Changes

Pirating

725 bytes added, 21:39, 8 January 2006
/* Centurion */
|-
| align=justify | '''<font color=red>Borb's Pirate Tips:</font>'''<br>These ships are really not made for runnning down fleeing traders due to the high drain on their battery, so don't be surprised when Centaurs blow past you. Try to use these as as support ships for the faster ships in your fleet, or as support for your heavy bombers.
|}
{{br}}
 
{| border=1 style="background:#CEF1F1"
|-
| align=justify | '''<font color=red>Shape's Pirate Tips:</font>'''<br> The Orion Rev C and Itani Border Guardian Variants are indeed the deadliest light fighters, in a fight. As previously mentioned, they are fairly weaker chasers.
However, they can do some single-sector damage if equipped properly. Heavy Batteries are a must. With Neutron Blasters you can usually economize your energy to take out players entering the wormhole. Players exiting the wormhole can be signifigantly harder, since you won't know exactly where they come out, and when they do you'll have to use that drain to get to them. Flares can also make up for some of this ship's chasing weaknesses.
|}
{{br}}
8
edits