Suns and jacks) and use it to take out traders that run. Keep in mind though the hog is more of a suport ship, so it helps to have a friend with a fighter.
 
===Behemoth===
Surprise! The Behemoth is good for pirating. When hunting down a Behemoth, having a partner along in a Behemoth is quite useful. He can add support fire, and when the enemy Behemoth explodes, he can pick up all the cargo and split the profit.
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