Weapons:Turret: Difference between revisions
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m I dont know how to good grammars... T_T |
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| Mission<ref name="conqstation">The Neutron MkIII and FireCracker Missile turrets are obtained by doing | | Mission<ref name="conqstation">The Neutron MkIII and FireCracker Missile turrets are obtained by doing manufacturing missions at the [[Station_Conquest|Conquerable Stations]].</ref> | ||
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! Shield | ! Shield |
Revision as of 14:15, 28 April 2011
Turret Ports
Some versions of the Atlas and Behemoth ships have player-controllable turrets. When the port is left empty, these turrets come with a Neutron Blaster, but these other addons can be fitted to upgrade it.
Energy Weapons
These turrets are only "Energy" weapons in the sense that they are essentially turret-port versions of the normal weapons of the same name. The built-in Neutron Blaster and these turrets have the advantage of being able to fire indefinitely without draining any energy from the host ship's power cell. The Shield Turret is more of a counter-measure than a weapon. It fires transparent hexagonal shields that block incoming weapons fire.
Type | Damage | Velocity | Delay | Mass | Targeting | Grid Energy | DPS | Level |
---|---|---|---|---|---|---|---|---|
Gauss Cannon MkII | 1100 | 190 | 0.4s | 1000kg | Very Good | 4 | 2750 | 6/6/5/-/- |
Neutron MkIII | 600 | 205 | 0.14s | 400kg | Okay | 4 | 4286 | Mission[1] |
Shield | 0 [2] | ? | ? | 10kg | None | ? | 0 | ?/?/?/?/? |
Missile Launchers
Type | Damage | Velocity | Delay | Mass | Splash Radius | Detonation | Ammo | Lifetime | Grid | Level |
---|---|---|---|---|---|---|---|---|---|---|
FireCracker | 200 | 120m/s | 1.5s | 400 | 30m | Contact | 6 | 20s | 4 | Mission[1] |
Notes
- ↑ 1.0 1.1 The Neutron MkIII and FireCracker Missile turrets are obtained by doing manufacturing missions at the Conquerable Stations.
- ↑ The Shield Turret does no damage directly, but instead fires flat, hexagonal shields that move with your ship. However, ships can be damaged by colliding with the shields.