NotificationDialog
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A borderless iup dialog with a message. It's displayed during non interruptible processes, like launching. Display with :show() or ShowDialog().
This example displays a message for 2 seconds (to be complete it should probably hide other UI elements while shown):
<source lang="lua">
NotificationDialog:SetMessage("I'm doing stuff!")
ShowDialog(NotificationDialog, iup.CENTER, iup.CENTER)
local t = Timer() t:SetTimeout(2000, function() HideDialog(NotificationDialog) end) </source>
Functions
SetMessage
Definition:
SetMessage(ihandle ndialog, string message) -> nil
Description:
Sets message.
Arguments:
ndialog the question dialog (can be omitted with the colon syntax)
message message to display in the dialog