(→Conventional Weapons: Updated TU with correct specs) |
m (→Conventional Weapons: conc rail does 1400 dmg) |
||
Line 876: | Line 876: | ||
|- | |- | ||
! Concussion Rail Gun | ! Concussion Rail Gun | ||
− | | align="center" | | + | | align="center" | 1400 |
| align="center" | 400 | | align="center" | 400 | ||
| align="center" | 0 | | align="center" | 0 |
Revision as of 00:02, 16 May 2018
Energy Weapons
Notes:
- DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
- DPS: Damage Per Second.
- EPS: Energy Per Second.
- Charged Cannon: Energy shows charge rate per second- Requires at least one energy to fire.
- Drop: These weapons cannot be bought, but are sometimes dropped by bots.
- Mission: These weapons cannot be bought, but are awarded from a mission.
Conventional Weapons
Notes:
- Concussion Mine: Does no damage, the damage is the force it creates when detonated.
- Lightning Mine: Fires at nearby targets. (100m)