IUP/Callbacks/IupModelView
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iup.modelview
- VALUE
- EXPAND
- MODE -- 1 ??
- ACTIVE
- FGCOLOR
- local meshname, meshfile, shipcolor, itemtype, overlayindex = GetShipMeshInfo(activeshipid)
- SetViewObject(portview, meshname, meshfile, shipcolor, itemtype, overlayindex)
- ProjectPoint(portinfo and portinfo.position or gvector(0, 0, 0)) -> something??
- SetOrientation(math3d.MakeQuatFromGVectors(gvector(0, 0, 1), gvector(0, 1, 0)))