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Player VS. Player

9 bytes added, 15:04, 20 April 2013
/* Techniques */
-The 5th Strafe: http://www.youtube.com/watch?v=5XiuxNGV0E4
= Tactics Techniques =
'''Backrolling''' - Although effective in botting, it is frowned upon for PvP. Backrolling involves holding two strafes, one of them being backwards, and one roll key. This makes you difficult to hit, but keep in mind you won't hit your enemy much either. There are much more effective and creative ways to fight than backrolling. Backrolling is not to be confused with keeping your distance. To be backrolling, one must be locked into a backwards + sidways strafe with a roll.
{{SKV|info=<span style="color: {{{name-color|white}}}; font-size: {{{font-size|100%}}};">Remember, the gauss cannons only weaknesses are their weight and their long fire delay. Use this information to your advantatge when fighting with or against gauss.</span>}}
{{VPR|info=<span style="color: {{{name-color|white}}}; font-size: {{{font-size|100%}}};">I've always considered the term 'Jousting' to refer to using turbo to accelerate weapons fire. This is effective with both rockets and energy in certain cases. This tactic technique is differentiated from 'Knife fighting', where one tries to out-turn an opponent at extreme close range.</span>}}
'''Spamming''' - Not to be confused with simply using missiles. Spamming involves emptying most of the ammo from a missile tube at one target. This is another frowned upon tactic in PvP. Not only is it very annoying, but when facing an experienced pilot it is very ineffective as well. The best use of missiles is through careful aim and timing your shots correctly.
'''Rocket Netting''' - When using rockets, a useful tactic can be to use their proximity detonation to your advantage. Netting involves shooting multiple rockets in ''slightly'' different directions giving your target less escape routes. I emphasize slightly because if done with too much variation, not only will your rockets most likely miss, but you'll make a large target of yourself as well. As with all tacticstechniques, this one takes practice to become efficient.
'''Power Strafe''' - Power strafing can technically be considered any manuver that involves keeping your ship in a strafe at a high velocity. In my opinion, this is easiest to accomplish by turning FA on, forward thrust to 0 and using full thrust on either your port or starboard strafes. It's best to vary your strafes though, as staying in a pure power strafe for very long will make you a target.