ChangeLog/1.8: Difference between revisions
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== Vendetta 1.8.484 == | == Vendetta 1.8.484 == | ||
- The Windows version uses a new multi-threaded rendering back-end that scales better with more CPU cores. | - The Windows version uses a new multi-threaded rendering back-end that scales better with more CPU cores. | ||
- Improved anisotropic filtering in the DX11 driver, which now defaults to 8x. | - Improved anisotropic filtering in the DX11 driver, which now defaults to 8x. | ||
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== Vendetta 1.8.483.2 == | == Vendetta 1.8.483.2 == | ||
- Fixed crash when an Atlas enters the sector in non-HD Android version. | - Fixed crash when an Atlas enters the sector in non-HD Android version. | ||
== Vendetta 1.8.483.1 == | == Vendetta 1.8.483.1 == | ||
- Fixed crash at app exit in non-HD Android version. | - Fixed crash at app exit in non-HD Android version. | ||
== Vendetta 1.8.483 == | == Vendetta 1.8.483 == | ||
- Android Free version now includes OpenGL ES 3 driver and performance enhancements for densly populated sectors such as debris fields on devices that support OpenGL ES 3. It is used by default on new installs but existing installs will have to switch to it in Options -> Advanced -> Video -> Change Drivers. | - Android Free version now includes OpenGL ES 3 driver and performance enhancements for densly populated sectors such as debris fields on devices that support OpenGL ES 3. It is used by default on new installs but existing installs will have to switch to it in Options -> Advanced -> Video -> Change Drivers. | ||
== Vendetta 1.8.482.1 == | == Vendetta 1.8.482.1 == | ||
- Fixed black sector when jumping/warping in a capship in VR. | - Fixed black sector when jumping/warping in a capship in VR. | ||
== Vendetta 1.8.482 == | == Vendetta 1.8.482 == | ||
- Enabled multi-threaded rendering on all Android versions. | - Enabled multi-threaded rendering on all Android versions. | ||
- New collision sound effects. | - New collision sound effects. | ||
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== Vendetta 1.8.481 == | == Vendetta 1.8.481 == | ||
- New mission tree "Salvage Your Goliath", allows players to break their Goliath capital ship back into constituent parts. There is a cost involved in utilizing this mission, and the salvage process does incur some degree of loss, so not 100% of the contents are returned. However, this is still an effective way to recover most of the capital ship components. | - New mission tree "Salvage Your Goliath", allows players to break their Goliath capital ship back into constituent parts. There is a cost involved in utilizing this mission, and the salvage process does incur some degree of loss, so not 100% of the contents are returned. However, this is still an effective way to recover most of the capital ship components. | ||
- Missions that transfer cargo content to players will now allow the player to temporarily exceed their station cargo limit, for the sake of preserving everything that comes from the mission, such as manufactured components. No additional cargo may be manually added to the station, until it is reduced below the limit. Other costs and limitations may eventually be added for those who exceed the station storage limit. | - Missions that transfer cargo content to players will now allow the player to temporarily exceed their station cargo limit, for the sake of preserving everything that comes from the mission, such as manufactured components. No additional cargo may be manually added to the station, until it is reduced below the limit. Other costs and limitations may eventually be added for those who exceed the station storage limit. | ||
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== Vendetta 1.8.480 == | == Vendetta 1.8.480 == | ||
- Improved Trident texture: Across all systems and platforms, the Trident texture resolution has increased 4x. On PCs with reasonably recent GPUs, using at least the DX11 or GL4 renderers, the resolution has increased 16x. | - Improved Trident texture: Across all systems and platforms, the Trident texture resolution has increased 4x. On PCs with reasonably recent GPUs, using at least the DX11 or GL4 renderers, the resolution has increased 16x. | ||
== Vendetta 1.8.479 additional == | == Vendetta 1.8.479 additional == | ||
- Power Cell Blaster Turret: A variant of the standard PCB may now be manufactured to mount on vessels with turrets. | - Power Cell Blaster Turret: A variant of the standard PCB may now be manufactured to mount on vessels with turrets. | ||
- The masses of power cells have been re-defined for all non-capship power cells. | - The masses of power cells have been re-defined for all non-capship power cells. | ||
== Vendetta 1.8.479 additional == | == Vendetta 1.8.479 additional == | ||
- Ships that have been damaged more than 25% now require powercell energy equivalent to their damage to make any kind of jump. For instance, a ship damaged 50% now requires a 50% charged powercell to jump. | - Ships that have been damaged more than 25% now require powercell energy equivalent to their damage to make any kind of jump. For instance, a ship damaged 50% now requires a 50% charged powercell to jump. | ||
- Teradon turbo max speed increased from 140 to 160. | - Teradon turbo max speed increased from 140 to 160. | ||
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== Vendetta 1.8.479 == | == Vendetta 1.8.479 == | ||
- Launching from a personal capital ship will no longer cause homing missiles targeted on that capital ship to "lose" their lock, and the missiles will continue targeting your capital ship. | - Launching from a personal capital ship will no longer cause homing missiles targeted on that capital ship to "lose" their lock, and the missiles will continue targeting your capital ship. | ||
- The firing field-of-view of the Capital Rail Cannon has been reduced from 180 to 160 degrees. This may help mitigate its value as a forward- facing "assault" weapon. The FoV of all other capital ship turret weapons have not been changed. | - The firing field-of-view of the Capital Rail Cannon has been reduced from 180 to 160 degrees. This may help mitigate its value as a forward- facing "assault" weapon. The FoV of all other capital ship turret weapons have not been changed. | ||
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== Vendetta 1.8.478 == | == Vendetta 1.8.478 == | ||
- Fixed low performance on Android when your ship is colliding or is very near other objects. | - Fixed low performance on Android when your ship is colliding or is very near other objects. | ||
- Fixed lua error when taking a mission. | - Fixed lua error when taking a mission. | ||
== Vendetta 1.8.477 == | == Vendetta 1.8.477 == | ||
- Rescaled VR cockpit to a more realistic size. | - Rescaled VR cockpit to a more realistic size. | ||
- Fixed crash when using Vulkan driver. | - Fixed crash when using Vulkan driver. | ||
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== Vendetta 1.8.476.1 == | == Vendetta 1.8.476.1 == | ||
- Fixes for lua errors were not properly released. | - Fixes for lua errors were not properly released. | ||
- Fixed crash on Windows when launching with a Behemoth or other ship with multiple turrets. | - Fixed crash on Windows when launching with a Behemoth or other ship with multiple turrets. | ||
== VO 1.8.476 == | == VO 1.8.476 == |