Difference between revisions of "Sandbox"
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[[VendettaWiki:editorsmain]] | [[VendettaWiki:editorsmain]] | ||
+ | = New Categories = | ||
+ | |||
+ | * General Information | ||
+ | ** FAQ | ||
+ | ** Backstory | ||
+ | ** Roleplaying | ||
+ | ** Glossary | ||
+ | ** Rules | ||
+ | ** IRC | ||
+ | ** Factions | ||
+ | ** Nations | ||
+ | ** EasterEggs | ||
+ | ** ChangeLog | ||
+ | |||
+ | * Game Information | ||
+ | ** Guilds | ||
+ | ** Ships | ||
+ | ** Equipment | ||
+ | ** Bots | ||
+ | *** Military | ||
+ | *** Hive | ||
+ | ** Badges | ||
+ | ** Missions | ||
+ | ** Stations | ||
+ | ** Systems | ||
+ | |||
+ | * Activities | ||
+ | ** Passive Activities [or] PvE | ||
+ | *** Racing | ||
+ | *** Mining | ||
+ | *** Trading | ||
+ | ** Agressive Activities [or] PvP | ||
+ | *** Pirating | ||
+ | *** Medic | ||
+ | *** CTC | ||
+ | *** Dueling | ||
+ | |||
+ | * User Interface | ||
+ | ** HUD | ||
+ | ** GTS | ||
+ | ** Binds | ||
+ | ** Navroutes | ||
+ | |||
+ | * Editing | ||
+ | |||
+ | * Misc. | ||
+ | ** Credits | ||
[[Category:Editing]] | [[Category:Editing]] |
Revision as of 20:30, 5 July 2005
Contents
What is a Sandbox?
Mmm. Sand. I love sand. Do you love sand? Sandy sand sand. SAND!Oh yeah. The sandbox is a place where, like, you can put stuff to play around with. Like all that odd junk below.
<anchor>This is an anchor|This is an anchor</anchor> (that doesn't work! sweet.) (actually, it does work. It works as in you can access it with the link Sandbox#This_is_an_anchor. Da. --Roguelazer)
Sand Castles
New tag test
<sysnote>If you are a sysop and can see this, woooo! If you are a normal user and can see this, boooo!</sysnote>
- I'm a sysop and I can't see it, but I can see it if I use edit. --Roguelazer 06:07, 9 Mar 2005 (CST)
- Yes, I know. It was working, except in firefox, if you weren't a sysop it would redirect you to the main page. I <3 Firefox. I think the problem might be due tot he fact the code is stolen from the sysop only special pages, which also redirect firefox.--Lemming
- Okay, if you want a shot at it you can see the code here. For the time being I turned the tag off, that code is the working one that redirects. --Lemming
Code
Command | Name | Text | |
---|---|---|---|
Line One | alias | AutoNTToggle | "AutoNTOn" |
Line Two | alias | AutoNTOn | "alias AutoNTToggle AutoNTOff; alias AutoNTClock 'wait 1 AutoNTarget'; AutoNTClock; ANTmsg1" |
Line Three | alias | AutoNTOff | "alias AutoNTToggle AutoNTOn; alias AutoNTClock ; ANTmsg2" |
Line Four | alias | AutoNTClock | "" |
Line Five | alias | AutoNTarget | "RadarNextNearestEnemy; AutoNTClock" |
Line Six | alias | ANTmsg1 | "echo 'Automatic Nearest Enemy Targetting Engaged.'" |
Line Seven | alias | ANTmsg2 | "echo 'Automatic Nearest Enemy Targetting Disengaged.'" |
does this look ok?
Mep
Yes, another table!
Creature Comforts
Lemon Soda
Water with a hint of lemon |
Moo | f |
Cheese | Yay! |
New Categories
- General Information
- FAQ
- Backstory
- Roleplaying
- Glossary
- Rules
- IRC
- Factions
- Nations
- EasterEggs
- ChangeLog
- Game Information
- Guilds
- Ships
- Equipment
- Bots
- Military
- Hive
- Badges
- Missions
- Stations
- Systems
- Activities
- Passive Activities [or] PvE
- Racing
- Mining
- Trading
- Agressive Activities [or] PvP
- Pirating
- Medic
- CTC
- Dueling
- Passive Activities [or] PvE
- User Interface
- HUD
- GTS
- Binds
- Navroutes
- Editing
- Misc.
- Credits