Weapons:Table: Difference between revisions

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== Energy Weapons ==
== Energy Weapons ==
{| border="1"
{| border="1" style="text-align: center" class="wikitable sortable"
|-
|-
! Weapon
! width="200" | Weapon
! Damage
! width="70" | Damage
! Velocity
! width="70" | Velocity
! Energy
! width="70" | Energy
! Delay
! width="60" | Delay
! Mass
! width="50" | Grid
! Port
! width="60" | Mass
! Level
! width="50" | Port
! Targeting
! width="60" | Level
! DPE
! width="70" | Autoaim
|-
! width="60" | DPE
! Axia Accelerated Positron Blaster
! width="60" | DPS
| 800
! width="60" | EPS
| 210
| 17/blast
| 0.21s
| 500kg
| S
| ?/?/-/-/-
| Good
| 47.06
|-  
|-  
! Charged Cannon
! Charged Cannon
| 400-3400
| 400-2000
| 190
| 190
| 60
| ?
| ?
| 60/s
| 4
| 400kg
| 400
| S
| S
| 2/3/-/-/-
| 2/3/-/-/-
| Okay
| Okay
| ?
| ?
| ?
| ?
|-  
|-  
Line 38: Line 33:
| 250
| 250
| 190
| 190
| 6.5/blast
| 6.5
| 0.09s
| 0.09
| 600kg
| 4
| 500
| S
| S
| -/5/-/-/-
| 3/5/-/-/-
| Little
| Little
| 31.25
| 38.46
| 2777.78
| 72.22
|-  
|-  
! Flechette Cannon MkII
! Flechette Cannon MkII
| 280
| 280
| 200
| 200
| 6/blast
| 6
| 0.088s
| 0.088
| 600kg
| 4
| 500
| S
| S
| 4/5/-/-/-
| 4/5/-/-/-
| Little
| Little
| 37.33
| 46.67
| 3181.82
| 68.18
|-
! Gatling Cannon
| 300
| 180
| 8
| 0.075
| 4
| 800
| L
| 1/-/5/-/-
| Little
| 37.5
| 4000
| 106.67
|-
! Gatling Cannon MkII
| 400
| 180
| 12
| 0.1
| 4
| 2000
| L
| 5/-/5/-/-
| Excellent
| 33.33
| 4000
| 120
|-
! Gatling Cannon MkIII, Hive Queen
| 415
| 180
| 12
| 0.1
| 4
| 2000
| L
| Drop
| Excellent
| 35
| 4150
| 120
|-  
|-  
! Gauss Cannon
! Gauss Cannon
| 1200
| 1200
| 180
| 180
| 40/blast
| 40
| 0.5s
| 0.5
| 1000kg
| 4
| 1000
| S
| S
| 5/4/4/-/-
| 5/4/4/-/-
| Very Good
| Very Good
| 30
| 30
| 2400
| 80
|-  
|-  
! Gauss Cannon MkII
! Gauss Cannon MkII
| 1100
| 1100
| 190
| 190
| 30/blast
| 30
| 0.4s
| 0.4
| 1000kg
| 4
| S
| 1000
| S/T
| 6/6/5/-/-
| 6/6/5/-/-
| Very Good
| Very Good
| 36.67
| 36.67
|-  
| 2750
! Gatling Cannon
| 75
| 300
|-
| 180
! Gauss Cannon MkIII
| 8/blast
| 1200
| 0.075s
| 195
| 800kg
| 30
| L
| 0.4
| 1/-/5/-/-
| 8
| Little
| 1000
| 37.5
| S
|-
| 7/7/6/-/-
! Gatling Turret
| Very Good
| 400
| 40.00
| 180
| 3000
| 12/blast
| 75
| 0.1s
| 1400kg
| L
| 5/-/5/-/-
| Excellent
| 33.33
|-  
|-  
! Ion Blaster
! Ion Blaster
| 350
| 350
| 140
| 150
| 10/blast
| 10
| 0.15s
| 0.15
| 100kg
| 4
| 100
| S
| S
| -/1/-/-/-
| -/1/-/-/-
| Okay
| Okay
| 35
| 35
| 2333.33
| 66.67
|-  
|-  
! Ion Blaster MkII
! Ion Blaster MkII
| 370
| 370
| 155
| 155
| 9.8/blast
| 9.8
| 0.14s
| 0.14
| 100kg
| 4
| 100
| S
| S
| 1/1/-/-/-
| 1/1/-/-/-
| Okay
| Okay
| 37.76
| 37.76
| 2642.86
| 70
|-  
|-  
! Ion Blaster MkIII
! Ion Blaster MkIII
| 380
| 380
| 160
| 160
| 9.8/blast
| 9.8
| 0.14s
| 0.14
| 100kg
| 4
| 100
| S
| S
| 1/2/-/-/-
| 1/2/-/-/-
| Okay
| Okay
| 38.78
| 38.78
| 2714.29
| 70
|-
! Ion Blaster, Ineubis Raven
| 500
| 195
| 10
| 0.16
| 8
| 280
| S
| 4/8/-/-/-
| Okay
| 50.00
| 3125
| 62.5
|-
! Ion Blaster, Hive
| 150
| 110
| 10
| 0.15
| 4
| 100
| S
| Drop
| Okay
| 15.00
| 1000
| 66.67
|-  
|-  
! Neutron Blaster
! Neutron Blaster
| 600
| 600
| 190
| 190
| 12/blast
| 12
| 0.15s
| 0.15
| 600kg
| 4
| 600
| S
| S
| 3/3/-/-/-
| 3/3/-/-/-
| Good
| Good
| 50
| 50
| 4000
| 80
|-  
|-  
! Neutron Blaster MkII
! Neutron Blaster MkII
| 600
| 600
| 195
| 195
| 11/blast
| 11
| 0.14s
| 0.14
| 600kg
| 4
| 600
| S
| S
| 4/4/-/-/-
| 4/4/-/-/-
| Good
| Good
| 54.55
| 54.55
| 4285.71
| 78.57
|-  
|-  
! Neutron Blaster MkIII
! Neutron Blaster MkIII
| 600
| 600
| 205
| 14
| 0.14
| 4
| 400
| S/T
| 4/4/-/-/-
| Good
| 42.86
| 4285.71
| 100
|-
! Neutron Blaster, Law Enforcement
| 635
| 208
| 14
| 0.13
| 4
| 400
| S
| Drop
| Good
| 45.36
| 4884.61
| 107.69
|-
! Corvus Widowmaker
| 800
| 215
| 215
| 14/blast
| 16
| 0.14s
| 0.14
| 400kg
| 18
| 400
| S
| S
| ?/?/?/?/?
| Mission
| Good
| Good
| 42.86
| 50.00
| 5714.29
| 114.29
|-  
|-  
! Orion Phase Blaster XGX
! Corvus Ultra Positron Blaster
| 400
| 1000
| 170
| 195
| 7.2/blast
| 12
| 0.2s
| 0.3
| 150kg
| 18
| 500
| S
| S
| ?/?/?/?/?
| 8/8/-/-/-
| Okay
| Good
| 55.56
| 83.33
| 3333.33
| 40
|-  
|-  
! Phase Blaster
! Phase Blaster
| 350
| 350
| 160
| 170
| 8/blast
| 8
| 0.2s
| 0.2
| 100kg
| 4
| 100
| S
| S
| 1/2/-/-/-
| 1/2/-/-/-
| Okay
| Okay
| 43.75
| 43.75
| 1750
| 40
|-  
|-  
! Phase Blaster MkII
! Phase Blaster MkII
| 380
| 380
| 175
| 175
| 7.5/blast
| 7.5
| 0.2s
| 0.2
| 100kg
| 4
| 100
| S
| S
| -/2/-/-/-
| 1/2/-/-/-
| Okay
| Okay
| 50.67
| 50.67
| 1900
| 37.5
|-
! Phase Blaster, Orion XGX
| 400
| 180
| 7.2
| 0.2
| 4
| 150
| S
| 1/2/-/-/-
| Okay
| 55.56
| 2000
| 36
|-
! Phase Blaster, TPG Sparrow
| 420
| 172
| 7.3
| 0.2
| 4
| 150
| S
| 1/2/-/-/-
| Okay
| 57.53
| 2100
| 36.5
|-  
|-  
! Plasma Cannon MkII
! Plasma Cannon MkII
| 540
| 540
| 140
| 140
| 12/blast
| 12
| 0.26s
| 0.26
| 100kg
| 4
| 100
| S
| S
| -/-/-/-/-
| -/-/-/-/-
| Okay
| Okay
| 45
| 45
| 2076.92
| 46.15
|-  
|-  
! Plasma Cannon MkIII
! Plasma Cannon MkIII
| 550
| 550
| 140
| 140
| 12/blast
| 12
| 0.25s
| 0.25
| 300kg
| 4
| 300
| S
| S
| -/1/-/-/-
| -/1/-/-/-
| Okay
| Okay
| 45.83
| 45.83
| 2200
| 48
|-  
|-  
! Plasma Cannon HX
! Plasma Cannon HX
| 400
| 550
| 160
| 160
| 8/blast
| 8
| 0.2
| 0.2
| 300kg
| 4
| 300
| S
| S
| 1/1/-/-/-
| 1/1/-/-/-
| Okay
| Okay
| 50
| 68.75
| 2750
| 40
|-
! Plasma Eliminator
| 1000
| 170
| 60
| 0.4
| 4
| 1400
| L
| -/-/1/-/-
| Good
| 16.67
| 2500
| 150
|-
! Plasma Eliminator MkII
| 1200
| 175
| 60
| 0.4
| 4
| 1400
| L
| -/-/2/-/-
| Good
| 20
| 3000
| 150
|-  
|-  
! Plasma Devastator
! Plasma Devastator
| 1450
| 1450
| 180
| 180
| 50/blast
| 50
| 0.4s
| 0.4
| 1200kg
| 4
| 1200
| L
| L
| -/-/3/-/-
| -/-/3/-/-
| Good
| Good
| 29
| 29
| 3625
| 125
|-  
|-  
! Plasma Devastator MKII
! Plasma Devastator MkII
| 1600
| 1600
| 200
| 200
| 60/blast
| 60
| 0.4s
| 0.4
| 1200kg
| 4
| 1200
| L
| L
| -/-/4/-/-
| -/-/4/-/-
| Good
| Good
| 26.67
| 26.67
| 4000
| 150
|-
! Plasma Annihilator
| 1800
| 205
| 70
| 0.5
| 8
| 1400
| L
| -/-/7/-/-<br />[[Image:Ribbon_queen_25.png|50px]]
| Good
| 25.71
| 3600
| 140
|-  
|-  
! Positron Blaster
! Positron Blaster
| 800
| 800
| 190
| 190
| 18/blast
| 18
| 0.25s
| 0.25
| 500kg
| 4
| 500
| S
| S
| 5/4/-/-/-
| 5/4/-/-/-
| Okay
| Okay
| 44.44
| 44.44
| 3200
| 72
|-  
|-  
! TPG Sparrow Phase Blaster
! Positron Blaster, Axia Accelerated
| 420
| 800
| 172
| 210
| 7.3/blast
| 17
| 0.2s
| 0.21
| 150kg
| 4
| 500
| S
| 5/4/-/-/-
| Good
| 47.06
| 3809.52
| 80.95
|-
! Positron Blaster, Hive
| 800
| 210
| 16
| 0.21
| 4
| 400
| S
| S
| ?/?/?/?/?
| Drop
| Okay
| Very Good
| 57.53
| 50.00
| 3809.52
| 76.19
|-  
|-  
! Mega Positron Blaster
! Positron Blaster, Mega
| 1200
| 1200
| 210
| 205
| 18/blast
| 18
| 0.25s
| 0.25
| 500kg
| 4
| 500
| L
| L
| ?/?/?/?/?
| 2/-/2/-/-<br />[[Image:Ribbon_queen_10.png|50px]]
| Okay
| 66.67
| 4800
| 72
|-
! Training Blaster
| 250
| 145
| 10
| 0.15
| 4
| 100
| S
| -/-/-/-/-
| Okay
| 25
| 1666.67
| 66.67
|-
! Training Drone Blaster
| 1
| 110
| 10
| 0.15
| 4
| 100
| S
| Drop
| Okay
| 0.1
| 6.67
| 66.67
|-
! Valent Neutron Accelerator
| 600
| 200
| 14
| 0.14
| 4
| 400
| S
| Mission
| Good
| Good
| 66.67
| 42.86
| 4286
| 100
|}
|}
Notes:
Notes:
*DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
*DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
*Charged Cannon: Delay is the charge time until full power
*DPS: Damage Per Second.
*Gatling Turret: At close range, you can hit targets with hardly any aiming.
*EPS: Energy Per Second.
*Charged Cannon: Energy shows charge rate per second- Requires at least one energy to fire.
*Drop: These weapons cannot be bought, but are sometimes dropped by bots.
*Mission: These weapons cannot be bought, but are awarded from a mission.


== Conventional Weapons ==
== Conventional Weapons ==
{| border="1"
{| border="1" class="wikitable sortable"
|-
! width="200" | Weapon
! width="70" | Damage
! width="70" | Velocity
! width="70" | Energy
! width="60" | Delay
! width="50" | Grid
! width="60" | Mass
! width="50" | Port
! width="60" | Level
! width="60" | Splash
! width="90" | Detonation
! width="60" | Ammo
! width="50" | Fuel
! width="90" | Ammo Cost
|-
|-
! Weapon
! Homing Missile, Firefly
! Damage
| align="center" | 1200
! Speed
| align="center" | 95
! Energy
| align="center" | 0
! Delay
| align="center" | 1.5
! Mass
| align="center" | 4
! Splash Radius
| align="center" | 400
! Detonation
| align="center" | S
! Ammo
| align="center" | -/-/3/-/-
! Fuel / Lifetime
| align="center" | 25
! Level
| align="center" | Contact
| align="center" | 12
| align="center" | 20s
| align="center" | 25
|-
! Homing Missile, Gemini
| align="center" | 950
| align="center" | 80
| align="center" | 0
| align="center" | 1.5
| align="center" | 4
| align="center" | 400
| align="center" | S
| align="center" | -/4/-/-/-
| align="center" | 25
| align="center" | Prox. (10m)
| align="center" | 18
| align="center" | 20s
| align="center" | 20
|-  
|-  
! align="center" colspan="11" | Small port conventional weapons.
! Homing Missile, Stingray
| align="center" | 2800
| align="center" | 95
| align="center" | 0
| align="center" | 1.5
| align="center" | 4
| align="center" | 400
| align="center" | L
| align="center" | -/-/-/-/-
| align="center" | 40
| align="center" | Contact
| align="center" | 14
| align="center" | 20s
| align="center" | 25
|-  
|-  
! Iceflare Rocket
! Mine, Concussion
| 700
| align="center" | 0
| 75 m/s
| align="center" | 0
| 0
| align="center" | 0
| 1s
| align="center" | 2
| 400kg
| align="center" | 4
| 60m
| align="center" | 1200
| Proximity (30m)
| align="center" | L
| 8
| align="center" | 5/-/5/7/-
| n/a
| align="center" | 200
| 4/5/2/-/-
| align="center" | Prox. (70m)
| align="center" | 6
| align="center" | 900s
| align="center" | 60
|-
! Mine, BioCom Miniature Teller-Ulam
| align="center" | 15000
| align="center" | 0
| align="center" | 500
| align="center" | 2
| align="center" | 4
| align="center" | 15000
| align="center" | L
| align="center" | Manufacturable
| align="center" | 550
| align="center" | Prox. (120m)
| align="center" | 2
| align="center" | 14400s
| align="center" | 500000
|-
|-
! Starflare Rocket
! Mine, Proximity
| 900
| align="center" | 2500
| 75m/s
| align="center" | 0
| 0
| align="center" | 0
| 1s
| align="center" | 2
| 600kg
| align="center" | 4
| 60m
| align="center" | 1500
| Proximity (30m)
| align="center" | L
| 8
| align="center" | 5/-/4/6/-
| n/a
| align="center" | 80
| 5/5/-/-/-
| align="center" | Prox. (70m)
| align="center" | 10
| align="center" | 900s
| align="center" | 80
|-
! Mine, Lightning
| align="center" | 1800/s
| align="center" | 0
| align="center" | 0
| align="center" | 2
| align="center" | 4
| align="center" | 2400
| align="center" | L
| align="center" | 8/-/7/9/-
| align="center" | 100
| align="center" | Contact
| align="center" | 4
| align="center" | 900s
| align="center" | ?
|-  
|-  
! Sunflare Rocket
! Missile, Yellowjacket
| 1500
| align="center" | 1800
| 75m/s
| align="center" | 85
| 0
| align="center" | 0
| 1s
| align="center" | 1.5
| 1200kg
| align="center" | 4
| 60m
| align="center" | 400
| Proximity (30m)
| align="center" | S
| 16
| align="center" | -/-1/-/-
| n/a
| align="center" | 30
| 8/5/8/-/-
| align="center" | Contact
| align="center" | 8
| align="center" | 12s
| align="center" | 20
|-  
|-  
! Yellowjacket Missile
! Rocket, Iceflare
| 1800
| align="center" | 800
| 85m/s
| align="center" | 75
| 0
| align="center" | 0
| 1.5s
| align="center" | 1
| 400kg
| align="center" | 4
| 30m
| align="center" | 400
| Contact
| align="center" | S
| 8
| align="center" | 4/5/2/-/-
| 12 sec
| align="center" | 60
| -/-1/-/-
| align="center" | Prox. (30m)
| align="center" | 16
| align="center" | n/a
| align="center" | 20
|-
|-
! Firefly Homing Missile
! Rocket, Starflare
| 1200
| align="center" | 1000
| 75 m/s
| align="center" | 75
| 0
| align="center" | 0
| 1.5s
| align="center" | 1
| 400kg
| align="center" | 4
| 25m
| align="center" | 600
| Contact
| align="center" | S
| 6
| align="center" | 5/5/-/-/-
| 20 sec
| align="center" | 60
| -/-/3/-/-
| align="center" | Prox. (30m)
| align="center" | 14
| align="center" | n/a
| align="center" | 30
|-  
|-  
! Gemini Homing Missile
! Rocket, Sunflare
| 950
| align="center" | 1500
| 80 m/s
| align="center" | 85
| 0
| align="center" | 0
| 1.5s
| align="center" | 1
| 400kg
| align="center" | 4
| 25m
| align="center" | 1000
| Proximity (10m)
| align="center" | S
| 18
| align="center" | 8/5/8/-/-
| 20 sec
| align="center" | 60
| -/4/-/-/-
| align="center" | Prox. (30m)
|-
| align="center" | 12
! Rail Gun
| align="center" | n/a
| 1400
| align="center" | ?
| 400m/s
| 110 / blast
| 1.6s
| 800kg
| 0
| Contact
| 30
| n/a
| 4/5/-/-/-
|-  
|-  
! Rail Gun MKII
! Flare, Seeker
| 1400
| align="center" | 100(?)
| 400m/s
| align="center" | 120
| 100 / blast
| align="center" | 0
| 1.8s
| align="center" | 1.5
| 900kg
| align="center" | 4
| 0
| align="center" | 1000
| Contact
| align="center" | S
| 30
| align="center" | Drop
| n/a
| align="center" | 50
| ?/?/?/?/?
| align="center" | Prox. (100m)
| align="center" | 18
| align="center" | N.R
| align="center" | N.R
|-  
|-  
! Rail Gun MKIII
! Concussion, Xang Xi Self-Propelled
| 1600
| align="center" | 1
| 400m/s
| align="center" | 85
| 110 / blast
| align="center" | 0
| 1.6s
| align="center" | 1.5
| 800kg
| align="center" | 4
| 0
| align="center" | 1500
| Contact
| align="center" | S
| 30
| align="center" | Mission
| n/a
| align="center" | 150
| ?/?/?/?/?
| align="center" | Prox. (60m)
| align="center" | 8
| align="center" | n/a
| align="center" | ?
|-  
|-  
! align="center" colspan="11" | Large port conventional weapons.
! Rocket, Jackhammer
| align="center" | 2000
| align="center" | 90
| align="center" | 0
| align="center" | 0.5
| align="center" | 4
| align="center" | 1200
| align="center" | L
| align="center" | -/-/4/-/-
| align="center" | 60
| align="center" | Prox. (30m)
| align="center" | 12
| align="center" | n/a
| align="center" | 40
|-
! Rocket, Screamer
| align="center" | 3000
| align="center" | 95
| align="center" | 0
| align="center" | 0.7
| align="center" | 4
| align="center" | 1200
| align="center" | L
| align="center" | 3/-/5/-/-
| align="center" | 35
| align="center" | Prox. (20m)
| align="center" | 16
| align="center" | n/a
| align="center" | 40
|-
! Rocket, Avalon
| align="center" | 15000
| align="center" | 35
| align="center" | 60
| align="center" | 2.0
| align="center" | 4
| align="center" | 1600
| align="center" | L
| align="center" | Hive Drop
| align="center" | 245
| align="center" | Prox. (10m)
| align="center" | 4
| align="center" | n/a
| align="center" | 5000
|-
|-
! Chaos Swarm Missile
! Rail Gun
| 850
| align="center" | 1400
| 80 m/s
| align="center" | 400
| 0
| align="center" | 110
| 1.5s
| align="center" | 1.6
| 2500kg
| align="center" | 4
| 30m
| align="center" | 800
| Proximity (20m)
| align="center" | S
| 40
| align="center" | 4/5/-/-/-
| 25 sec
| align="center" | 0
| -/-/7/-/-
| align="center" | Contact
| align="center" | 30
| align="center" | n/a
| align="center" | 5
|-  
|-  
! Concussion Mine
! Rail Gun MkII
| 10000
| align="center" | 1400
| 0
| align="center" | 400
| 0
| align="center" | 90
| 2s
| align="center" | 1.6
| 1200kg
| align="center" | 4
| 200m
| align="center" | 800
| Proximity (70m)
| align="center" | S
| 6
| align="center" | [[Image:Ribbon_pk_25.png|50px]]
| 15 mins
| align="center" | 0
| 5/-/5/7/-
| align="center" | Contact
| align="center" | 30
| align="center" | n/a
| align="center" | 5
|-  
|-  
! Jackhammer Rocket
! Rail Gun MkIII
| 2000
| align="center" | 1800
| 90m/s
| align="center" | 400
| 0
| align="center" | 80
| 0.5s
| align="center" | 1.6
| 1200kg
| align="center" | 4
| 60m
| align="center" | 1000
| Proximity (30m)
| align="center" | S
| 12
| align="center" | [[Image:Ribbon_pk_100.png|50px]]
| n/a
| align="center" | 0
| -/-/4/-/-
| align="center" | Contact
| align="center" | 15
| align="center" | n/a
| align="center" | 5
|-  
|-  
! Lightning Mine
! Rail Gun Advanced
| 1000/s
| align="center" | 2500
| 0m/s
| align="center" | 480
| 0
| align="center" | 100
| 2s
| align="center" | 1.7
| 2400kg
| align="center" | 4
| 100m
| align="center" | 1500
| Proximity (70m)
| align="center" | S
| 4
| align="center" | [[Image:Ribbon_pk_500.png|50px]]
| 900s
| align="center" | 0
| 7/?/?/?/?
| align="center" | Contact
| align="center" | 10
| align="center" | n/a
| align="center" | ?
|-  
|-  
! Locust Swarm Missile
! Concussion Rail Gun
| 750
| align="center" | 1400
| 75m/s
| align="center" | 400
| 0
| align="center" | 0
| 1.5s
| align="center" | 2
| 2500kg
| align="center" | 9
| 25m
| align="center" | 2000
| Proximity (15m)
| align="center" | L
| 40
| align="center" | Mission
| 25 sec
| align="center" | 0
| -/-/6/-/-
| align="center" | Contact
| align="center" | 10
| align="center" | ?
| align="center" | ?
|-  
|-  
! Proximity Mine
! Swarm Missile, Locust
| 2500
| align="center" | 750
| 0m/s
| align="center" | 75
| 0
| align="center" | 0
| 2s
| align="center" | 1.5
| 1500kg
| align="center" | 4
| 80m
| align="center" | 2500
| Proximity (70m)
| align="center" | L
| 10
| align="center" | -/-/6/-/-
| 15 mins
| align="center" | 25
| 5/-/4/6/-
| align="center" | Prox. (15m)
| align="center" | 40
| align="center" | 25s
| align="center" | 30
|-
|-
! Screamer Rocket
! Swarm Missile, Chaos
| 3000
| align="center" | 850
| 95m/s
| align="center" | 80
| 60 / blast
| align="center" | 0
| 0.7s
| align="center" | 1.5
| 1200kg
| align="center" | 4
| 35m
| align="center" | 2500
| Proximity (20m)
| align="center" | L
| 16
| align="center" | -/-/7/-/-
| n/a
| align="center" | 30
| 3/-/5/-/-
| align="center" | Prox. (20m)
|-
| align="center" | 40
! Stingray Homing Missile
| align="center" | 25s
| 2800
| align="center" | 35
| 95m/s
| 0
| 1.5s
| 400kg
| 40m
| Contact
| 14
| 20 sec
| -/-/-/-/-
|}
|}
Notes:
Notes:
*Concussion Mine: Does no damage, the damage is the force it creates when detonated.
*Concussion Mine: Does no damage, the damage is the force it creates when detonated.
*Lightning Mine: Fires at nearby targets. (100m)
*Lightning Mine: Fires at nearby targets. (100m)
[[Category:Equipment]]

Latest revision as of 18:56, 22 February 2023

Energy Weapons

Weapon Damage Velocity Energy Delay Grid Mass Port Level Autoaim DPE DPS EPS
Charged Cannon 400-2000 190 60 ? 4 400 S 2/3/-/-/- Okay ? ? ?
Flechette Cannon 250 190 6.5 0.09 4 500 S 3/5/-/-/- Little 38.46 2777.78 72.22
Flechette Cannon MkII 280 200 6 0.088 4 500 S 4/5/-/-/- Little 46.67 3181.82 68.18
Gatling Cannon 300 180 8 0.075 4 800 L 1/-/5/-/- Little 37.5 4000 106.67
Gatling Cannon MkII 400 180 12 0.1 4 2000 L 5/-/5/-/- Excellent 33.33 4000 120
Gatling Cannon MkIII, Hive Queen 415 180 12 0.1 4 2000 L Drop Excellent 35 4150 120
Gauss Cannon 1200 180 40 0.5 4 1000 S 5/4/4/-/- Very Good 30 2400 80
Gauss Cannon MkII 1100 190 30 0.4 4 1000 S/T 6/6/5/-/- Very Good 36.67 2750 75
Gauss Cannon MkIII 1200 195 30 0.4 8 1000 S 7/7/6/-/- Very Good 40.00 3000 75
Ion Blaster 350 150 10 0.15 4 100 S -/1/-/-/- Okay 35 2333.33 66.67
Ion Blaster MkII 370 155 9.8 0.14 4 100 S 1/1/-/-/- Okay 37.76 2642.86 70
Ion Blaster MkIII 380 160 9.8 0.14 4 100 S 1/2/-/-/- Okay 38.78 2714.29 70
Ion Blaster, Ineubis Raven 500 195 10 0.16 8 280 S 4/8/-/-/- Okay 50.00 3125 62.5
Ion Blaster, Hive 150 110 10 0.15 4 100 S Drop Okay 15.00 1000 66.67
Neutron Blaster 600 190 12 0.15 4 600 S 3/3/-/-/- Good 50 4000 80
Neutron Blaster MkII 600 195 11 0.14 4 600 S 4/4/-/-/- Good 54.55 4285.71 78.57
Neutron Blaster MkIII 600 205 14 0.14 4 400 S/T 4/4/-/-/- Good 42.86 4285.71 100
Neutron Blaster, Law Enforcement 635 208 14 0.13 4 400 S Drop Good 45.36 4884.61 107.69
Corvus Widowmaker 800 215 16 0.14 18 400 S Mission Good 50.00 5714.29 114.29
Corvus Ultra Positron Blaster 1000 195 12 0.3 18 500 S 8/8/-/-/- Good 83.33 3333.33 40
Phase Blaster 350 170 8 0.2 4 100 S 1/2/-/-/- Okay 43.75 1750 40
Phase Blaster MkII 380 175 7.5 0.2 4 100 S 1/2/-/-/- Okay 50.67 1900 37.5
Phase Blaster, Orion XGX 400 180 7.2 0.2 4 150 S 1/2/-/-/- Okay 55.56 2000 36
Phase Blaster, TPG Sparrow 420 172 7.3 0.2 4 150 S 1/2/-/-/- Okay 57.53 2100 36.5
Plasma Cannon MkII 540 140 12 0.26 4 100 S -/-/-/-/- Okay 45 2076.92 46.15
Plasma Cannon MkIII 550 140 12 0.25 4 300 S -/1/-/-/- Okay 45.83 2200 48
Plasma Cannon HX 550 160 8 0.2 4 300 S 1/1/-/-/- Okay 68.75 2750 40
Plasma Eliminator 1000 170 60 0.4 4 1400 L -/-/1/-/- Good 16.67 2500 150
Plasma Eliminator MkII 1200 175 60 0.4 4 1400 L -/-/2/-/- Good 20 3000 150
Plasma Devastator 1450 180 50 0.4 4 1200 L -/-/3/-/- Good 29 3625 125
Plasma Devastator MkII 1600 200 60 0.4 4 1200 L -/-/4/-/- Good 26.67 4000 150
Plasma Annihilator 1800 205 70 0.5 8 1400 L -/-/7/-/-
Good 25.71 3600 140
Positron Blaster 800 190 18 0.25 4 500 S 5/4/-/-/- Okay 44.44 3200 72
Positron Blaster, Axia Accelerated 800 210 17 0.21 4 500 S 5/4/-/-/- Good 47.06 3809.52 80.95
Positron Blaster, Hive 800 210 16 0.21 4 400 S Drop Very Good 50.00 3809.52 76.19
Positron Blaster, Mega 1200 205 18 0.25 4 500 L 2/-/2/-/-
Okay 66.67 4800 72
Training Blaster 250 145 10 0.15 4 100 S -/-/-/-/- Okay 25 1666.67 66.67
Training Drone Blaster 1 110 10 0.15 4 100 S Drop Okay 0.1 6.67 66.67
Valent Neutron Accelerator 600 200 14 0.14 4 400 S Mission Good 42.86 4286 100

Notes:

  • DPE: Damage Per Energy, how much damage is done for every 1 energy used, to hundredths place. Efficiency of the weapon.
  • DPS: Damage Per Second.
  • EPS: Energy Per Second.
  • Charged Cannon: Energy shows charge rate per second- Requires at least one energy to fire.
  • Drop: These weapons cannot be bought, but are sometimes dropped by bots.
  • Mission: These weapons cannot be bought, but are awarded from a mission.

Conventional Weapons

Weapon Damage Velocity Energy Delay Grid Mass Port Level Splash Detonation Ammo Fuel Ammo Cost
Homing Missile, Firefly 1200 95 0 1.5 4 400 S -/-/3/-/- 25 Contact 12 20s 25
Homing Missile, Gemini 950 80 0 1.5 4 400 S -/4/-/-/- 25 Prox. (10m) 18 20s 20
Homing Missile, Stingray 2800 95 0 1.5 4 400 L -/-/-/-/- 40 Contact 14 20s 25
Mine, Concussion 0 0 0 2 4 1200 L 5/-/5/7/- 200 Prox. (70m) 6 900s 60
Mine, BioCom Miniature Teller-Ulam 15000 0 500 2 4 15000 L Manufacturable 550 Prox. (120m) 2 14400s 500000
Mine, Proximity 2500 0 0 2 4 1500 L 5/-/4/6/- 80 Prox. (70m) 10 900s 80
Mine, Lightning 1800/s 0 0 2 4 2400 L 8/-/7/9/- 100 Contact 4 900s ?
Missile, Yellowjacket 1800 85 0 1.5 4 400 S -/-1/-/- 30 Contact 8 12s 20
Rocket, Iceflare 800 75 0 1 4 400 S 4/5/2/-/- 60 Prox. (30m) 16 n/a 20
Rocket, Starflare 1000 75 0 1 4 600 S 5/5/-/-/- 60 Prox. (30m) 14 n/a 30
Rocket, Sunflare 1500 85 0 1 4 1000 S 8/5/8/-/- 60 Prox. (30m) 12 n/a ?
Flare, Seeker 100(?) 120 0 1.5 4 1000 S Drop 50 Prox. (100m) 18 N.R N.R
Concussion, Xang Xi Self-Propelled 1 85 0 1.5 4 1500 S Mission 150 Prox. (60m) 8 n/a ?
Rocket, Jackhammer 2000 90 0 0.5 4 1200 L -/-/4/-/- 60 Prox. (30m) 12 n/a 40
Rocket, Screamer 3000 95 0 0.7 4 1200 L 3/-/5/-/- 35 Prox. (20m) 16 n/a 40
Rocket, Avalon 15000 35 60 2.0 4 1600 L Hive Drop 245 Prox. (10m) 4 n/a 5000
Rail Gun 1400 400 110 1.6 4 800 S 4/5/-/-/- 0 Contact 30 n/a 5
Rail Gun MkII 1400 400 90 1.6 4 800 S 0 Contact 30 n/a 5
Rail Gun MkIII 1800 400 80 1.6 4 1000 S 0 Contact 15 n/a 5
Rail Gun Advanced 2500 480 100 1.7 4 1500 S 0 Contact 10 n/a ?
Concussion Rail Gun 1400 400 0 2 9 2000 L Mission 0 Contact 10 ? ?
Swarm Missile, Locust 750 75 0 1.5 4 2500 L -/-/6/-/- 25 Prox. (15m) 40 25s 30
Swarm Missile, Chaos 850 80 0 1.5 4 2500 L -/-/7/-/- 30 Prox. (20m) 40 25s 35

Notes:

  • Concussion Mine: Does no damage, the damage is the force it creates when detonated.
  • Lightning Mine: Fires at nearby targets. (100m)